Icarus

Icarus Dev Tracker




24 Feb

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

22 Feb


18 Feb


17 Feb

Post
    Shamm on Steam - Thread - Direct
Week Sixty Three brings improvements to last week's new deployable, the Thumper, and some small QoL fixes to crop plots, dropships and more.

A hotfix addressing a mission blocker caused by changes to our voxels was pushed Monday, and we’ve followed that up with changes to map icons, audio, exploits and more.

We’re also seeking more feedback and examples of dropship respawning occurring in voxels, trees and other locations that prevent you from being able to move.

Jump in and have a read.



Thumper Fixes and Tweaks
We’ve focused this week on making some tweaks and changes to the new ore-regenerating Thumper device.

The first of these fixes was included in the hotfix we pushed Monday, which addressed the mission ‘Deep Vein: Extraction’ being blocked. Because of the change to how we ‘dest... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

16 Feb


15 Feb


11 Feb


10 Feb

Post
    Shamm on Steam - Thread - Direct
Week Sixty Two introduces our largest deployable yet, the ore-regenerating Thumper.

The Thumper allows you to regenerate harvestable Ore deposits in its vicinity. Standing at 16 feet tall, the Thumper is a large and powerful item, and provides a lucrative payoff for those seeking more Ore for their endeavours.

Jump in and have a read.



Thumper
The ‘Thumper’ is a new deployable device we’re introducing to tackle the problem of resource scarcity, especially in Open World mode. This is the first of two items we’re adding, with this one focusing on Ore resources (but not Stone or Deep Ore Veins). In future, ways to regenerate trees are planned.

This is one of the largest deployables in the game so far, standing at over 16 feet tall, so it’s a sight to behold and truly earns its name. You can craft the Th... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

07 Feb


04 Feb


03 Feb

Post
    Shamm on Steam - Thread - Direct
Week Sixty One focuses on correcting issues that arose from our Week Sixty update, something our community was vocal about and helped us to act on quickly.

Weather events and the system that operates them have been scaled back and improved. We haven’t scrapped the changes altogether, allowing us to keep the positive elements and strip out the ugly parts.

The irony isn’t lost on us that only hours after releasing this update, our home city of Auckland was hit by the worst storm in its history and promptly flooded.

Thankfully our team is OK and this week's update also includes a large performance optimization focusing on ‘ticking’ (described below). We expect this improvement to be more noticeable on lower-end PCs and large Open World bases.

Have a read, and stay dry team!



Weather Fixes
... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

01 Feb


31 Jan