Hearts of Iron IV

Hearts of Iron IV Dev Tracker




21 Nov

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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
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mursolini said: Why not? These planes existed for Italiy and Japan, and you can still make them, just have to do the silly heavy fighter thing.

I also wish there was a medium NAV. I've sort of accepted that you have to make it a TAC, but it's really weird that because it's either a TAC or heavy fighter, it can't be benefit from NAV MIOs.  

18 Nov

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pro.gamer.69 said: the ideal template you're looking for is a ratio of about 3-4 mech to 1 motorized AT or even better, tank destroyer. support engis, aa are a must, signals may be nice (especially if you make your division bigger), recon isn't horrible, logis are nice too.

ignore everything you see on width from before the release of AAT a few weeks ago. nowadays width barely matters, but 10, 15 are both solid, 36 works well too.

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Crecer13 said: In the game, amphibious river crossings are not that difficult or important. But in reality, this was one of the most difficult operations, especially considering that Europe has a huge number of rivers. For this purpose, in the USSR in 1944, 11 separate Special Purpose motorized battalions ...
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TheMeInTeam said: light spg with wheels can mount up to improved medium howitzer, same for td with improved medium cannon.

I wouldn't waste time with SPART right now.

It uses 3 width and has a fairly high supply draw for a single battalion. So, this SPG might look decent:

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17 Nov

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Ossiv said: Would marines be a better choice than mountaineers? Looking for advice from those who have used both.

It's a tough call for a number of reasons:

1) Mountaineers require army XP and compete with Mobile warfare.

2) Marines are probably more useful for pushing rivers than mountaineers or their rangers would be for pushing in snow.

3) Marines have the Mechanized Marine Corps doctrine that is incredibly powerful. And while regular MAR and Marine Commandos aren't super useful for Germany outside of Sea Lion, Me... Read more
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Kanitatlan said: Well that appears to be new. It definitely didn't work some time back and I haven't tried it for a while. The issue was always something about the game only trying the nearest ports to your capital (up to some limit). Obviously something has changed. How upgraded is your trans Siberian railway (in case that matters)

No manual upgrading of anything. I ran some of the infra focuses.  
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Ossiv said: Have anyone tried if that is possible in game? To win the UK by sinking all or most convoys, without landing any troops to the UK soil?

It's not mechanically possible. Even with maximum war support loss from convoys being sunk, the UK will still have enough war support to stay in the war.

The UK will be useless with no merchant marine and easy to defeat, but you will need boots on the ground.

Now, based on things I've done to Germany, it should be possible to drop British war support below the 50% threshold b... Read more
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Kanitatlan said: Once Japan gets the rubber you get the problem that it now needs to be convoyed and the game absolutely refuses to allow you to convoy it to Vladivostok. :mad:.

I don't have a problem shipping from Japan that way:


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16 Nov

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While AA in both divisions and at the state level is a solid investment in many cases, I am not sure a "no air" Soviet build is worthwhile in the current build.

Others have noted a bunch of issues, but let me break it down my way.

1) AA guns are cheaper than planes in both cost and resources. You can easily spam both support AA and line AA in your divisions just using steel. You can produce AA guns from day 1, and even though Tier 1 AA guns aren't as good as the Tier 2 guns you can get in 1939-1940, they are still solid.,

2) State AA is more expensive than just spamming AA guns for divisions, but you really need it to deter LOG strikes and strategic bombing. Note that strategic bombing isn't just about factories, but STRs can bomb forts, railways, infrastructure, and other state level stuff. Once built, state level AA is permanent. It can be bombed, but it will repair itself over time like all other buildings even with... Read more

15 Nov

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blahmaster6k said: How do you actually do this? Every time I try to block sea zones around Europe as another country to trade with the USSR via the Pacific the game just says there's no trade route.

No, I mean a human Soviet Union can do that.

Obviously, with an AI Soviet Union, you're out of luck.  

14 Nov

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billcorr said: Here is a list of nations with CAS Military-Industrial Organizations (which nations am I missing?)

Greece:
View attachment 1047219

Turkey:
View attachment 1047220
...
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FLUX2226 said: Don't you get a choice as Germany whether you want Quisling's coup to happen or not?

Yes. But be warned: I have rejected Quisling, seized Oslo, and then the coup happened anyway with my troops now cut off from supply and stuck on neutral soil with no military access because Quisling flipped Oslo to his side. Oh, and it would take 25 days to justify on him to take Oslo back.  

13 Nov

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Ossiv said: "The Pacific route was 47.1 % of all lend-lease deliveries"... Why isn't the Pacific route used for half of leand-lease deliveries in the game?

Because I can make the Pacific route be 100% of deliveries? But the AI isn't thinking about that.  
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Let Italy fail to the point where Mussolini gets overthrown and the civil war starts. Then win the war and force a peace conference. Let Italy pay warscore to get Italian cores back.

Or just puppet Regno del Sud. :D

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I wouldn't be surprised if an attache to Japan is why all the Chinas like to slap embargoes on my Germany at various points in the game. But I am not always clear on what the AI is doing sometimes.  

11 Nov

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Trick question.

Obviously, it's a German-Japan rework where each country has a secret "Man in the High Castle" branch in its focus tree. Paradox has partnered with Amazon Prime, and each Prime user gets the focus trees for free. The DLC also ships free the next day.  
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marcelo r. r. said: I don't mind others but Turkey Battle of Bhosphorus need stop creating ww3, see and ...
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10 Nov

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FindFloppies said: The only time I do this is if there is a specific port-to-port supply where a quick rail-fix will make it stop being exposed at sea. Le Havre in France is an example, Wilhelmshaven is another. Build that level 1 rail line to Wilhelmsaven to level 2, and it stops getting supplied by sea. Same for Brest supplying Le Havre by sea.

The fact that your method is a completely viable strategy brings this to mind:

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GrandVezir said: And the Ryan George pitch meeting to go with.

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