Guild Wars 2

Guild Wars 2 Dev Tracker




08 Mar

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For anyone having issues who is still using the Mac 32 bit client, the fix will be to switch to the 64 bit client. We stopped supporting the 32 bit client for both Mac and Windows with the release of Path of Fire. This new min spec applies to all of Living World Season 4 as you need to own PoF to play.

You can download the client here: https://account.arena.net/welcome

We have a thread on our forums for discussing the Mac client that can also be useful: ...

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Originally posted by RUBIK1376

I did this event once, getting all 5 correct with no wrong answers. No achieve.

Second time around I purposely answered the first round wrong then correctly after the guess buff wore out before that round ended. I then answered rounds 2-5 correctly and the achievement popped.

It's not acting the way you say it is.

Yeah, this works because you still had 5 consecutive correct guesses, during a single run of the event.

Guessing correctly is +1, guessing incorrectly is -1. You start at 0 and can't go below 0. So incorrect guesses in the first round don't prevent you from earning the achievement.

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Originally posted by Coooturtle

Americans and Europeans may disagree on which way is best to represent the date. But yy/mm/dd is certainly something we can agree is the worst way.

Well, most other ways of writing the date would have been too obvious. I initially had it as 20050426, but the 2005 at the start made it feel much more obviously a date, so I shortened it down to a 2-digit year. I'm surprised someone actually made the connection.

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Originally posted by magic_cookie_bar

For me, when I try to change maps, the game freezes. I get the loading screen or black screen, but nothing progresses. There are no notifications of error or crash. Have to force quit. I can access the Trading Post. Also, cannot switch characters, screen is frozen, music continues to play, have to force quit.

Are you using the 64-bit client?


07 Mar

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The invisible-ness of these isn't intended, and should be fixed in an upcoming hotfix.

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Originally posted by DeathDealerGER

Yup, thats exactly what I did both times, no wrong guesses, all 5 correct.

Good to know, I'll look into it.

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Originally posted by DeathDealerGER

Three Golem Monte did not trigger for me, I started the event, got all 5 correct and no achievement. Someone joined in halfway through but that shouldnt have any influence on it right?

edit: just did it again, still no achievement, other person in my party didnt get it either, so probably better to wait for a fix before trying this, as it can get pretty hard in the final round.

Just to be clear. For this achievement, you not only need to guess the correct golem in each of the 5 rounds, but you can't have any wrong guesses either.

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From what people here have discussed so far, this doesn't sound Mac specific. Are there any client errors or crashes showing up that might shed some more light on what you all are experiencing?

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Originally posted by nosolovro

have you read malazan series? cos i really loved too sanderson and rothfuss, but after i read malazan of steven erikson well let's say every other fantasy saga i read in the past become inferior XD

Yeah, I liked parts of Malazan, but other parts were a little depressing/slow for me. I haven't read any of the new Tiste series, though- just up through Crippled God. For grimdark fantasy, the series that I've like the most was probably Joe Abercrombie's First Law series.

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Originally posted by Xelazeratul

As a recent graduate looking for jobs this is all very useful, thank you!

As a side note, may I ask what you guys look for in code samples? For example, should they be complete projects or snippets? I'm still trying to wrap my head around what is being asked for.

This is from an older job posting, but it generally still applies:

Here is what we are looking for in your code samples:

  • Your best work.
  • Demonstrated breadth of programming skills.
  • Ability to write readable, maintainable and efficient code.
  • Ability to design clear abstractions and clean interfaces.
  • Appropriate selection of data structures or algorithms.

What we are not looking for:

  • Code any of your previous employers have prevented you from sending us.
  • Solutions to simple problems (such as counting the number of zero bits in an integer).
  • Straightforward implementations of published algorithms (such as A*).
  • Wrapper classes for an existing library.
  • Math libraries such as matrix and vector implementations.
  • That code that you wrote years ago but which you could write better today; we want to see examples of your current skill.
...
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Originally posted by Doliryk

I have the same problem, I tried to change maps, tp to a friend and lfg to taxi my character into another map and always a black screen appears, stuck during The Charge, at the part when you change maps

Are you also using a MAC client with the 32-bit version?

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Originally posted by BastiatCF

(yeah there are two Rays working on this thing)

thats quite the angle you are taking on this

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Originally posted by kay_combinator

Thanks for linking the proposal, I should have done it to begin with. My confusion arose because - according to the Playing with Guild Mates paragraph - both a guild declaring itself as a WvW guild and a player picking their primary WvW guild play a role in the link placement. If I understand you correctly, only the players picking the same WvW guild are guaranteed to end up in the same link, but not necessarily everyone else in the guild, even if the guild has declared itself a WvW guild. Thank you for the clarification, it untangled the knots in my head :-)

P.S. I was trying to come up with some terminology to better distinguish the two cases, but I haven't found anything yet that fits. I know it's still quite a long time until the new linking can be released and that concepts are still changing, but perhaps you could find some simpler description along the way?

There is a two step process and I can see how it can be a little confusing/misleading.

First a guild needs to be registered as a WvW guild by a guild leader (or officer with correct permission levels). This allows the guild leadership to still control how the guild is used and also gives us a registration point for the guild getting into the new system.

Once the guild is a WvW guild in the system guild members will be allowed to more that guild as their wvw guild.

Both of those things need to be done before players from that guild are grouped with each other.

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Originally posted by Lachipoo

Any word on if this will not be region locked, I have a guild with both EU and NA players, will we be able to WvW together? Because that would be truly amazing now that region/server transfers cost gems!

There will still be a region restriction. If you are in NA now you will remain with the NA players and if you are in EU you will remain with the EU players. Region transfers will still be a gem expense but I don't have any details on what the cost will be.

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Hey, I'd like to help offer a solution, but I have a couple of questions to help me and the other developers narrow down what the issue is. 1. Was this your first story playthrough, or were you trying to replay? 2. Did you try waypointing to another map? 3. Have you tried using a Teleport to Friend stone to try changing maps? 4. Did you try using the LFG panel to taxi into another map?

Also could you submit a ticket to Customer Service so we can follow-up with you?

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Glad you liked it! (it's my favorite part too).

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Originally posted by morroIan

Any update to the proposed guild alliance system for WvW?

On the topic of World Restructuring: We are currently talking through a lot of the feedback and going over what to do about some of the pain points people brought up. There is progress being made in that front and once I have more solid information on what we'd like to do with some of that I'll update on the forums. Also I know our server programmer raypat (yeah there are two Rays working on this thing) is laying a bunch of the ground work code for things. So there is actual progress but nothing super glamorous.


06 Mar

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Originally posted by StrikerJaken

Can we get a notification of a new mastery with the next episode?

I totally forgot that there was one and I never even thought activating it.

Yeah I had this problem as well. Definitely something we should look into! Thanks!

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Originally posted by Lorsio

Thank you for all those tips !!! It means so much to me :)

I think I fill most of those, so it's a relief :'). The only one I can be a bit behind is the math part where I'm like average/good, depending on the subject... Guess I'll try harder ! :)

The level you need to be competent at can depend greatly on the specific specialization you are angling for. For example, graphics programmers often need to have pretty solid linear algebra, while general gameplay might be able to get away with general algebra.

I highly recommend going as far as you can though. I may be biased though; I have an undergrad in Math. 😆

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Originally posted by Naqaj_

Incinerator plays the projectile sound effect even if that is disabled in the options.

this is likely an effect flagging issue, we'll investigate.