Conan Exiles

Conan Exiles Dev Tracker




03 Apr

Comment
    Ignasis on Forums - Thread - Direct

Our team is still collecting data to see if there’s any instances of this problem still affecting players. If you’re affected by it in the next few days please let us know.
Thanks :slight_smile:

Comment
    Toolguy on Forums - Thread - Direct

I clarified that in the top post and title.

We now have two links, one for the official version and one for the beta version.

Comment
    Ignasis on Forums - Thread - Direct

Hey @Speedie778

Welcome to our community.
Please make sure to send the crash report through the PS4 dashboard once prompted so our team can get a look at them. We’re currently working on fixing some of the most common crashes our team received that way.
Thanks for your feedback.


02 Apr

Comment

Hey there,

It's a known issue and our team has fixed it internally. It should come as a part of a patch soon.

Comment
    Ignasis on Forums - Thread - Direct

There’s really not much going on in Testlive, so that would be a weird slip :eyes:
This setting slipped through the cracks when we released the huge patch with some changes to the event log.

Comment
    Ignasis on Forums - Thread - Direct

PS4 admins should also be able to add this line to their server setting files on the G-Portal admin panel, manually.

Comment
    Ignasis on Forums - Thread - Direct

If there’s any sort of restriction because of in-game content, he shouldn’t have been able to build in the first place on that spot. This report tho seems to imply there’s some sort of “ghost” mesh of some sort after placing an item, or some sort of interference with spawn points built on different levels.:confused:
Anyways, if there are any locations modified after a patch, a building would be most likely destroyed or blocked by the new restrictions.
We’ve sent it to QA and see if they can figure out what could be the problem here.

Comment
    Ignasis on Forums - Thread - Direct

Hey again,

This one should be added manually. Our team is still working on it, so it could still present some issues.
If that’s still the case, we’ll send the report to our team as a bug :stuck_out_tongue:
Additionally, we’re working on adding some updated documentation for server admins, which as you all know by now…it’s about time. Still no ETA for that yet…

Comment

Hey Pilchenstein! :slight_smile: Good to see you on this side of the forums.

Now onto your questions:

  • Currently it’s only possible to change the subtitle text size, but I’ll make the suggestion to the Bearded Ladies about increasing the size of other text as well.

  • There isn’t plans for Workshop support right now, but we’ll see what the future holds.

  • This has been suggested before and I’ll suggest it again to the devs.

Hope you enjoy the game!

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Thank you for clarifying :slight_smile: I’ve reported the issue to the dev team.

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Hey @MakeItRein!

Congratuations are in order: You have discovered a bug that hadn’t been found before. I will report this to the dev team.

Unfortunately I don’t think there’s a workaround for this at the moment, but I will report this to the developers and see if a fix can be included in the next patch.

Comment

The dev team got back to me about this issue and I did some investigations myself and I figured out what’s wrong. There’s an issue with the Unreal Engine 4 and older AMD Processors. Your processor came out 7 years ago and is unfortunately one of the processors that has some compatibility problems with the current version of UE4.

We have improved the AMD issues we’ve had as much as we can, but we’re sorry to say that in this case there isn’t much more we can do.

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No, we’ll try to find a way. Let me get in touch with the dev team and see if there are any workarounds.

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This has been reported to the dev team. Please do not bump threads that are several months old.

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Thank you for the suggestion. We will forward it to the dev team :slight_smile:

In the future, please make a new thread if you have a suggestion or a bug to report instead of bumping a thread that’s several month old.

Comment
    Toolguy on Forums - Thread - Direct

Since it’s difficult to diagnose these time stamps issues, I added something more visual to help us:
http://cdn.funcom.com/downloads/exiles/DedicatedServerLauncher1035.exe

Basically I added a small button on the top to force call the mod checker and then display a dialog box with the results (it takes a bit of time after clicking, depending on how many mods, etc…).

ModCheckerButton.png1207×663 90.8 KB
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Post

Dear exiles,

The 1 year anniversary of Conan Exiles leaving Early Access is coming up in about a month’s time. We’re cooking up something special behind the scenes, but in order to make it really fantastic, we need your help.

We need your screenshots, your fanart, clips from live streams, your videos and anything in between you can send us. It can be whatever you want, as long as it’s related to Conan Exiles. Give us your funny, your bizarre, your random events yearning to break free.

Please post it in the thread below, or if you’d rather send it to us in private, send a DM to the @Community team!

We can’t wait to see what you have to show.

Comment
    Ignasis on Forums - Thread - Direct

Hey there,

Our team is looking into a few different solutions to make thralls a little less prone to throw themselves into the flames of fiery death. Until then, @Sera67’s solution seems to be quite handy of you have the time, resources and commitment to do so :slight_smile:
Thanks for your feedback.