Icarus

Icarus Dev Tracker




31 Mar

Post
    Shamm on Steam - Thread - Direct
Week Sixty-Nine’s update brings seven new Stone Statues and a couple of new small Wooden and Bronze Statues to the decorations crafting options, perfect for decorating and personalizing your Open World and Outpost bases.

We also give an update on Galileo, with progress made on the Bestiary and Achievements as we move into the latter phases of their development.

Jump in and have a read.



Stone Statues Set
We’ve added seven large Stone Statues to the crafting menu in-game, along with a couple of new smaller Wooden and Bronze Statues which can be crafted at the Rustic Bench.

These statues are a part of our larger decorations and furnishing work, as we look to add more character and personality options for your bases.

We’re always open to suggestions for different decorations or furnishings that players might like ... Read more

29 Mar


27 Mar


25 Mar


24 Mar

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
    Shamm on Steam - Thread - Direct
Week Sixty-Eight’s update is here, and with it comes a batch of performance improvements that have been championed by our dedicated performance team, and tested by our community.

Improvements to Memory, Stutters & Garbage Collection, and Engine Performance are the core focuses, and you can read more detail about what these changes mean for performance, and how we went about identifying and improving them, below.

Jump in and have a read.



Performance Improvements
As mentioned last week, our dedicated performance team has been busy looking for areas in Icarus where we can find optimizations. If you want to read in detail about the 6 areas of focus for our team, you can do so here in our Week 59 update. To summarise, these are Engine Performance, Game Systems, Memory, Stutters & Garbage Collection, and Connection.

This week's... Read more

23 Mar


22 Mar


18 Mar


17 Mar

Post
    Shamm on Steam - Thread - Direct
Week Sixty Seven focuses on providing a range of Mount improvements, tweaks, and buffs. These include changes to saddles, behaviors, and baseline stats to overcome some of the core issues that players have encountered.

We also give an update on the progress of Galileo and an insight into the ‘Bestiary’ feature. Finally, we talk about next week's update and what to expect.

Jump in and have a read.



Mount Improvements
This week we’re bringing a bunch of Mount improvements, based on feedback from the community and monitoring overall performance and usage.
  • Saddles now include 'G' slots so radars, extractors, and other heavier items can be carried. Basic saddles will have one slot, saddle bags will have two slots, and carts will have five
  • Mounts no longer take damage from thirst or hunger, mean...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

15 Mar


14 Mar


12 Mar

Comment
    Heightmare on Steam Forums - Thread - Direct
Working directly with NVIDIA on getting it sorted, but still a couple of issues that have to be resolved. Keep an eye on patch notes in the near future.

11 Mar


10 Mar

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
    Shamm on Steam - Thread - Direct
Week Sixty Six introduces a new mission to Icarus, Ironclad. Tasked with deploying protective plating to three different locations in preparation for a research station deployment, your task will be fraught with risk and challenges.

We also give an update on our ‘Galileo’ project, and our progress so far on the fishing and bestiary features.

Jump in and have a read.



Mission: Ironclad
This week brings a new mission to Icarus, Ironclad. Your task is to deploy large metal plates in three different locations on the map in preparation for a research station deployment. Your briefing is as follows:

//OPERATOR: Sinotai
// MAP: Styx
// BIOME: The Great River
// BACKGROUND: Schematics for plating construction in space or on the surface have been developed
// MI... Read more

07 Mar