Guild Wars 2

Guild Wars 2 Dev Tracker




17 Jul

Comment

Hey Enko!

It's my understanding that Legendary Runes and Sigils should count for compensation, so I'm not sure what happened here, but we'll take a look!

For some background - compensation was distributed based on some data that was shared with my team the day of the Armory's release. This spreadsheet was meant to have every user and their excess items listed, and we sent out the designated compensation according to that. However, if you didn't receive compensation for these runes then something definitely seems to have gone amiss in that count.

I think I also found your ticket and there may have been a slight bit of confusion on our part (and I'll take part of the blame myself for this one) - you have the perfect number of excess runes that the message escalated to me that stated "this person had 11 runes and got 5 boxes of compensation" seemed correct, at least at first glance, when accounting for your 6 normal armor slots. But, as it turns out, that's 11 ...

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16 Jul


15 Jul

Comment

A new thing we're trying! A little glimpse behind the curtain. Interested to hear what folks think.


14 Jul


13 Jul

Comment

Originally posted by Sejsel

I actually ended up finding a very tiny bug (apparently there's always one) - the repair button in ley rifts/anvils appears even if you only have broken armor in another loadout, and clicking it doesn't do anything. Maybe it should repair gear in all loadouts? Otherwise, this is a really impressive release, thanks for your work!

delete this

(just kidding - thanks!)

Comment

Thank you! The team worked their butts off to get this release out the door. These kinds of updates raise our blood pressure quite a bit, but every department really took great care to make sure things went smoothly.


12 Jul