Ashes of Creation

Ashes of Creation Dev Tracker




04 May

Comment

We posted this article today, with more info on the Event System: https://ashesofcreation.com/news/2022-05-04-types-of-events-on-verra

Edited the OP to add this link as well.

The world of Verra is a dynamic and ever-changing landscape filled with wonder, adventure, and danger. One of the many mechanics that allow us to achieve this adaptability is Events.

Read all about the types of Events and how they impact both players and the world in this new article!

https://ashesofcreation.com/news/2022-05-04-types-of-events-on-verra

https://preview.redd.it/7r10qc4wrhx81.png?width=1920&format=png&auto=webp&s=fbe174...

Read more External link →

03 May

Comment
    Vaknar on Forums - Thread - Direct
I like where your head is at with this idea! We know immersion is important to our players but I wonder how this would work! I'm no game designer, but I wonder if this would go too far in the direction of anti-"game-y" gameplay 🤔

It's so cool to think about persistence and making long-lasting impacts on the world of Verra. It's something I look forward to when placing my freehold :) I wonder what other unique and immersive gameplay ideas you can think of!
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    Vaknar on Forums - Thread - Direct
Dygz


... But, it doesn't make or break TableTop RPGs.



This is SO true! I didn't even think of this! Funny enough, combat is actually one of my least favorite things about playing D&D haha! I think that's such a good observation.
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    Vaknar on Forums - Thread - Direct
I agree with the general sentiment that combat is a major, if not THE defining factor of a good MMORPG. That's why our team is working so hard on it after receiving quite a bit of feedback after Alpha One!

What about combat do you think makes or breaks it in an MMORPG (or even any RPG!)?
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    Vaknar on Forums - Thread - Direct
Neat idea and good conversation happening here :) Certainly an idea worth thinking about! I do like Dygz suggestion of that feature being tied into max-level adventurer game loops as well.

Either way, I can't wait to see what the design team has planned and what they're going to show us! I think the event system will be an awesome, organic, and fun way to make Verra feel everchanging and real!
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    Vaknar on Forums - Thread - Direct
The wiki is a great place to take a deep dive into the many planned systems and features of Ashes of Creation. For example, you can read up on some of the planned features of our crafting systems ... Read more
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    Vaknar on Forums - Thread - Direct
Very neat and interesting idea. I could imagine so many different ways this would work. Sounds like a monumental task for a design team to figure out. Would love to see it in Ashes one day!

What other features would you like to see in Ashes, perhaps after the game launches?
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    Vaknar on Forums - Thread - Direct
I think once all the races are complete and customizable in the character creator, people may find themselves more intrigued about the ones that are planned to be in AoC at release!

If you were to add other races to Verra, what would you add?
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    Vaknar on Forums - Thread - Direct
Very neat!

What other cool armor sets would you like to inspire our artists with?
Comment
    Vaknar on Forums - Thread - Direct
Tyranthraxus;d-52281

Ruined weddings, ruined guild expeditions, ruined public events; Yours truly has both hosted and attended plenty of player events that have been ruined/crashed by trolls.
[/i]



This post reminded me of that raid a guild called Serenity did back in the early days of WoW... 😬
https://www.youtube.com/watch?v=MEpv7YxnLCQ

I'm curious - If I'm understanding you correctly, you only don't want players to... well, do stuff like that ☝ in safe zones? Freeholds are safe zones, so maybe it would be best to host RP events such as weddings within those? 😜

02 May

Comment
    Vaknar on Forums - Thread - Direct
As @NiKr pointed out, these are our current plans: https://ashesofcreation.wiki/Persistent_alpha 🏗

30 Apr


29 Apr