It is indeed! Apologies for the image being incorrect.
It is indeed! Apologies for the image being incorrect.
(Interested in these items? We’ve posted a preview of Cinder Song and Hollow Finger here!)
While this is likely to remain true to a broad extent, we’ll be making some changes to both the rate of gold income the cost of buying items from a vendor in Patch 0.7.3.
Only votes on the poll we've posted will be counted. Make sure you participate!
Update: Unfortunately due to a technical issue, the votes for this poll had been reset. I’ve replaced the poll with a screenshot of the results taken a few minutes prior to this occurring.
The results of the poll were;
Yesterday we posted the Patch Preview thread...
Read morePatch 0.7.3 forms part of Phase 1 of our Early Access Development Forecast.
This patch introduces a new chapter of story content, brings additional social functionality, features many skill trees (including the two Skeleton trees), and improves Quality of Life. We plan to release this patch at 2019-09-27T15:00:00Z (in your local time zone).
The issue with the ladder will be corrected in Patch 0.7.3, which we’ll release later this month.
As we’ve previously shown you, our artists have been creating some new art for us to use in our loading screens. As the End of Time zone is one of the main hubs in the game, we wanted to show you the art that was recently created based on this zone!
Hi again,
Apologies for the delay in getting back to you. I’d been speaking with members of our team regarding your reported FPS with Vertical Sync enabled and disabled, as from what you’ve told us there’s likely to a bug there - and we had been curious whether addressing the bug would have a significant effect on performance. It’s now looking like this isn’t the case, so I’m happy to proceed with troubleshooting normally without that being a distraction.
I find it interesting that your FPS is low when first entering a zone, and then gradually improves as you are in that zone for longer. One thing I’m wondering is whether a component is seeing higher temperatures during loading screens, throttling to get cooler, and then gradually raising clock speeds as the temperature improves. Overheating would usually be associated with the inverse of this observation, but if loading screens are the issue then it could still be the cause.
There is a free program called HWMon...
Read moreYes, and that’s also true for any other ailment chance from items or passive.