Last Epoch

Last Epoch Dev Tracker




20 Jan

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    Sarno on Forums - Thread - Direct

Heyo,

We’ll be talking about Patch 0.7.6 more soon - there’ll be one post about it later this evening, and I’m sure we’ll be getting around to a #patch-preview thread at some point. I’ll keep an eye on this thread, and if anyone guesses right I’ll give them a :wink: emoji.

We did have staff taking some time off over Christmas & New Year’s, as well as recently having some folks away ...

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19 Jan

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Thanks, I’ve confirmed this issue internally so we will work on a fix for it.

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Thanks, this is a known issue.


18 Jan

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Thanks, I’ve made a note of this internally.

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Thanks, I’ve confirmed this and it’s a bug.

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Sorry about this! If this happens again, you can post your log file and system information and we can take a look. If you notice any patterns in wh...

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I haven’t heard reports of this before- Shield Rush is working fine for me in that zone. If you go back to that zone now, is it still an issue? If so, a screenshot of your skill tree and a log file would be helpful. Thanks!

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Hmm, I haven’t encountered this before. If it happens again I would appreciate seeing your log file. Thanks!

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Thanks for the report. We currently have a system in place where any enemies that would be within aggro range of a waypoint are removed, so I’m not sure how this happened. I’ve taken the waypoint myself and had no issues. If you do run into this again let us know.

@Tunk The player will be invincible (and unable to move) during time rift sequences in 0.7.6.


17 Jan

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Hmm, the alt tooltip is working correctly on my end. Is the same thing happening for all mastery skills for you? How about from the skill tooltips on the Action Bar or Skills Panel ( S )?

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Thanks, this will be fixed in 0.7.6.

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Thanks, I’ve made a note of this internally.

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Hi,

Only stats that will apply to every skill are currently displayed in the character sheet. The ignite chance from your rings is likely generic, while the ignite chance from Soulfire only applies to skills with the Fire or Necrotic tag, and I assume the ignite chance you have in passives has an additional tag as well.

We do plan to make this information more accessible, but the character sheet likely isn’t the place to do so-- putting all types of ignite chance into the character sheet would just make the number incorrect in different circumstances.

Comment
    Sarno on Forums - Thread - Direct

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You will be able to link your Steam and Last Epoch keys after Last Epoch officially launches later this year to play the game through Steam.

Comment
    Sarno on Forums - Thread - Direct

@Korimoor @danklebs I’ll make sure we look at Reaper Form. Thanks for the suggestion!

 

@danklebs @Vulkan I had discussed the possibility of doing ‘before & after’ comparisons with Sam from our Art...

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Hi,

If you look in the Gameplay section of the settings menu, there is an option for “Move to melee attack enemies that are out of range”. If that option is enabled, using a Melee skill while hovering your mouse over an enemy will move you towards the enemy before attacking. Currently there is no mechanic that will force you to move before using a ranged skill, as far as I know.

If you have this “Move to melee attack enemies that are out of range” option enabled, you can hold Shift to override it. I have noticed that pressing Shift has no effect if you are also holding down a key bound to using a skill, is this what you’re referring to?

I’ve just tested this, so if you’re experiencing different behavior I would really appreciate hearing what skills and weapons you are using. Thanks!

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I’m able to scroll through the shards list on my end. You may have an active filter on the shards list that is reducing the number of shards to what can fit on a single screen.

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Thanks, that is indeed a bug. It shouldn’t be too difficult to fix.