Updated with a list of broken mods. Please check the spreadsheet for the latest information
Originally posted by kenh:Read moreOriginally posted by CO_Avanya: We're seeing reports of this happening but having trouble reproducing the issue reliably enough to investigate it properly. But I just wanted to let you know we are trying to get to the bottom of this.
Mods being deactivated or showing as 0/0 mods is a result of the userGameState.cgs being corrupted and deleted so a new one is created. Restarting the game after it initially happens should let you reactivate your mods. I recommend you bac...
Mac OS X
~/.config/unity3d/Colossal Order/Cities: Skylines/Player.log