Cities: Skylines

Cities: Skylines Dev Tracker




01 Jun

Comment
    CO_Avanya on Steam Forums - Thread - Direct
Props and trees missing from a building will only cause them to not be there. The building will load and work just fine, it simply looks different.

Missing networks can cause a building to not load at all, but then that building will show up as broken, so you can just ignore the "missing" warnings and only look for "broken"

31 May

Comment
    CO_Avanya on Steam Forums - Thread - Direct
For decals you wouldn't make the diffuse texture transparent, but you add another texture called alpha, which is a greyscale texture that tells the game what should be transparent. Black is fully transparent, white is completely solid.

Here are a few links related to asset creation and specifically decals:

https://skylines.paradoxwikis.com/Asset_Editor#Modeling
https://cslmodding.info/shader/decal/
Comment
    CO_Avanya on Steam Forums - Thread - Direct
Do you see the Paradox launcher? Or does it never show up either?

28 May

Post
Hello sensational Cities: Skylines community!

Now that the dust has settled after PDXCON Remixed, we know some of you are reminiscing about a few of our segments, or are disappointed that you missed out on something, so we have compiled this recap of all-things-Cities: Skylines that happened at PDXCON Remixed 2021, complete with time-stamped links directly to our panels, trailers, and announcements on Twitch and YouTube so that you won’t have to scroll endlessly through three days of content to find a specific thing to watch. We plan to have the cleaned-up full versions hosted on our YouTube channel sometime in the near future, but until then, here is where you can see the Cities: Skylines content at 2021 PDXCON Remixed (warning: the Twitch feed may jump around a bit).

Check out our recap of all-things-Cities: Skylines HERE: http://pdxint.at/CSPDXCON
Comment
    CO_Avanya on Steam Forums - Thread - Direct
Try verifying game files through Steam. I've seen another case where the game didn't update properly, and verifying game files should fix that. Also, if you are using a beta build of Steam please switch to the most recent release build.

https://support.steampowered.com/kb_article.php?ref=2037-QEUH-3335

27 May

Comment
    CO_Avanya on Steam Forums - Thread - Direct
PostProcessFX and Render It are the mods that have options for SSAO. The mods should allow you to disable it or simply turn it down.
Comment
    CO_Avanya on Steam Forums - Thread - Direct
Sounds like the Paradox Launcher isn't showing up. Try reinstalling it following the steps in this post:

https://steamcommunity.com/app/255710/discussions/0/1742265315844206043/... Read more

22 May

Comment
    SimNationJan on Steam Forums - Thread - Direct
Yes while we wait for the main mod to be updated you will require the patch mod
https://steamcommunity.com/sharedfiles/filedetails/?id=2493872047
Comment
    SimNationJan on Steam Forums - Thread - Direct
Yes, you do need the patch for now while we wait for the main mod to be updated
https://steamcommunity.com/sharedfiles/filedetails/?id=2493872047
Comment
    SimNationJan on Steam Forums - Thread - Direct
If you are using Loading Screen Mod make sure to subscribe to this patch and enable it
https://steamcommunity.com/sharedfiles/filedetails/?id=2493872047

21 May

Comment
    Avanya on Steam Forums - Thread - Direct
Originally posted by DeathLeaf:
Originally posted by Avanya:
Removing 81 tiles can cause a lot of messy things to happen. I wouldn't recommend it.

Ok, makes sense. But i was having the issue before and thought it would help if i removed them all, unfortunately I was wrong. I removed all mods that control functionality like anarchy, traffic manager, move it and 81. I load a new game and still have issues. Will look into some trouble shooting and see if I find anything.
... Read more
Comment
    Avanya on Steam Forums - Thread - Direct
Originally posted by DeathLeaf: I recently downloaded the new content packs and now my city loads with no connection or invisible bridges. Is this due to my mods? I removed Move it + and the 81 tiles updated 1.2+ mod. Where those the issues? i also have prop and tree anarchy but didn't see them on the list.

Removing 81 tiles can cause a lot of messy things to happen. I wouldn't recommend it.
Post
    /u/ on Steam Forums - Thread - Direct
This patch shouldn't affect too many mods, but some are likely to need updating, meaning your city won't load/work like it usually does. But don't worry, most mods update pretty quickly or can safely be removed, so you are unlikely to lose your city.

Patch notes[forum.paradoxplaza.com]

Just don't panic and if you do open your save, don't save over the file - save as a new file instead just to be safe.
If you don't use any mods from the workshop or have been through patches before you likely know the drill and this post won't really be useful for you. It's intended to help players who aren't used to mods and patches through the update as smoothly as possible. If this is still all new to you and you have questions feel free to ask and I’ll answer them as best as ... Read more
Comment
    CO_Avanya on Steam Forums - Thread - Direct
I would recommend Blender. It's free and does everything you need. It takes some time to learn, but there are lots of tutorials out there for it.

You will also need an image editing software. I recommend something that lets you work in layers. Photoshop is one option, GIMP is another (free) option.

20 May

Comment
    CO_Avanya on Steam Forums - Thread - Direct
The launch options isn't a permanent solution. It's a way to narrow down where the problem is, so we can find a solution that works for you. You mentioned the game crashes on the main menu for you as well, if it doesn't with the launch options, try starting a new city to see if that loads up fine. Let us know if it works just fine or if it crashes again like that.
Comment
    CO_Avanya on Steam Forums - Thread - Direct
Does it also happen with the launch options -noWorkshop and -disableMods in place?

How To Set Launch Options
  • Right-click on the game title under the Library in Steam and select Properties.
  • Enter the launch options you wish to apply in the box (be sure to separate each code with a space) and click OK. Should look like this:
    -noWorkshop -disableMods
  • Close the game's Properties window and launch the game.

19 May

Comment
    CO_Avanya on Steam Forums - Thread - Direct
Originally posted by serpentcat: Then when it's selected in green it wont move.

I can't seem to change the elevation of the prop.

This is because Move It doesn't allow you to elevate props on its own. Prop Snapping is the mod that lets you do that.
Comment
    CO_Avanya on Steam Forums - Thread - Direct
Also make sure you're using the correct tool for painting the industrial district. You want the Industry Area Tool, not the regular district tool.

https://i.imgur.com/3Nv77k6.jpg

18 May

Comment
    CO_Avanya on Steam Forums - Thread - Direct
Originally posted by Soedric: All my mods are in content manager under "Mods", but they are not interact-able or active in game. Restarting steam hadn't helped either, guess ill have to wait for the update to be sorted!

So you can't enable/disable them? Are they enabled already? Or all disabled?