Destiny 2

Destiny 2 Dev Tracker




10 Mar

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    /u/dmg04 on Reddit - Thread - Direct

Cheers, and thanks to all sounding off in replies w/ feedback.

Personally, I've been looking forward to this feature since we got eyes on it internally. Love that some weeks I can take it a bit easier than others, knowing challenges can be completed at any time in the season.

While things like "Masterwork a piece of armor" can be costly, there are multiple weeks (and even a few new ways to get golfballs) to get the objective done! Definitely see comments on the Infamy ranks not being retroactive and some confusion on what's retroactive vs what isn't, will pass that up to the team.

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    /u/dmg04 on Reddit - Thread - Direct

While I've seen some enemies in pieces of geometry, never seen a blocker pull sh*t before!

Thanks for the video. Will pass this along to the team, as they're looking into enemies teleporting in a few activities.

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    /u/dmg04 on Reddit - Thread - Direct

Thanks for the thread!

We've been collecting this feedback and passing it along. Team is aware, and we'll let you know if any changes are planned.


05 Mar

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Originally posted by Guzman-_-

i agree, whats the point of a stealth nerf when we usually find it the next week anyway?

Exactly! :) Which is why we never intentionally leave things out of the patch notes.

I’ll check into this and confirm that it was just missed notes and nothing is bugged.


04 Mar

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    /u/dmg04 on Reddit - Thread - Direct

Thanks for the feedback.

Definitely interested to see how it evolves over the season as more come out. Also excited to see how many people hop on for the final weeks to cram in as many challenges as possible if they decided to take a break.

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    /u/dmg04 on Reddit - Thread - Direct

Originally posted by Watsisface

The “Titans have T-Rex arms” meme will become a reality.

Our scientists were so preoccupied with whether or not they could, they didn't stop to think if they should.

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Originally posted by Blank-VII

12man being fixed is fine - of course it is, it's an unintended bug. But Bungie I beg of you, please at least say "we're aware that you enjoy this and your feedback has been passed on". Anything to show that you know it's what we want.

*Y'all aren't the sharpest tools in the shed are ya. I'm not going to defend myself because who argues over the internet lmao? Yes I read the TWAB. Stop being weird now.

100% aware that more players in activities is wildly popular and something the community wants to see more of. Not promising anything, but definitely passing the feedback along.

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Originally posted by Wheelspin_Maniac

f**kIN DINOSAURS

So you are on the fence?


26 Feb

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How was the perf?


25 Feb

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Originally posted by Pepizaur

I don't see it mentioned anywhere in the TWAB but presage hasn't been dropping pinnacle rewards since release, the rewards are capping out at 1300 for me and I was wondering if it's known or not or if I'm missing something.

This is a known issue we are currently looking into.

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Originally posted by _Firex_

Is he like some kind of anti Luke Smith? lmfao

I love Joe as well, but Luke is weighing in and supporting all of these changes in today's article too. These two and the rest of our team are highly collaborative so lets not pit them against each other please.

And I'm not picking on your Firex, looks like you are just joking around, but I don't want to see a false narrative that any one person at Bungie is ruining/saving the game when its a huge team effort.

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    /u/dmg04 on Reddit - Thread - Direct

Originally posted by Cozmo23

You were just waiting for the link to come like weren't ya.

Maybe

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Originally posted by dmg04

You were just waiting for the link to come like weren't ya.


23 Feb

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We're aware and investigating the reports of enemies teleporting getting worse this season. Appreciate the post.


22 Feb

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    /u/dmg04 on Reddit - Thread - Direct

Thanks for the post - We'll get this over to the localization team to see if these strings can be fixed!

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    /u/dmg04 on Reddit - Thread - Direct

Thanks for the feedback.

Always enjoy hopping in to play with folks who play the modes week over week, card over card, to hear how they approach encounters, maps, and different team builds. We discuss feedback outside of those cards, too, but I don’t want that to be taken as “Bungie only listens to Streamers.”

We collect feedback on a daily basis - not just from folks on our forums, reddit, or twitter - but hands on with friends and other coworkers as well. There are many ways for Trials to improve. Rewards, matchmaking, mode timers & general rules, etc. - making it a friendlier experience for players, not just the “sweats.”

We have DDOS protection coming for consoles soon, but there is definitely more work to be done.

Cheers to all who continue to provide feedback on the mode and share their experiences. We’re continuing to pass the feedback along as it comes in, hoping to shed light on the numerous topics that players would like prioritized.

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17 Feb

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Originally posted by refrigeratrix

Things I like about randomly rolled exotics:

The primary reason I like them is that I like being able to have additional specialisation on my workhorse weapons. Both Hawkmoon and Dead Man's Tale are extremely versatile primary weapons even without their third perk: Hawkmoon is a 140rpm hand cannon, probably the most popular archetype of weapon in the game. Dead Man's Tale has higher impact than the 150rpm archetype of scouts and also a lower zoom, so unlike other scouts it's now a lot more competitive with pulses, hand cannons and bows as a long range primary that can also hit hard.

At base, neither of these weapons are 'weak', nor are they not 'exotic.' Take No Distractions off Izanagi's, as an example, and you don't lose the main draw of Izanagi's: massive burst damage that trades off ammo efficiency for being able to punch way above its weight class for a special weapon. Similarly, the collections roll of Hawkmoon still has its...

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This was a really great write up. Thanks for taking the time to share your thoughts.


16 Feb

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Originally posted by lronManDies

Random rolls on an exotic once in a blue moon are fine, having one each season is a no from me

Appreciate the feedback on this. We are definitely not planning to do a random rolled exotic every season. We were actually worried that players would come to expect to see one every season since these 2 ended up back to back.

Let us know how you are feeling. Do you want a special exotic with random rolls every once in a while, or is this something you dislike and would rather we not do in the future?


15 Feb

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This is definitely a bug. We are investigating now, thanks!