Are you referring to Fireball’s Flamethrower node?
That’s not a beam so much as a bursty ‘machine gun’ type of ability. The two do feel very different in practice. To offer one example - when turning your character, with Fireball / Flamethrower you turn rapidly but the projectiles may not hit enemies. With Disintegrate you turn a little more slowly, but the beam is going to sweep over every enemy in its path.
It’s definitely a good concern to raise - and I would be interested in your feedback after having played with both - but it’s not a problem we’ve had internally so I’m not currently worried. ...
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