Ashes of Creation

Ashes of Creation Dev Tracker




06 Apr


05 Apr


04 Apr

Post
Glorious Ashes of Creation Community,

Weโ€™re excited to do a Q&A Livestream with our Creative Director, Steven Sharif, and some content creators from the community on Friday, April 7, 2023 at 11 AM PT (convert to your local time). We'll be streaming this Q&A over at ... Read more
Comment
    Vaknar on Forums - Thread - Direct
[spoiler]
skotty

Garrtok;d-55346


Lets be realistic about that, there will be zergs farming both ways as soon as they pop up.
It will be like events in guild wars or public quests in warhammer online, just that some part is locked behind node progression and they will be farmed over and over again.



Hi all! Thanks for the feedback :) I was one of the designers on the livestream.

As a huge fan of public quests in both Warhammer Online and in GW2, I wanted to mention here that story arcs don't quite function in this way.

They are sometimes simply locked behind node progression, but we look at other variables, too. Some of which will, I hope, be a delightful surprise and be fun to satisfy even when they're datamined/discovered/whatever y'all do.

In terms of "farming" them, that's where I think you'll see the biggest departure from pu...
Read more

03 Apr

Comment
    Vaknar on Forums - Thread - Direct
ICYMI here is a link to what has been said regarding a group finder in AoC.

In my own unbiased opinion, the idea of a bulletin board is a pretty good medium between either side of the spectrum (say, auto-grouping with a queue system vs walking up to people around you and asking them).
Comment
    Vaknar on Forums - Thread - Direct
Looks like the wiki link to farmhand NPCs that can be hired was posted.

The idea of choosing specific NPCs with different stats and then assigning them to roles that you feel best befit them is an interesting conversation topic and might be worth forming as a question for the Q&A section of the next livestream! ;)
Comment
    skotty on Forums - Thread - Direct
Garrtok;d-55346


Lets be realistic about that, there will be zergs farming both ways as soon as they pop up.
It will be like events in guild wars or public quests in warhammer online, just that some part is locked behind node progression and they will be farmed over and over again.



Hi all! Thanks for the feedback :) I was one of the designers on the livestream.

As a huge fan of public quests in both Warhammer Online and in GW2, I wanted to mention here that story arcs don't quite function in this way.

They are sometimes simply locked behind node progression, but we look at other variables, too. Some of which will, I hope, be a delightful surprise and be fun to satisfy even when they're datamined/discovered/whatever y'all do.

In terms of "farming" them, that's where I think you'll see the biggest departure from public quests in other games. These aren't like events wit... Read more

02 Apr

https://preview.redd.it/euleu0sf7ira1.jpg?width=1920&format=pjpg&auto=webp&s=85222be1479f3e2a3dbad33f5c7793d505ee4948

๐Ÿฉธ ๐Ÿ‘€ We provided a glimpse of Carphin, new Story Arc Systems, and more in our March Development Update! https://youtu.be/nOd9PV6jcqU

๐Ÿง›โ€โ™‚๏ธ ๐Ÿฆ‡ Has your bloodthirst for lore content been satiated?

External link โ†’

01 Apr

Comment
    Vaknar on Forums - Thread - Direct
Tyranthraxus

Vaknar;d-55339

....Weโ€™ll be compiling a report for the design team on Friday, March 14 2023, so please try to get your feedback into this thread by then!....



@Vaknar You've currently got the compile-date as March 14th, instead of April 14th.

Always jealous when I'm waiting for the YouTube video to be posted, to watch the updates. I always make it for the live broadcast, when I've got the day off, though!





Nice catch! Thank you ^_^

31 Mar

Post
    Vaknar on Forums - Thread - Direct
Hello glorious community,

Weโ€™d like your feedback on the Alpha Two area of Carphin shown during the March 2023 Development Update Livestream.

To help guide this conversation, here are a few thought starters you can choose from:
[list]
[*] How do you feel about the environment of Carphin? Do you like the mood, setting, lighting, etc?
[*] What are your favorite open-world dungeon elements that you would like us to incorporate? Please provide examples when applicable.
[*] Is there anything in particular youโ€™re excited or concerned about regarding what was shown with the area of Carphin?
[*] Have you experienced areas in MMOs that adaptively change and are dynamic? What do you like or dislike about those environments?
[*] What are your favorite story arc elements in other MMOs and what would you like to see implemented into Ashes of Creation?
[/list]
Please donโ€™t feel limited by th... Read more