Ah okay.
On Linux any folder or file beginning with a period is hidden.
Thanks for the log! I’ll take a look.
Ah okay.
On Linux any folder or file beginning with a period is hidden.
Thanks for the log! I’ll take a look.
Hi, what does this mean for those who picked up the game via Steam? Thanks.
Hey there,
It won't have any impact for you. :)
Sorry for what may appear to be a very random question, but do you happen to play a Mage?
We’re presently investigating an issue caused by the skill Lightning Blast.
Hello,
I’m very sorry to hear this.
Unfortunately, in cases where the game client crashes or the system shuts down abnormally, it is possible for this to occur during the save process, which can result in characters being lost.
That’s a directory within the home folder that is hidden by default.
The precise steps to show hidden directories vary from one Desktop Environment to the next. Could I ask which one you use? I should be able to give step-by-step instructions then.
I’m excited to go back to Tornado. It was our 7th skill tree that we added to the game and while it’s had some revamping over the years, it’s never really had a full on rework I don’t think.
It doesn’t ramp up as quickly if you never enter Reaper Form? That’s certainly odd, but I didn’t understand that was the case from your initial post.
I’d have to see screenshots from all your trees, passives, and uniques before I can look into this but I assume you have the Icarian Poison node, which is supposed to ramp up how quickly poison (or in this case armor shred) is applied.
There’s additionally a bug that is causing Aura of Decay to apply ailments (poison/armor shred) too quickly. This will be resolved in 0.7.7e.
One of the defining features of Last Epoch is its skill system.
As part of our work to raise the standard of the game across the board, we have been reworking existing specialization trees in cases where we felt they were not as interesting, as fleshed-out, or offering as many options as some of our newer specialization trees. One of the most recent examples of this is Patch 0.7.7’s redesign of ...
Read moreI’ve moved this thread to #bug-reports:website-bug-reports.
It helps to have anything related to the website or API here. Hope you don’t mind.
That’s also intended, it’s a random chance. I don’t think making the names persistent is planned but it could happen in the future.
Screenshots of this happening (after enemies are dead is fine) would be very helpful then, including the name of the level. Thanks!
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Hello,
This is unrelated to Patch 0.7.7.
Could you please post your log file? You can attach it to a post using the button.
Hey there,
Could I just ask where you’ve purchased the game?
These are normally easy to fix, but we do need to see a picture to be able to fix it unfortunately.
We don’t allow uploading images to the forum, but you can upload it to somewhere like imgur.com (which doesn’t require an account) and then post the link to it here. Thanks!
This will be fixed in 0.7.7e, sorry about that! Specifically the problem is with “tagged” leech stats, such as “spell damage leeched as health”. If a source of leech applies to all types of damage it should be working fine.
Sorry about this! We’re still investigating this problem. For now, restarting the game should resolve it.