Read moreMatthew Medina has a series called Design Deconstructed where he talked about content he created for GW2 to serve as a portfolio after he got layed off.
Back in the day I commented about what the purpose was of this random confused cow was in the Labyrinthine Cliffs and this was his reply:
@MatthewMedina 5 years ago AH, the good old confused cow! So it actually served two purposes. It began when the art director was giving the team feedback, and asked if I could place a piece of content up there to reward/encourage players to explore up that way, since they were able to reach that plateau on their mounts. And I thought a bit about what I could put up there, and I talked with Connor Fallon, one of the living world designers and together we brainstormed up the idea of seeding a tease of the upcoming Living World episodes (wherein Kralkatorrik was in the mists, and opening portals into Tyria). We worked up this story of a cow that had wandered into one of these portal...
Shh, the return of Bessie may or may not be construed as evidence that I'm back working on GW2. 🙂↕️
I'm really hoping for a return to Marcus personally
Huge, super looking forward to this!