Dead by Daylight

Dead by Daylight Dev Tracker




24 May

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Over the course of the last 3 years, we have been working hard on introducing new Killers, new Survivors, new maps and constantly trying to improve Dead by Daylight.  

The Dead by Daylight 3rd Anniversary Livestream will give players insights on what is coming for year 4 and how we are committed to bring our player new fantasies through chapters, rework existing gameplay content and solidify the game’s health for the long term. 

Our objective is to give you an overview of what’s coming for Year 4 and celebrate Dead by Daylight’s legacy. The 3rd Anniversary Livestream will be composed of 4 panels. For each panel, we will ...

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23 May


22 May


21 May

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For its year 3 anniversary, Dead by Daylight will be hosting its biggest livestream

Major reveals, drama, laughs, cries, surprises. It’s a date!

When?

May 31st 2019

What time?

at 3PM EST

Where can we watch the livestream?

YouTube

Twitch


19 May


18 May


16 May

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 Last month, we were happy to release our first Developer Update, a blogpost focusing on some of the most pressing issues and how we are working on solving them.  

The last Developer Update was very well received and this time around, we will be revisiting our topics from last month and give you an update on their progress, as well as some new topics, including disconnection handling, hitboxes / hit registration and more. 

Update on previous topics 

Optimization – Still on track  

Last time we communicated about optimization was in March and we thought it was time t...

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15 May


08 May

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On April 25th 2019, dedicated servers were enabled on the PTB to allow for our first infrastructure tests. Shortly after being enabled we reached a peak concurrent user count of 1503, and over 22 000 unique players played on the dedicated servers during the 5 day period in which there were turned on.

What were the results from the PTB?

Our main objective was to test our infrastructure and confirm it could handle a large number of players simultaneously. The results from the PTB gave us a greater insight into what we can improve to ensure that it is as stable as possible for our official release.

Choosing a serve...

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07 May

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FEATURES & CONTENT

  • Content - Re-implemented the full translation for Traditional Chinese.
  • Feature - Added a delay before the ping indicator appears in the online lobby for Killers & Survivors. This delay allows for the ping to stabilize before being displayed to the player. 
  • Feature - Games that would start with less than 5 players are canceled, and all players still connected to the server will be returned to the tally screen (keeping their items, add-ons and offerings) and notified about the cancellation.
  • Feature - Re-added the theme music for DLC characters.

End Game Collapse

  • Closing the hatch instantly powers up the exit gates.
  • End Game Collapse starts when an exit gate is opened or when the Killer closes the hatch.
  • End Game timer starts at 2 minutes. Timer is slowed down when a Survivor is downed or hooked.
  • Survivors are sacrificed by the Entity when...
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