Week Sixty-Eight’s update is here, and with it comes a batch of performance improvements that have been championed by our dedicated performance team, and tested by our community.
Improvements to Memory, Stutters & Garbage Collection, and Engine Performance are the core focuses, and you can read more detail about what these changes mean for performance, and how we went about identifying and improving them, below.
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Performance Improvements
As mentioned last week, our dedicated performance team has been busy looking for areas in Icarus where we can find optimizations. If you want to read in detail about the 6 areas of focus for our team, you can do so here in our Week 59 update. To summarise, these are Engine Performance, Game Systems, Memory, Stutters & Garbage Collection, and Connection.
This week's...
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