Clash Royale

Clash Royale Dev Tracker




05 Aug

Comment

Originally posted by Scionesque

You can reply to this, but not address the wintrading? smh

just because we respond to one thing does not mean we are not looking into another.

a typo is a tiny bit less serious than a potential breach of fair play, and can be responded to quicker.

i'm not making a public statement on a case/incident (that could be potentially very serious) without getting the facts and a solution.


04 Aug

Comment

they're just very bright chests!

(thanks for pointing this out - i'll get it changed tomorrow)


03 Aug

Post

What's up Reddit - here are the Season 2 balance changes, with some notes from u/Supercell-Seth on the balance decisions. These will be coming alongside Season 2 on August 5th, 2019.

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Magic Archer

  • Damage +16%
  • Hit Speed 1.0s -> 1.1s

For Magic Archer to be an effective splash-attacking alternative to other choices, he needs to be able to defeat fragile Troops quicker. This change allows Magic Archer to 1-hit Spear Goblins and still 2-hit Minions when underleveled (as is often the case in 1v1 Ladder play).

Fisherman

  • Anchor Range Increased 6.5 -> 7
  • Hitpoints +10%

Fisherman’s win rates were, well, a bit fishy. We erred on the side of caution with his release, not wanting to release an overly powe...

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02 Aug

Comment

hey, we're just finishing setting up the script now so it will be given out gradually to eligible players over the next couple of hours!

Comment

Originally posted by Mew_Pur_Pur

Can we expect the announcement in Friday on reddit as usual?

the balance changes announcement will be on saturday in tv royale itself, and then posted up here afterwards. one of your suggestions/fixes made it in, btw! so thanks for that


01 Aug

Comment

Originally posted by TheOneWarrior

Balance changes when?

TV Royale on Saturday with Season 2 news and Balance Changes!

Did I just hear Magic Archer players cheering in the distance?

Comment

Edit:

We'll be compensating players that had Pass Royale before this August 1st update with 250 Gems.

Again - we're sorry that this was an issue that took a while to solve! Thanks for your patience and understanding.

RE: Compensation for the chest queue bug

We will be sending out a message in the next few days containing compensation for this issue.

More details to follow but just wanted to address it now!

Post

This update is mandatory and you will be prompted to update before you can play the game.

List of Fixes &Changes

Pass Royale Fixes

  • Fixed the issue where a queued chest's timer would sometimes reset before the chest had finished unlocking

Trophy Road

  • Fix for Trophy Road progression indicator sometimes showing the incorrect value on Android devices

Other Fixes & Changes

  • Crash will no longer occur when first joining a Global Tournament
  • Chests will no longer show incorrect chest graphics
  • League badge now displays during Battle start animation
  • Removed UI overlap when completing the tutorial
  • Fix for Legendary chests pop-up showing incorrect text
  • Shop graphics now update correctly
  • Missing text on loading screen returned
  • Improved pop-up hints on reward track
  • Chests ...
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