Eco

Eco Dev Tracker




11 Mar

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    SLG-Dennis on Steam Forums - Thread - Direct
No, I'd suggest pinging @Game Masters on the discord to have them check it out.
Comment

Originally posted by DieDae

Click on the world generator tab then the sub tab configuration and its the dimensions. Must be multiples of 4. Also, you will have to regenerate the world for it to take effect.

Alternatively, the settings can be found in WorldGenerator.eco in the configs directory.


10 Mar

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
You can't, every person actively playing is part of the demographics active.
Why is your and others property owned by a demographic to begin with? Communism server? :D
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
That depends on on the collaboration settings, with double high collaboration you'd get 6-7 if you optimize food and housing all time (if you don't, you get much less). With lower collaboration settings, you can get 2 - 4 times the amount.

08 Mar

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Originally posted by Drborkozy

I assumed a sale would be maybe 50%-70% but I mean I'll still get it assuming the game itself is worth it which everyone so far has said it is

We will not do any sales exceeding 20% during Early Access, typically it's always 15%. We particiate in most regular Steam sales and any ecologically themed sales, but not in sales like Midweek Madness.

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
That depends on the rules and / or laws of each specific server and can change at any time. You could check server rules and the law screen to see what's there. On official servers unclaiming generally may not happen before a player is considered abandoned by the game, happening after 5 days of inactivity. If stuff is actually unclaimed after that time and when is up to the player government.
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
You need to open the older builds on the website, and then download the staging version I mentioned, you will not be able to use newer versions, as playtest is updated separately.

No, changelogs for staging versions are not published.

07 Mar

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
You still can, by just downloading the respective staging version, currently it's 2246.

04 Mar

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There is no supported way to do that.

There might be other ways, but those would effectively constitute a ToS violation, as it's a manipulation of our server list to the disadvantage of our players.

You should be able to do that all well in the first three hours of a world, there even is a CivicImportExportMod that helps. :)


03 Mar

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Please note that this is prohibited on the official servers and will get both accounts banned, one temporarily, the other permanently. As of my knowledge most big community servers also prohibit this in their rules, so first you'd need to find a server that actually allows it.

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Playtest unfortunately only supports the steam version at this time. (You can connect to it, if you know the exact build number, though. Currently it's 2240.)

28 Feb

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
If you play via Steam and it asks you for login data, there is an issue with Steam (restart it) or with your internet connection (make sure it's on). You don't need a SLG account to login for it and your SLG account probably won't work either, as staging runs on a staging database that is not regularly synced with production, hence your SLG account may not be on it yet.

Also note, that in case you wanted to participate in playtest, the "playtest" branch would be the correct one, not "staging".

26 Feb

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Originally posted by Tergiver

pineapple friend rice

I assumed this was a typo in the game, but here you are spelling it out the same way. Do you know something I don't know, or are you perpetuating the typo?

It's an easter egg, referencing the menu item of a restaurant down the street of our former office.


23 Feb

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Public Playtest on White-Tiger starts this Friday, there will be an announcement on Discord later this day.
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Originally posted by Cleoz23

Thanks for help I have a friend sever and half friend don’t want a hacked capital build and half do so yea.

Don't lie to your friends :D


20 Feb


19 Feb

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
That is very nice and commendable of you, but unfortunately not very realistic in terms of the vast majority of our players and our need to provide a balance of bugfixes, polish and new stuff to keep the company financed and running.

I heard of people that did have good results with Proton, though, much better than with the native client.

18 Feb

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
It's a known issue for cars to teleport to 0,0, just like rubble. For cars we got a workaround that stops this in Update 9.5, but we couldn't find the underlying cause yet. Once we found that, cars and also rubble should be able to be properly fixed. Mostly Steam Trucks are affected.

16 Feb

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There will be an announcement about that relatively soon over on Steam.

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The WIP skills are being worked on by Jens and will probably be fixed with a total overhaul in 10.0.