It is on TestLive and is a player requested Idea. Based on what I have seen, it is not supposed to take a feather for example and give you a carcass. Funcom is aware of the issue and I expect we will see changes on how this bench works.
It is on TestLive and is a player requested Idea. Based on what I have seen, it is not supposed to take a feather for example and give you a carcass. Funcom is aware of the issue and I expect we will see changes on how this bench works.
Put a feather in the Dismantling bench by accident. Got a carcass back.
20190223210610_1.jpg1920×1080 351 KBThe Iron bars returned Iron ore.
Oh wow, there is a blast from the past.
It’s not really intended to be used as a toilet…
(or maybe it is - we’ll check internally what the word is on this)
We have eyes everywhere, don’t worry.
Also, noted! Thanks, that’s a VERY good catch.
LOL
that takes “thinking outside of the box” to a whole new level.
Thanks everyone!
We are already preparing a hotfix for the VOIP icons/indicators for this TestLive Build (and for those worried that would influence the fix for the Live build, don’t be alarmed. We have dedicated people only working on finalizing the Live patch which another group of developers is working on the bugs reported with this new TestLive build :))
This is pretty close to what is happening and we are addressing this on TestLive. Hopefully, the Live patch will already have improved this for many. We’re definitely working on this and are looking forward to hear your opinions once the new patch hits Live.
Read moreWe could theoretically do that but it’s unlikely. The Patch that will go to Live next has been tested for much longer. This new patch was just now released to the community for help with testing, so it probably needs more time to be ironed out for proper release. Also, we definitely do not want to delay the Live patch longer than absolutely necessary. Trying to get both patches out the same time would most likely mean more delays. I don’t think that would be in anyone’s interest
Testlive servers will be wiped periodically as they are meant to be used by us as needed. In this case there are balance and progression changes that made us wipe characters so we can get input on leveling progression. We always do let you know if that happens. Make sure to keep an eye on the News and Announcement section of the forum.
Thank you very much for taking the time to test the changes and share your thoughts. Please remember to post your feedback in the focused sticky threads.
It depends on how many bugs we find and need to fix. Theoretically it would be possible.
However, I would say most likely not. What will most probably happen is that the older TestLive build, that is ready to go to Live (besides the building issues we have to fix), will go to Live as planned and this current build you guys and girls are testing now, will need a bit more testing and adjustments.
The good thing is though that we gain a bit of time with testing this build already while we finalize the one going to Live next
To clarify:
Both pets and thralls use a similar system to the decay system now. There is no additional hunger system for upkeep. Like with buildings, in a clan, only one member is necessary to check in on the pets or thralls to refresh their decay timer.
Thanks for all your input so far everyone. Please remember to use the focus threads for feedback and bugs. Especially feedback about the new npc camps, difficulty or anything else regarding npcs and fighting them should go into the balancing feedback
I’ll upload some on Monday as I have the most finished one locally at work
Hmm, I could. I tend to make smallish “overly” pretty asian buildings with tons of plants and pots lol
It’s not comparable at all to the master pieces the amazing CE community puts out.
The TestLive build is a different build.
The Build for Live is done. The only thing that we are working on (and know what the problem is already) is the building issues we’ve mentioned. We do not want to get that patch out before we have those issues fixed. I know, you guys want to play and you want to see the issues you were waiting on to be fixed, fixed on the version you play. I am truly sorry about the delays as it’s never fun whatsoever to have to wait. We have always been fully aware that the most heated discussions are born out of passion and caring for something. We know, we do listen and we are working hard....
Thanks!
I forwarded it and it will be looked into.
edit: we noticed some of the other servers seem to have wrong values too. We will adjust those accordingly asap.
Picture credit to the Zwielicht Community Server!
Hail and well met, exiles!
We hope you’re enjoying the recent patch released to live and that it has invigorated you with creativity and adventure. Because contest time is here again! You all have built some pretty incredible and amazing structures; now it’s time to put it to the test.
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Read moreHey folks! We have a new patch out for the Testlive branch with several Purge and UI fixes, as well as several quality of life improvements.
Be sure to also read the Call to Arms post to see how you can be entered into a raffle for a chance to be the lucky recipient of one of 500 Atlantean Swords.
Please use this dedicated threads to report issues, bugs and feedback with this new Patch.