Last Epoch

Last Epoch Dev Tracker




10 Apr

Comment
    EHG_Mike on Forums - Thread - Direct

Ok, just to be clear, the argument this time is that all classes should look like their stereotypical Western European versions? What? This doesn’t even take place on earth.

Comment

Originally posted by DT777

but it wasn't adding any fun to the game.

Honestly, then it doesn't make sense. ARPGs are basically the dopamine machine of video games. If it's not fun in some fashion, it doesn't belong in the game.

Yea, it didn't make sense, that's why we removed it.

Post
    EHG_Kain on Forums - Thread - Direct

Changes

Systems

  • Added Camera Smoothing options to settings: Normal (default/current), Low, and Off
  • Added functionality to Character Delete screen
    • The screen will now display the character class/mastery/level
    • When deleting a character, you are now required to enter the character name to confirm the deletion

...

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08 Apr

Comment

Originally posted by That-Grapefruit-

Thank you Judd. Really happy that you liked them, but sorry to disappoint, the art is AI generated so I can't take credit for that. Everything else is my work though!

It looks like you do have some photoshop skills considering the prism, thunderlash, and meteor mock ups! The team is waking up and the thread where I’ve posted these are getting a lot of attention from the team 👍

Comment

Haha these are awesome! Definitely going to post them in our channels. Bravo on the associated artworks!


05 Apr

Comment

Originally posted by PeppersPleaseTy

Unique Shield: Surfboard - During Shield Rush you ride your shield gaining x% movement speed and can change direction at will.

Very BotW-esque!

Comment

Originally posted by GavrynGaming

My Dungeon Key idea from another thread

And a personal ask as someone who appreciates the lore:

A game guide esque lore book, complete with bestiary and boss journals for mechanics (particularly for dungeons) and abilities, similar to WoWs dungeon journal!

Good ideas, Gavryn. I’ll bring those to the design channels

Comment

Originally posted by Morsexier

Can we please just get Frozen Orb? Heoret already has it, and Volcanic orb is a simulacrum of it.

For whatever reason, GGG refused to just copy the ability, but it was always my favorite ability (though frost claw is super amazing as cold!), but id really love either the ability straight up, or maybe a sceptre that turns volcanic orb into cold.

I believe we still have this as a key node on the volcanic orb tree

Comment

Originally posted by Ricocheting_Potato

  • Handler's Grief (primalist, unique accessory slot item) - Skills that normally summon companions no longer do so. Using them makes the Primalist cast the companion's ability as their own with increased effect. So for example you could self-buff with Raptor's Rampage, or cast Crowstorm as a nuke spell.

  • Parry (Vengeance skill node) - Vengeance now has cooldown and only lasts for 1 second. Any damage taken in this 1 second is negated, and following Riposte deals up 500% more damage based on how much damage you negated this way

  • Sword and Board (Shield Bash skill node) - Vengeance triggers Shield Bash instead of Riposte, but Shield Bash triggered this way doesn't apply stun

  • Battering Ram (Rebuke node) - If you are wielding a Shield Rebuke no longer restricts movement

  • Preemptive Strike (Sentinel passive node, 30pts req) - W...

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Love these

Post

Happy Friday! In another thread I said we’d listen to unique ideas if people had them and as a buried comment it’s getting a lot of traction. People seem to be enjoying it so I thought I’d make it its own post. Feel free to pitch ideas for fun and I’ll share this post with the team. Maybe we’ll implement some of them! Upvote your favorites

External link →
Post
    EHG_Kain on Forums - Thread - Direct

Yes, we’ll need to fix this interaction as well for both consistency, and to prevent negative mana shenaniganry. We are however still looking at Shaman for improvements to the class as a whole, so these kinds of unintended bugs don’t feel necessary for the class/ability to have strength.

Comment
    EHG_Kain on Forums - Thread - Direct

If you die in HC, yes, you lose access to your HC stash, gold, and materials as you inherit those things from the Standard version of that game mode. This above mentioned resolved bug caused the deletion of the Standard game mode stash when a Hardcore Character died.

Post
    EHG_Kain on Forums - Thread - Direct

Hello Travelers,

We’re once again providing notice regarding an upcoming bugfix which can effect build balance; this time in relation to the Grim Harvest effect from the unique weapon Death’s Embrace. It has been found that Grim Harvest could occur at negative mana, allowing you to push your mana into endlessly deeper negative values. Effects which consume mana are not intended to occur while at negative mana. Skills or abilities which cost mana should not be able to be used or triggered while at negative mana, as you cannot afford their stated cost.

  • Fixed a bug where Grim Harvest from the Death’s Embrace Unique Item could be consumed while at negative mana

We are currently aiming to have this fix included with next week’s weekly patch.


04 Apr

Comment

Originally posted by R3TR1BUT1ONZ

I understand it it a huge undertaking, but would you and the team be willing to just do like, the top..let's say 10 or maybe 20 of the most popular items?

We intend to keep on modeling weapons and offhands based on their unique item art for now. I could see some popular helmets making sense - but it’s not currently in planned

Comment

Pitch some unique ideas you’d like see - I’ll copy them inside the team channels!

Comment

Very sorry for your loss, /u/SirMariio. You’re never too old to do what you enjoy and it sounds like video games will be a comforting thing for the remainder of your hopefully long and happy life, considering your father played as well. Heck, sometimes I buy Pokemon card packs for my kids and it’s really because I like them more than they do.

I’m glad that we’ve been able to create something that’s given you some respite. Cheers

Post
    EHG_Kain on Forums - Thread - Direct

Hello Travelers,

We wanted to let everyone know that we will be pushing this week’s patch to combine into a larger patch next week. While we have heard your feedback that Falconer needs to be brought down in power, we don’t believe dying anytime you use a Falcon ability with the Gathering Fury Bow equipped is the right way to do it.

Just a couple minor bugs with the patch to work out, as the Falconer wasn’t planned to receive any changes.

Comment

Originally posted by R3TR1BUT1ONZ

Any reason tho why many items on our characters don't look like their icons in the inventory?

We have over 300 unique items and that would require modeling and skinning on all the classes that can wear them. It’s a surprisingly large amount of resource cost for a team our size

Comment

Originally posted by CaptainKickass26

It looks something you'd see a Power Rangers villian wear

Rita is our inspiration for most things in Last Epoch