Dyson Sphere Program

Dyson Sphere Program Dev Tracker




07 Jan

Post
    Mien on Steam - Thread - Direct
Dear Engineers,

Hope you all had a merry Christmas! We are happy to announce today that Dyson Sphere Program is going to welcome the 2022 with a major update “The Icarus' Evolution”!



So you already know this patch is most about Icarus! However keep in mind that something big is going on with Dyson sphere system, and the new arrival Advanced Mining Machine and Proliferator.



We will release more information about this new patch. Wish you all happy 2022!
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

02 Dec

Post
    Mien on Steam - Thread - Direct
Good day, engineers!
Here is the very first patch in December. Let's see what's going on in this patch:

[Version 0.8.23.9989]
Features:
  • Now you can set the color of the Traffic Monitor.
Change:
  • Partially solved the problem of the Conveyor Belt not running at full capacity (modified the upper limit of Sortor's unload pushing mechanism from 48 cargoes to 288 cargoes)
Bugfix:
  • Fixed the bug that the planet atmosphere color was not rendered correctly in Planet View (M) and in the prologue.
  • Fixed the bug that pop-click may appeared when the speaker ends its playing.
  • Fixed the bug that the numbers in the product icon of Mining Machine were displayed incorrectly.

Thank you for your continuing support! You can send your feedback in ... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

26 Nov

Post
    Mien on Steam - Thread - Direct
Good day, engineers!
December is coming before you know it, woo. Here we brought a small update this week. Have a nice weekend and all the best.

And - [/]
THE STEAM AWARDS kick off today! If you think Dyson Sphere Program is there with the best games you’ve played this year then we would, really really love, for you to nominate us.

You can nominate Dyson Sphere Program for Steam Game of the Year Award by clicking here.

The Steam Awards

Or nominate The Dyson Sphere Project directly by clicking on this icon on the store page:

...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

19 Nov

Post
    Mien on Steam - Thread - Direct
Hi engineers!
We fixed some bugs that may affect your gaming&concern play experiences. Hope you have a nice weekend with the new function^^

[Version 0.8.23.9832]
Bugfix:
  • Fixed the bug that the cargo texture of the Traffic Monitor may displayed incorrectly.
  • Fixed the bug that the Traffic Monitor in Blueprint Mode may triggered an error report.

Changes:
  • Modified the collision detection logic between the Conveyor Belt and the Trafic Monitor.
  • Modified the some English translation in Traffic Monitor UI.


Thank you for your continuing support! You can send your feedback in Discord[discord.gg] and ... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

18 Nov

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
    Mien on Steam - Thread - Direct
Good day, engineers!

In this patch, we are bringing you a new function: "Traffic Monitor". Literally, It will display the amount that cargo is passing through the production line. You will not only be able to monitor the passing radio by reading the number, but also hearing its alarm sound.
...... hmm? Why does it sound like a piano?




[Version 0.8.23.9808]
Features:
  • Added Traffic Monitor. You can build it on the conveyor belt to monitor the status of the production line.

  • Added Global Alert System. You can activate this feature to monitor the status of some buildings, for example, to see if the last smelter is wor...
Read more

29 Oct

Post
    Mien on Steam - Thread - Direct
Dear engineers,
It's almost the last 1/6 of 2021, and the season is changing. Dyson Sphere Program is also changing little by little, with the combat system development in progress.

Let's see what's in today's patch:

[Version 0.8.22.9331]
Features:
  • Added a new space navigation direction icon in the bottom left corner of the screen.
  • Added 4 new sound FX, including advisor pop-ups, tutorial pop-ups, and several UI sound FX.
  • Added the Kickstarter Reward - Cosmic Radio ( will be shown as Cosmic Message in game).
Changes:
  • The Random button for seed selection has been changed to Seed Increment. Players can now go back to the previous seeds more easily.
Bugfix:
  • Fixed the bug that the color of the shad...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

30 Sep

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
    Mien on Steam - Thread - Direct
We are glad that Dyson Sphere Program has sold over 1.7 million copies worldwide. \Wohoo/! We want to deliver our appreciation from the very bottom of our hearts. Thank you, dear engineers!!

TGS Clip:


Yesterday we updated our Achievement and Milestone system. Today, we revealed a bit about the combat system at the Tokyo Game Show. Our wish is to bring this highly anticipated system to you as soon as possible.

However, the combat system is a very large and complex content, which intersects and affects every branch of the game's system so we will need a lot of time to justify, produce and polish the battle system. We hope that the final presentation of Dyson Sphere Program's combat system will bring a different experience.

The combat system is expected to drop in the second half of 2022. Bu... Read more

29 Sep

Post
    Mien on Steam - Thread - Direct
Dear engineers,
The CentreBrain just meet a computing issue, so we have to cancel the update scheduled for Sept 30... and rearrange it earlier to Sept 29! :D
You can always trust the CentreBrain!

[version 0.8.22.8915]

Features:
  • 100 new Steam achievements are now live! Time to enrich your showcase!

  • 42 Milestones are now live in-game! This system will engrave your glorious moments for each new game!


  • Added new pop-up for achievements and milestones achieved. You can press P to...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

22 Sep

Post
    Mien on Steam - Thread - Direct
Hi Engineers,
How are you guys getting along with the colorful Icarus? We are eating Chinese mooncakes while sending you this announcement - Happy Mid-Autumn Festival!

CentreBrain plans to the Steam Achievement system on the evening of September 30. \WOW/!
We will test the achievement system in the next few days, and the achievements will be visible during our test. You will be able to read about the achievements. However, these achievements cannot be unlocked until our official update on the 30th. Keep patient...!

We hope these achievements will bring you some FUN. See you at the 30th Sept ;)

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

17 Sep

Post
    Kacper on Steam - Thread - Direct


Hi Mechanics!

It’s that special time again when we open up and show off some of the content we’ve been working on at the Scrap Mechanic HQ. This is probably one of the most exciting devblogs we’ve done in a while, as we will be showing off our new digging system!
We’re sorry for the long wait, but the features in this devblog have been in the making for a while. We’ve also been working on a lot of story-related things that we don’t want to spoil for you, so we won't reveal everything just yet!

So let’s crack open a sunshake and dig in!









... Read more

16 Sep

Post
    Mien on Steam - Thread - Direct
Hi engineers!

When you finish the update and enter the game, you'll find the Icarus is kinda different - Yes, Icarus the HD Remastered! New textures, cool animations, and even more hardcore (face) landing technology!
Along with it comes new types of gas giants, factory rendering efficiency improvements, and other enhancements.

We've looked at a few ways to save engineers from having to reopen a new game every time a new planet type is added. For example, we tried the method of "leaving the visited planets unchanged and re-randomizing the unvisited planets", but we found that the randomization process was too complicated that the visited planets may also change under it. So now we are adding "subtypes" of planets to solve the problem.

Take a look at today's update.

[Version 0.8.21.8562]
Features:
  • The model of Icarus was remade. It now has high-resolution body modeling and textures!
    ...
Read more