Last Epoch

Last Epoch Dev Tracker




08 Oct

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On Standalone you need to run the Launcher.exe (which should be a folder up from where Last Epoch.exe is). You should always run the game using the launcher.

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    Mox on Forums - Thread - Direct

We’ll be discussing bear aggro in today’s skill design meeting. Thank you for raising the concern :+1:

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    Sarno on Forums - Thread - Direct

Thanks for the report!

A fix for this issue will be included in Patch 0.7.4.


07 Oct

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Thanks, this should be a fairly easy fix. Did you try zooming in? The wall may be blocking your ability to click, so if you zoom in you may be able to avoid it.

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    Sarno on Forums - Thread - Direct

Thank you very much for the in-depth feedback!

It’s quite late here so I hope you’ll forgive the brevity, but to touch on your points briefly;

  • Glad to hear you like our soundtrack and level design! During our internal playtesting we often focus on whether we’re in a specific area for too much time, and we have in the past removed zones, shortened zones, and broken zones into multiple smaller ones due to our own thoughts and community feedback. Whenever we add a new Chapter to the game, it’d be great to see feedback on this in particular.
  • Appreciate the kind words on combat and movement - though we definitely have some distance to go here. With combat we’ve been iterating over animations & visual effects, improving our sound effects, and working on both screen shake and on-hit visual effects to have combat feel more satisfying. We’re not there yet, but we’re making progress! We have been working on both the pacing and enemy balance, so I’ll pass on your p...
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06 Oct

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I’ve confirmed this-- the node is working (with a maximum of 4 points), this is just a visual issue.

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Ah well the update was released 7 hours ago :wink:

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Thanks, from my testing it does indeed seem to be related to having no cooldown.

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Just checked again on steam-- worked for me. Which OS and platform (standalone/steam) are you on?

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Thanks, I’ve found the error.

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Thanks, I’ve confirmed this internally.

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Thanks, I’ve noted this.

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Thanks, I’ve tested this and confirmed that the Armour Shed is being applied to enemies, but you still get poisoned. This report isn’t clear, so let me know if you observed something different, and a screenshot of your skill tree would be helpful if so.

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    Sarno on Forums - Thread - Direct

Thank you for the report!

A fix for this bug will be included in our next patch.

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    Sarno on Forums - Thread - Direct

Could you please post use the Upload button to attach your system information as an attachment to a forum post? We’ve a support article for this which may be helpful;

https://support.lastepochgame.com/article/79-collecting-system-information
 
Moving thread to Technical Support.

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    Sarno on Forums - Thread - Direct

Our website doesn’t have a ‘buy as gift’ option, however if you reach out to our support team they can arrange the gifting of a supporter pack for you if you would like.

We have a couple of support articles regarding this;

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@Mallar @Sirris @Thyworm Fix for Titan’s Canyon is out now, sorry about that!

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I don’t see anything out of the ordinary in that log file (I’m working on finding the causes of the log spam but haven’t yet). Could you post your system information? Thanks!

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    Trasochi on Forums - Thread - Direct

Wandering Spirits are not minions, but there are two ways in which they’re similar to minions:

  1. Casting Wandering Spirits counts as using a minion skill.

  2. Wandering Spirits’ damage is affected by “increased minion damage”, and other such minion damage modifiers.

I’ll amend the tooltip in game to make this clearer.