League of Legends

League of Legends Dev Tracker




17 Jun

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Originally posted by Vodakhun

Please don't let the servers explode when it's released on PBE/live

We've got Backup Plans™ to keep that from happening, but y'all's hype can melt even the coldest server rooms. We'll do our best <3

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Honestly same. I've been spamming f5 all morning.

Thanks for your hype! I hope we can live up to it <3

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This is a cool idea, but I wonder: If we were able to get the ARAM adjustments to the point where every champion had a 50% win rate, would seeing how we got there still matter?

Or, to phrase things the other way around: Would it make sense to put a similar flag on SR queues that shows all the balance changes to a champion that have happened in the last, say, 5 patches?


16 Jun

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Jokes on you. There is no gameplay

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This is the content we need. I can guarantee you that this will make it to broadcast.

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This was really awesome! I'm a video producer on one of the game play video teams and we always really love seeing the community do great work. I'll be sure to share this with the rest of the team!

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Originally posted by i-didnt-do-nothing

I originally wanted the Runespirit but now have to go Molediver for the taunt.

I would take the mole taunt over all the others combined

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Originally posted by canaleiro

Can you explain why Nubrac was banned? Riot have openly stated that off-meta players will not receive 14 day suspensions as long as they want to win (which I'm pretty sure Nubrac does): https://boards.na.leagueoflegends.com/en/c/player-behavior-moderation/EtXQhs5J-weore-updating-our-policy-so-unusual-play-styles-dont-get-14-day-bans

https://nexus.leagueoflegends.com/en-us/2017/05/dev-diary-meddler-on-unusual-playstyles-in-league/

They also introduced protocol they said would be followed in cases like this:

Here’s how that process will work:

Players who cause an undue amount of frustration and pain because of a crazy pick but are dedicated to winning (not trolling) wi...

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I can't speak for Player Support nor am I in any position to speak about the status of anyone's account, so I'd defer to the post I linked by a Player Support member.

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Originally posted by Mamacrowhelps

I know the AMA is over but wanted to ask you something, when you guys code these different abilities do you completely replace them or keep them stored somewhere just incase you ever want to make a champion that could use it as a starting point and save work.

Because our tools are pretty powerful and relatively easy to work with, we tend not to keep these abilities lying around. When we build them during prototype phase, they're in a pretty rough state, but we want to build them out quickly so we can test them and see if we want to pursue that direction or try another.

So if someone wants to reuse an idea we've had, it's not particularly costly for them to just rebuild it to a prototype level in the future. It's also somewhat unlikely we use earlier spells exactly the same as they were on a previous kit, so they will have to make changes anyway and it's likely easier to just build it from scratch so it does exactly what you want.

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Originally posted by [deleted]

[deleted]

Hey everyone, I work with the League Partner Program (LPP) in NA and want to provide some clarity here. We’ve been experimenting with an escalated player reporting system for NA LPP for several months now. It enables NA League Partners to report players for questionable behavior via the same avenues that any other player would, but they can also escalate their reports to Player Support via a specific channel to get them potentially addressed more quickly.

LPP members do not have the power t...

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Originally posted by FirCone

So does that turret not work anymore in the real world or is it copied over?

Turrets work in the real world and in the death realm. We decided that they should not be changed by the ult, so Morde's opponents can still use their turret to defend themselves


15 Jun

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One of the things that makes me so happy, is loading into a post match thread and seeing some of the things that I set up in the game carrying through into the discussions. During the FNC game I started asking Foxdrop and Ender who the best Pyke in EU was and I said that because I knew G2 playing the next game. Ender went HAM on Hyli, and then we get to draft from G2. I kept pushing the best Pyke EU, even promising a segment on next weeks show (Which is going to happen btw)

I wanted to say thanks for buying into the hype and thanks for carrying on such a fun side story within the bigger picture of the LEC and it's players. These spur of the moment games and discussions don't always lead to post game chats, but when they do, they feel so good. <3 ya Reddit. PS best Pyke EU = Wunder. Literally 0 argument for anyone else, don't @ me. PPS. Jankos now has to play this champion before it's nerfed for a full G2 Pyke Power Play.

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Originally posted by bqx23

Phreak last week: even though they're undefeated it wasn't against the best teams Phreak today: can anyone beat the undisputed best team optic

I mean it was meant as a joke.

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Originally posted by RainbowSushii666

yeah at a point in a game that you normally dont reach atm. but if you consider which of the stats are usefull in that 1v1 you mostly dont end up by a 1 or 2 item difference. i mean if you ult someone with 600ap(whats barely happens if its not a veigar) you get 60ap he loses 60ap now you basically have stolen half an item considering that he also loses the ap but most items have way more then just 60ap (considering also hp and effects)

You'd be hard pressed to find games that don't normally make it past 15 min (Midgame).

And you steal a lot more than just AP. Like that HP you mentioned. Everything you steal is useful in the 1v1.

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Originally posted by AfrostLord

Why isn't this applied in the real game? I feel like it's sacrificing a ton of clarity for thematic purposes...

Unfortunately it's not thematic, it's tech. Spectator can see all champions at all times, and so we can do something closer to what we actually wanted to do.

In game, Death Realm works a lot like losing vision of the champions. Long story short, it's VERY difficult for your client to know what animations the champions are playing. We knew it was still important to have an idea of where they were though, so we use the wisps to communicate that.

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Originally posted by MidChampsWhere

I have no clue which side to go when Mord ults. I cannot see enemy markers and most of the time I end up in enemy side and even if i survive Mord, enemies kill anyhow.
Mord just flashes and ults mid or adc 100% of the time.
What were you thinking ?

Its a very frustrating version of Mars ultimate which you copy pasted from Dota.

If you are looking for them, there are little spirits similar to the ones you see outside of the death realm that show you where champions outside are. They are color coded and shaped differently based on if they are enemies are allies.

You can buy a QSS, or play champions with CC removal to instantly leave the Death Realm any time it is cast on you.

And just for the record, this spell was in development for quite awhile before Mars launched ;)

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Originally posted by pcdv8r

Hi, Peter Dun Splyce coach here. Some quick things about Berlin studio:

First welcome to LEC, going first time is always memorable.

1) If you want the VERY best seats come early. There's no seat reservations unless you are invited by a teams (then you sit underneath the seating stands in front of the stage). However, there are multiple massive screens which show the game and you can see those from anywhere in the studio. You don't have to be there for all the games. However, the studio is normally packed even for the less popular teams so if you come later you won't get a choice for your seat (although even the bad seats are still fine).

2) Winning teams will do a fan meet after the game where you can queue up and take pictures. Most teams (not 100% sure about FNC) will let you take 1-2 pics with someone even if they lose provided you msg them on social media before the game, especially if it's your first time out there. Also the casters are all great and fr...

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Time to change the throwing patterns... again... THANKS PETER!!!

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Originally posted by RainbowSushii666

but why is it only 10% stat steal if literally everything cancels it? i mean its probably so meaningless that i could live with the sheer 1v1 but you cant avoid it.

10% stat steal is quite a lot. Mid to late game it could be 4000+ gold worth of stats. And that's a swing. Meaning you have 8000+ more gold worth of stats than your target, even if they aren't in the Death Realm.

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Originally posted by Guggsen

G2 is gonna win, but you knew that already

Yup. Always.