Yup, spot on.
We were in a situation where our old Wine client wasn’t really working on M1 properly, so had to make the call on what features we could ship the native mac client without so players could reliably play on it.
Skillplans / gRPC was the main one, which needed quite a bit of development work on. In the scheme of things, I knew it would be annoying, but it wasn’t game-breaking.
The alternative was not shipping the new client until this release…so quite a long time.