Last Epoch

Last Epoch Dev Tracker




02 Mar

Comment

Originally posted by astromedia

One year later may I ask if it moved in any way? Im still waiting for this too for very long time :) ... Im starting to fear there will always be too much to do in other aspects of the game the time for this may never come and as new things will get added it will be harder and harder to do. I do appretiate your reasurements over time its still planned tho, hopefully the wait will be worth it. (and hopefully I will not loose on too much content meanwhile not being fully in the loop as Im not actively playing for few years - nowadays in lot of games tends to happen a lot of time sensitive stuff sadly but maybe this is not the case)

There isn't much news on this front. We have made progress on some adjacent systems which will make eventually doing it faster and easier which is good news. It hasn't made too much progress up the list. It's still in the "someday" category. I do still expect it at some point but I'm sorry to say that I don't have any ETA.

Comment

Originally posted by xDaveedx

I remember seeing your original post that started it all. That's really crazy you managed to attract so many competent and probably equally passionate people with no professional background yourself.

I don't know if that's too personal, but may I ask what you did for work before this?

I ran a web studio and did front end web dev, software but also all the sales, marketing, business side of things. Thought “how hard could it be?”.

Turns out - really hard. But if you love something you can push through a lot of hurdles and work crazy hours happily.

Comment

Originally posted by xDaveedx

Trying to think of new stuff that isn't too technically crazy to be impossible to implement is like one of my favourite activities to pass time! Sadly I don't have any professional background (yet), so there's not much more I can do than shouting random thoughts into the void haha. Maybe one day.

I appreciate knowing the chef himself has seen my brain soup!

Before I started EHG I had no professional experience in games either and was just obsessed with doing things like you posted haha!

Comment

I love reading people’s class and skill ideas. Cool interplay with Stomp. Need some decay rate on fury so you’re not One Punching every boss for instant kills 😆


01 Mar

Comment
    EHG_Mike on Forums - Thread - Direct

I’m not sure, I just use the dev command to do it.

Comment
    EHG_Mike on Forums - Thread - Direct

As far as I know it’s just gold. Like you have to pay for all your passives to be refunded after all.

Comment
    EHG_Mike on Forums - Thread - Direct

I am sorry that I said we didn’t have plans for it so recently. It was a very recent change and I wasn’t sure it was going to even be announced yet. I saw the trailer for the first time when it went live. I also let me emotions get the better of me in that one.

Mastery respec and build templates might seem connected but they are targeting very different things. Mastery respec is aimed at the new player experience. Restarting your first character with the same base class because you were disappointed with the mastery selection significant hours into the game can be a motivation and fun killer. Build templates and quick switching would be aimed at end game characters to be able to quickly switch builds to do different content.

I don’t think that these are a slippery slope to one another at all. We’re basically saying, ok, there are 5 classes and if you are playing a mage, you have access to all of mage with enough effort.

Build templates still have the same major ...

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Comment

Originally posted by xDaveedx

Damn, I was about to forward this lovely description of yours to you, if you wouldn't have caught it already :D

:)


28 Feb

Post

Welcome to the Eterra Monthly February 2025 Edition, Travelers!

’Twas the Season of love and we would love to dive in to our latest report with you.

Hotfix Rollout

We released a few Hotfixes this month. The first added extra client support for system updates, though more importantly, it added performance telemetry tracking for FPS and frame hitches to aid our teams’ investigations.

The second Hotfix addressed an issue that affected some players’ access to their Offline Saves. The third and fourth Hotfixes addressed various issues related to the In-Game Chat, affecting access to Characters and some players being able to block themselves. As well as an issue where True Offline players could not return to the Character Select Screen fro...

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Comment

Originally posted by rcglinsk

On the off chance a developer might be watching:

The gray-bearded and Gandalf-looking fellow who does the developer live stream said about a month ago that there would be a good time to start picking up set items on legacy characters. Are we there yet? The set deal from the preview kind of looks like it could consume sets players are picking up right now.

Thanks!

Flattery will get you everywhere. Hi, it's me, the gray-bearded and Gandalf-looking fellow.

Yes, set items are a go!

Comment

One new sub. It can be gifted.

Comment

Originally posted by tFlydr

Evidcerated that boi, rip.

Not the goal at all, I even upvoted them. It's a legit concern and if they only played during the first week of 1.0 and 1.1 then I can see this feeling like a real pattern to them. Both times it happened were during our highest player counts so many players have the experience of playing during dupes. I'm just trying to reassure them that we take item dupes extremely seriously and that preventative measures are actively being worked on, even though it's not currently a problem.

Comment

Originally posted by Vex1om

The biggest trade change they need is not destroying their own economy by allowing dupe bugs all over the place. My hopes of them achieving this are not high.

There are currently no dupe bugs and there have not been any in the current cycle. We are also putting in new dupe prevention and detection methods to ensure that it remains that way.


27 Feb

Comment

Woopsie!

Technically blessings are items, but they never drop as actual items so players are unable to have them in the inventory. The blessing slots are equipment slots where they are slotted via the blessing select panel.

However, dev tools can spawn them as items and that's what happened here. So no, you won't be having blessings as items like this in Season 2.

Post
    EHG_Kain on Forums - Thread - Direct

Bug Fixes

  • Fixed fully offline mode not being able to leave game back to character select
  • Fixed players being able to block themselves in chat
Comment

Originally posted by oompaloompa465

me after the 3lp slam carries only the t5 affixes

We’re taking care of you in Season 2 - you’ll understand soon!

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At this time, there are no plans to do so.

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Twitch Prime Subs do not count. I’ll amend the post to include this information.

Comment
    EHG_Mike on Forums - Thread - Direct

Technically blessings have always been items in the code. Blessings are not going to start dropping as items that can be put in your inventory. Don’t read into that shot. It is possible to generate Blessing “items” using dev tools and it looks like that accidentally happened for the capture.