League of Legends

League of Legends Dev Tracker




24 Aug

Comment

Originally posted by memesarenotbad

If that's the case, it's something easy to fix. If players currently own the SG Udyr skin, just set up a flag so that they get a mission of "play one game" and then are awarded the rewards after playing it. The infrastructure exists, it's what they use for pass missions. Rather than the flag being owning the pass, it'd be owning the skin

Discussed that...but the missions system is kinda unstable atm.

Comment

Originally posted by HalfAssResponse

the support maokai is just a most recent fad that never really got popular aside from select regions and miniscule playerbase, why cling onto it instead of fully satisfying his og playerbase? making a champion a three way flex is never a good idea for pro especially since mao supp was seeing play here in korea

Maokai support has been pretty popular for years, if we can avoid telling those players they can't play their tree in support we would like to.

Comment

Originally posted by T51bwinterized

Okay, but what's keeping him out of top lane is his bad waveclear and mana issues. Does this do much to address those problems?

His waveclear isn't actually bad compared to most toplaners, but agreed on the mana front. We believe he can be a viable toplaner opting into mana starting item and/or runes like PoM

Comment

Originally posted by ShiznazTM

So glad you guys are finally taking time to look at the tree.

Have you considered giving him additional jungle monster damage as well if these changes don't speed his clear up enough? Maybe that will be irrelevant with preseason though.

His Q has bonus monster damage now which we can/will tune to get the clear speeds we want

Comment

Originally posted by moody_P

I'm curious what your criteria is for allowing flex picks vs discouraging them like with say sylas jungle. Maokai being potentially a 3 way flex if these changes go through will be fine? If it ends up being an issue later what role would you take him out of?

It's almost always around pro play dominance. Sylas is very quickly in 100% p/b if he can be flexed out of bad matchups to the jungle.

Comment

Still going through active tuning but direction is correct; should add some consistency to his spell casts and shift some power back into Top+Jungle without sacrificing the support players

Comment

Originally posted by DrCarter11

2) Release new icons but make them available to everyone through BE - But SG Udyr Icons might lose the prestige of being attached to an Ultimate skin

This is simply not true. The shop already has the functionality to link purchases to skins though as seen with chromas. You could make the icons purchasable with BE in the shop and only available to people who own the skin.

If the icons are chromas then maybe and even then to sell chromas with essence is not efficient.

Comment

Originally posted by GeneralSecura

It's not like it's uncharted territory though. It's the same thing that happened with the Volibear rework, when everyone that already owned him got the Thousand-Pierced Bear skin for free.

Let's say you have to cut some branches in your back yard because a tree fell over that will take 1 hour with your manual saw but it will take you 3 hours to go find some chainsaw. However, you anticipate you will only need to do this once so you decide to just tough it out and manual it.
Then the next year it happened again. You are like meh just tough it out.

Then it happened again.
Do you go buy the chainsaw? Or tough it out again and hope it never happens.

Now, imagine if these three scenarios are not the same people but hired workers coming to a client.
First guy didn't wana anger the customer so he toughs it out instead of delaying 3 hour...same with second... same with third... the the fourth etc etc.
At what point do you go like oh wait I should have bought a chainsaw that would solve this in seconds. But who wana volunteer to be the one that didn't show up to go buy the chainsaw?
This is essentially tech debt >w< ppl who clean up th...

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Comment

Originally posted by rushraptor

Cool why rp. I have over 2mill on my boy dyr and I gotta say I absolutely refuse to be dimed for his updated icons

See number 2.
It isn't possible to do mixed BE/RP bundles. So we would need to make them available to everyone. Ultimate skins comes with Icons. Udyr would be the only one without Icons.

Comment

Originally posted by sdanand

I’m not a SG udyr owner so just out of curiosity, is it not possible to grant the icons free to the already-owners and grant the icons to the new owners as well?

We need to pull vast amount of data and grant (aka manual time) from the team that is actually working on the system trying to fix the root problem, and delaying the future when we can do what we want. I think tbh the safest option is to not ship new icons at all, which is less risky when it comes to not angering anyone (can't miss what you don't have). However, I didn't feel great about it. Its safer but we are withholding something cool... Especially that portrait icon

Comment

We discussed this extensively about this and had only some path forward.
1) Release no new icons - However, old icons are now out of date and also color no longer made sense.
2) Release new icons but make them available to everyone through BE - But SG Udyr Icons might lose the prestige of being attached to an Ultimate skin
3) Replace old icon - but then we will need to pull the old icons- people generally don't like having things taken away from them
4) After chatting with some folks as well as some udyr mains...we went with option 4. Old SG owners can keep their old icons with option of getting the new ones if they choose to, where new owners will be auto granted the new icons.


23 Aug


22 Aug

Comment

Originally posted by Fanta-Pineapple

Looks like it instantly cleanses when he uses the rocket belt might be the coding with that and not the exhausts itself.

I wonder what are the odds this a spectator bug. I know Jatt and Raz were going to do some investigating will be interesting to see the results.

Edit: it was a spectator bug

https://twitter.com/vasilistherock7/status/1561522214566039554?s=21&t=AowJHAy7-oR1WnQXhQM9xA

Just to clarify. This is not a spectator bug, but a bug specific to Kennen E. Kennen E appears to be over-riding VFX for Exhaust and other champion VFX applied to him.


21 Aug

Comment

o/ Hi there! Lead Broadcast Producer of the LEC here. This was brought up in our Discord a few weeks ago and I gave a more detailed technical answer there, but a suuuuper quick TL;DR is... we want this too! But right now we are choosing not to, as it would mean giving up some other things with our in-game coverage.

While our show is live-switched using a Production Switcher, our in-game is entirely directed by our observers! For this, observers have a shotbox that triggers macros that pull up pre-saved scenes/configurations on the switcher. However, we use a different Production Switcher to the LCS, a Ross Acuity, and a unique limitation of this switcher is that all of our in-game macros and scenes require a physical button to save themselves to on the switcher itself. The only thing is... we're outta buttons! This means we would have to give up another saved macro for our observers (such as the base-race view) which we don't want to do at this time.

We're talking a...

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20 Aug

Comment

Reminds me of that Spongebob Squarepants episode where Squidward runs a marching band: "Flag twirlers, let's go! I want to see some spinning!"

Comment

Orianna. It's my most played champion by far, and favourite champion of all time.


18 Aug

Comment

August 28 is the EG game - the lolesports website is being updated (and thanks for pointing it out!). Enjoy the match!

Comment

Originally posted by PM_something_German

That seems super unlikely considering the 600+ spells possible.

I got Stand Aside and Knuckle down 3 and 2 times respectively in 40 guesses

I have spent way too much time playing this game. The only ones I got wrong were ones that were renamed (Tormented Soil -> Tormented Shadow)

This is a really fun game OP, good job


17 Aug

Comment

Thank you all for the support, it means a ton!

We had weeks of training leading up to the shoot and busted each other up on several occasions and having to limp through the last scene even haha. All so worth it in the end! Had a blast and learned a TON from our amazing stunt coordinator Mario and stunt doubles Tim/Tyler making this!

Huge shout out to everyone working on this Asa, Cassidy, Will, Tyler, Tim, Mario, Kiley, Alex...and everyone I can't think of right now!

All ready for round 2 with weapons and DBZ power ups

Comment

Originally posted by Flint_Lockwood

Pastrytime and Emily lying then i guess

I've clarified both here and on Twitter.

They did have doubles, but did also do work themselves.

You can presumably figure out which based on shots/difficulty level but I'm sure they'll chime in at some point if people are really interested in the training/performance.