Last Epoch

Last Epoch Dev Tracker




24 Nov

Comment
    Trasochi on Forums - Thread - Direct

I think I’d rather it be cumulatively more. Like the more affix levels, the more it uses or the wider the range gets.

This is how it works. The average is around 1-15, but it varies based on tier for affix shards, and is also different for different runes. For example upgrading to tier 2 costs 1-10 forging potential and upgrading to tier 5 costs 1-22. Keep in mind that these exact values are subject to change as we’re not completely finished tuning the system.

Comment
    Trasochi on Forums - Thread - Direct

To clarify it can give +2 tiers. “+1 tier to a random affix” includes the affix being upgraded, just like it does now, so you can end up gaining 2 tiers of the affix you’re crafting on.

Comment

I feel like that’s worth a brag - that is pretty close :grinning_face_with_smiling_eyes:


23 Nov

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No idea what you’re talking about :eyes:

Comment
    Trasochi on Forums - Thread - Direct

Yes, the full effect of a critical success is now:

  • +1 tier to a random affix
  • costs no forging potential
  • shard and glyph are not consumed
Comment
    Trasochi on Forums - Thread - Direct

Normally when you upgrade an affix the roll within the tier is randomised. So if you have a helmet with a T3 health it’ll give somewhere between 26 to 40 health, and when you upgrade it to T4 it’ll give somewhere between 41 to 55 health. Normally the value it had within in the range at T3, whether it was at the top, bottom, or middle, has no effect on the value it will have within the range at T4.

The glyph of order changes that so that its position within the range stays the same, i.e. if it gave 40 health at T3 it’ll give 55 health at T4. This can be used to ensure that you get good rolls on your T5 affixes.

Comment
    Trasochi on Forums - Thread - Direct

You can only use it when upgrading an affix, and a T5 affix cannot be upgraded, so the highest tier of affix you can seal is T4.

Comment
    Trasochi on Forums - Thread - Direct

The outcome display shows the outcome of the previous craft. In the case of the screenshot the craft had a random cost of 1 to 20 forging potential, and ended up costing 2.

Comment
    Trasochi on Forums - Thread - Direct

Yes, items with low instability will have a fairly high amount of forging potential for their rarity, items with medium instability will have a fairly low amount of forging potential, and items that already have high instability will have no forging potential. Generally items that drop after 0.8.4 launches will have more forging potential than ones that were converted from instability.

Post
    Trasochi on Forums - Thread - Direct

Crafting Changes

The core of the crafting system has existed in a similar state in Last Epoch for the last four years. In that time we’ve had a lot of positive feedback, but a lot of people have also voiced their frustrations with it. In 0.8.4 we want to carry forward the positives, while reworking the core of this system to be less frustrating, and adding more variety to how you can craft in Last Epoch.

Positives to carry forward

  • Directed Crafting: You can find shards on the ground for specific affixes and use them to add that affix to items or upgrade that affix on items that already have it. This is a very intuitive system that gives a great sense of control and progression to crafting, while providing plenty of crafting items to find and collect.
  • An element of randomness: We want to keep a degree of randomness in crafting so that it can feel exciting and unpredictable. If you know exactly how an item is going to end up when ...
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Comment

Hello,

Everyone please be aware we are monitoring this thread. Any posts with hateful or disrespectful language will be removed. Let’s keep the focus of this thread on game specific topics.

Thank you.


20 Nov

Comment

Hey everyone,

this post has received some updoots so I’ll jump in here with some insight.

First off, what you’re bringing up is something that is very prominently talked about internally and one of our biggest upcoming initiatives to address. There will be quite a lot of changes coming to the campaign to make the world feel better - from dialogue, chapter pacing, NPC visuals

, voice acting, events and more. You’ll see the start of this with things like ...

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19 Nov

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Shot 041920×1280 113 KB

How could Eternal Legends get even better? This holiday season Last Epoch x Logitech G are bringing you the ultimate PC giveaway!

Stay vigilant, Travelers… more details are on the way!


18 Nov

Comment

Oh yes. I remember this bug. I’ll look into it, thanks.


17 Nov