Ashes of Creation

Ashes of Creation Dev Tracker




07 Mar

Post


Some seek glory by facing off against the most fearsome and ferocious beasts Verra has to offer, in barbaric and bloody battles to the death. Others seek the same monstrosities, but for very different reasons. These gastronomical gladiators risk their lives every day, not for gold or looted valuables, but for the finest tantalizing cuts of fresh monster meat. Unless youโ€™ve experienced the intense flavor of honeyed cyclops tenderloin infused with fresh rosemary and sage, slow cooked for eight hours, itโ€™s difficult to understand their obsession. Recipes like this are closely-guarded secrets for the Gingham Chefs, a consortium of culinary artisans who have devoted their entire lives to mastering the creation of such delectable dishes. With exceptional dedication and patience, the Gingham Chefs are famous for their unparalleled ... Read more
Comment

Hey all,

Like a few other people say in this thread, we havenโ€™t done a balance pass on things like aggro generation values and Tank abilities. The Development Update Livestreams are intended to show our progress and the direction things like the Tank archetype are taking. As we say in almost every livestream, what weโ€™re sharing is a work-in-progress, and not the final product.

Youโ€™re right that we donโ€™t plan to have DPS or threat meters in game, and that instead there will be animation and ability indicators to show that Tanks may be losing aggro. While we havenโ€™t shown this yet during a livestream, we spoke about this during the February 2023 Development Update. For people that missed this, hereโ€™s a ...

Read more

06 Mar

Comment
    Vaknar on Forums - Thread - Direct
It's awesome that you're doing this, and I'm sure BCG's project is in good hands! ๐Ÿ™Œโ™ฅ
Comment
    Vaknar on Forums - Thread - Direct
tautau

I would like to see:
- quick kiss
- long kiss (requires mutual consent)
- bootie squeeze (requires mutual consent)



https://www.youtube.com/watch?v=JxO3FWv4X2E
Comment
    Vaknar on Forums - Thread - Direct
๐Ÿ˜ณ
๐Ÿ‘‰๐Ÿ‘ˆ
Comment
    Vaknar on Forums - Thread - Direct
It's so cool seeing in-depth ideas with a lot of thought put into them. We love reading through threads like these!

04 Mar

Comment

Originally posted by ncasino_out

What made you think I was โ€œplayingโ€?

Itโ€™s 2023. I think this is the year for the whole damn mmo culture to be testing new games anyways. We need to test to save the genre :p

๐ŸŽ‰๐ŸŽŠ๐Ÿฆ†

Comment

I was waiting to see who would point this out lol ๐Ÿ˜‚ โค๏ธ๐Ÿ’ช

Comment

Originally posted by ncasino_out

Can we test right now if we pay? I see people posting ss, etc. and Iโ€™m wondering if I can jump in right now if I pay.

Iโ€™m afraid not. And while we do offer preorder packages for the alphas and betas, no person should buy those looking to play a โ€œgameโ€. The packages are solely intended to support the project, and playing during those periods will be repetitive/bug ridden and not indicative of a completed MMORPG.


03 Mar

Comment

Hello my friend. You can find updates with our progress reports on a monthly basis through our live streams on twitch. Itโ€™s important to remember that our goal is to release when we are ready, and not to strive for perfection. Our next major testing checkpoint is A2. The date for this testing period has not yet been announced. And we have learned to avoid providing dates unless we are relatively certain about the dates we give. Following a development journey is not for everyone, and thatโ€™s ok. We want to play this just as bad, if not more so. โค๏ธ๐Ÿ’ช

Comment
    Jindrack on Forums - Thread - Direct
As mentioned before, you can't hide your Red, even at sea. Being Red trumps all PVP states. In the Open Sea you are still Red when everyone else is Purple.
Post
    Vaknar on Forums - Thread - Direct


Glorious Ashes community - it's time for another Dev Discussion! Dev Discussion topics are kind of like a "reverse Q&A" - rather than you asking us questions about Ashes of Creation, we want to ask YOU what your thoughts are.

Our design team has compiled a list of burning questions we'd love to get your feedback on regarding gameplay, your past MMO experiences, and more. Join in on the Dev Discussion and share what makes gaming special to you!

Dev Discussion - Lore Characters
What do you want to see out of important characters in the lore? How do you like interacting with them and where do you want to see yourself in the story?

Keep an eye out for our next Dev Discussion
Comment
    Jindrack on Forums - Thread - Direct
The world PoIs exist in the same place on every server, Verra is a world with history and context, and where the PoIs are mean something to the lore, but to what extent they are open and available will be determined by the players. Maybe the Tower of Carphin's doors won't even open on your server, maybe on another only the first couple floors are available, and maybe on another the whole tower can be traversed.
Comment
    Jindrack on Forums - Thread - Direct
Depraved


death penalties are disabled during pvp events...



Depraved is correct, during pvp events such as caravans, guild wars, and sieges, the death penalties are disabled between participating characters on opposing sides. Attacking and killing players on the opposing side doesn't trigger the purple and red flags, nor does dying drop any resources or loot. However, you can't hide in this state as a Red corrupted player either. If you are Red, you'll still be Red in the siege or caravan and open to anyone to kill you and drop your loot, regardless of the side you are on. Being Red trumps everything.

Special case, entering Open Seas will turn you purple and a combatant. Open Seas are not a pvp event per se, but are combatant zones.


02 Mar