Read moreI’ve been playing since the Hidden Blades HP and all I ever do is make sure my Slayer looks fabulous when he’s going on about his slaying adventures.
But the thing is, many armors my Slayer is rocking just needs/deserves/screams for a fourth dye region (Hellion’s white elbow patch, for example). Some even have a fixed color (same example), indicating it may be possible to make these the said fourth region.
Yes, I know it’s a big thing to implement, yes I know there’s more to do content-wise than something as cosmetic as this.
But when we talk about art, we also try to broaden the horizon, try to make the next design better than the previous. 3 colors are a big strain and restriction, which most of the time don’t really come off really well if players are trying to mix and match things to their own taste. In turn, players need to take in consideration some parts that have a fixed color to match well with the changeable colors.
What I’m saying and a...
Adding channels is a pretty big feat. We'd have to go back to every single piece of armour in the game. At this time, we feel that prioritizing other things will add more value to the game.
That being said, nothing is ever truly off the table.