Guild Wars 2

Guild Wars 2 Dev Tracker




06 Mar

Comment

Originally posted by Anet-Clayton

The cake is totally a lie.

The truth is waffles.

Comment

Originally posted by CShee

Congrats on the patch !

Just posted something here before seeing the AMA was up, so just wanted to say the reference to kel Tath from the Malazan series was great !

What are your favourite fantasy series ?

I'd have to go with the Stormlight Archives by Brandon Sanderson. Honorable mentions include the Dresden Files by Jim Butcher, Kingkiller Chronicles by Pat Rothfuss, the Powder Mage trilogy by Brian McClellan, and the Lightbringer books by Brent Weeks.

Comment

Originally posted by Lorsio

Hi, I've already told that to Matthew Medina on twitter, but I really want to thank you guys for being awesome and what you did with Guild Wars. You are open-minded, talkative on social media and I could tell a lot more about you, but I'll just sum up by saying you "change" my life more than you think, and gave me a purpose in my life : working with you guys :)

I am a french student in computer science, and I'm studying to become an engineer. But because computer science cover a lot of stuff, I wanted to know what should I focus on, in order to have a chance to work with you ? By that I'm asking for languages such as C++/C#... & database stuff, that's what I like :)

I've already checked some job offer to give me ideas of what the response should be like, but I think it's better to ask here, to maybe have more details :)

Again, thank you so much for everything... You are awesome :)

Here's some general tips I give a lot of people who are interested in the field:

  • Solid math skills.
  • Knowledge of C++ and/or proven ability to learn new languages/technologies quickly.
  • Solid understanding of data structures, particularly those used in games. e.g. intrusive lists, block lists, skip lists, component architecture, etc.
  • Having a broader knowledge of non-technical reference materials, such as History or other ancillary fields which may not be directly related to games or programming.
  • Passion for making games. Make your own games as personal projects.

*this is not specifically tips for getting hired at ArenaNet, or what we specifically look for, just my own personal "so you wanna be a game programmer" tips.

Comment

Originally posted by Zerowolf00

I dont get this answer^

We will not be discussing or revealing future items that may be in development.

Comment

Originally posted by colonel750

Even though I've yet to reach this point in the story (as an on and off player who is an altoholic I have waaaayyyyyy too much content to sift through but enjoying it all none the less.) It's always to interesting to see the world change again and again. All I want to say is thank you for continuing to make Tyria a wonderful world to share with friends and family. I recently introduced my wife to the game and even though I'm an adventuring Norn from the Shiverpeaks and she a lovely Sylvari of the Grove we've had tons of fun playing together. She's never been one for MMOs but it seems like Guild Wars will be the one that finally "clicks" for her.

February's Friend/ships celebration was a chance for us to recognize stories like this and highlight what the people we meet in game mean to us as individuals. I'm glad the game has been something that the two of you can enjoy together!

Comment

Originally posted by Keorl

Could we know more about all those inquest "labs", especially the biggest one ? I mean, how did they build them here this quick, Elona was inaccessible until a few weeks ago in lore.

Also it was there on the map prior to this episode.

Comment

Originally posted by MossyGargoyle

Is the avocado power/ferocity food in the new map giving the correct stats ( +80/60)? I was hoping it would be a legit alternative to the overly expensive Sweet and Spicy Butternut Squash Soup.

It's intended to be a lower version, as most of the other food options have other options that provide slightly lower stats than the top-tier food, but there was no similar option for Power/Ferocity. The intent wasn't to replace the Butternut Squash Soup, but to provide an option that can hopefully satisfy some of the demand, which will hopefully help bring the price down.

Comment

Originally posted by endelon

Are you guys ever going to add a real alternative to butternut squash soup? Condition food now has 3 versions of the same stat food :P

The Avocado Smoothie is currently a top level food (but shouldn't be), and has next to top level stats (level 75). The level will be updated in the near future. The goal for that food was to provide a much more accessible, but deliberately 'B' tier option for power builds. There weren't any other options in this regard, and we also didn't want to hurt the Butternut Squash Soup too much.

Comment

Originally posted by Godnaz

Chances are that it was a candidate of a few dagger skins where those not chosen will become Gem Store skins.

Side Note: While I think the legendary rifle HMS Divinity is a neat looking rifle skin, the Arcane Marksman rifle was probably a legendary rifle finalist and didn't make the cut, hence became a gem store skin, which fully fleshed out, would have been a more desirable weapon for me to obtain in-game had it been the Legendary they chose.

Items sold in the gem store are created specifically for sale. Legendaries are designed and created as legendaries by a different team. :)

Comment

Originally posted by Andulias

Here is a technical question - before PoF launched you said that thanks to upgrades to the engine you could increase the draw distance, which really helped make the PoF maps feel grand. Both LWS4 maps released so far however feature very restricted draw distance. Is there any particular reason for this?

Cameron gave a pretty good description of the trade-offs they had to make when making the map.

Comment

Originally posted by blushing_ukemi

The episode was great. The final fight was amazing! But... It would possibly be even more if I didn't have 2fps :/ (and I don't play on a potato). I want this kind of epic fights in the future! But... If all of them are going to be so heavy for my pc idk... Did... Could some optimization be closer to the center of attention on your table?

Also, we have a performance improvement fix for the last boss going out soon!

Comment

Originally posted by Zadah

I appreciate you doing this but I am busy playing the game when you are doing AMAs...

We will be hosting a Forum Chat with a few Episode 2 devs on the GW2 Official Forums on March 15-16. It will be a chance to ask more questions after you have had a chance to dig into the content more.

Comment

Originally posted by Zadah

I appreciate you doing this but I am busy playing the game when you are doing AMAs...

Good news! We've got a forum chat coming up next week. You can read about it here: https://en-forum.guildwars2.com/discussion/comment/418861/#Comment_418861

Comment

Originally posted by taran47

I've not seen it asked yet, so what was the strangest or funniest issue / glitch / bug in the system that you guys ran into in designing and programming all the things that went into this episode?

My favorite bug was sort of comically horrifying. Spoiler

Comment

Originally posted by maxOS1104

Any update on the Mac client issue that the client reads a ton of data off the hard drive?

Any update on the Mac client issue that the client reads a ton of data off the hard drive?

  • We were able to reproduce the problem.
  • We believe we've ruled out it being an asset loading and are exploring other potential sources.

Edit: English hard.

Comment

Originally posted by SunyFox

Are you planing to put Zodiac Armor on sales, or even in the store with standard price since i would love it wwaiting 1 year for the armor. ty^

I'm not actually part of the commerce team, so I'm afraid I don't have an answer for that, sorry! /ᐠ .ᆺ. ᐟ\ノ

Comment

Originally posted by quantum_waffles

Hi Z and Team. Great episode.

Question for you Z, when will we get to see your armory?

Not Z, but I happened to see his inventory one day. Two things that stood out from the experience:

  • Z has way more in-game wealth than I do
  • Z's inventory organization made me feel sick

Do with this info what you will.

Comment

Originally posted by Arjybarjy

I just want to say, you did a fantastic job introducing a new charr tribe and new characters in this story. And that final boss battle is honestly my favourite one ever.

You made an episode that was just fun to play all the way through non-stop even when it wasn't instanced story events (i think previous episodes failed to do this).

Really well done, the most enjoyable living world episode yet, thank you for all your hard work.

Thank you! It was nice to be able to get to do something with an alternative char culture, and to give Rox something to do besides being someone's sidekick. :-)