League of Legends

League of Legends Dev Tracker




19 Apr

Comment

Originally posted by Fulminas

I've heard this said several times now and I honestly don't know why it's still such a strong debate even when Doublelift now has objectively more NA championship wins than Bjergson. He was able to get to this point even after taking an entire split off because TSM did not make the finals for two entire splits, at one point losing in playoffs to Clutch Gaming and not even coming in fourth place.

I watched your segment on the Dive when one of your main points for Doublelift ranking below Bjergson was because of the losses he suffered while on CLG, going to relegations, etc., whereas in your opinion Bjergson has always been consistently on top.

But why then, are these past lower team standings for TSM, which happened far more recently, and thus should be even more relevant, seemingly overlooked? Even in the first half of this split, TSM did not look particularly strong, but now that they have one impressively strong win streak in the past ...

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I fundamentally disagree with the notion that because it happened recently, it matters in an all time debate. We're not saying who's better on April 19, 2019. We're saying who's the best player of all time. It's like saying that Michael Jordan isn't as good as LeBron James because when's the last time MJ even picked up a basketball?

So, that out of the way, let's talk about more of the details:

Bjergsen's low points are getting 3rd place once and 5/6th place once. Otherwise, across eleven splits he's not only made playoffs every single time, but he's made nine finals and won five of those. He also has four MVP honors. Let me put that in a different perspective: Bjergsen won an MVP title every single year until 2018, when Doublelift finally won his first.

Doublelift's recent accolades are indeed impressive. He's won six LCS titles now. He's absolutely the best domestic Bot Laner in LCS history. That's for sure true. But his l...

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Comment

My palms are sweaty, knees weak, arms heavy, mom's spaghetti

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Originally posted by aeneia

since my last one didn't work...let's see if it does now!

DANGIT

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since my last one didn't work...let's see if it does now!

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Originally posted by FoolioXD

Ok you can have your opinion but do you think it’s appropriate to state it as if it were a fact when casting for hundreds of thousands of viewers?

Yes.

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Originally posted by InfieldTriple

Right and they submit a list of known bugs to teams?

Also, just realized I was listening to your patch rundown while chatting with you lol. Love the rundowns. For some feedback, I doubt you have time, but I did really enjoyed it that one time when you did the rundown halfway through the patch and looked at how each change affected the win rate of each champ. If you have the time to do it, I know I'd watch it.

Maybe its worth while doing in the small patch/big patch cycle that the balance team has started shipping. Do a small rundown for small patch and look at how the previous big patch affected solo queue or even pro.

Have a good one =)

Yes there's a list of important ones that get thrown out to the teams.

Comment

Originally posted by sorendiz

look im not going to flame you for this specifically but you have to understand that when there are tons of legitimate comments in this thread, you reply (by my count in your profile) 7 times, and 2 of those are snarky replies to flame, that's just bad f**king optics dude. if you don't have time to reply to actual concerns, sure, whatever, you're a dev, makes sense. but as you yourself said in a different comment you're speaking for Riot and taking the time to reply snarky shit on random angry comments is just annoying to see

I try to reply pretty frequently, and offer as much insight as I can. On topics like this, a lot of people have their mind made up and it would be far easier to steer clear, but players deserve better so I still try to offer some explanations.

That being said, the two snarky replies...one was to a person who has been hounding me since the announcement of ban removals calling me retarded asking for me to be fired, etc. The other was this one. And those replies take 10 seconds. More thoughtful ones take longer.

I've been trying to reply as much as I can. Apologies if it's not enough.

Comment
    /u/Jatt on Reddit - Thread - Direct

Originally posted by abokkai

Thank you now I don't have to leave my lane at Level 2 as a mid laner

YO, So i'm working on this change. Couple things I want to point out:

  • The goal of this change is to reduce the frustration that's caused by the super early dependency that junglers have on laners for scuttle crab help (this gets worse the higher elo you go.) But it's often creating forced conflict when most players are lvl 2, or even lvl 1.

  • This is likely putting some pretty harsh pressures on the meta. It's putting an extremely strong emphasis on how powerful a jungle kit is at lvl 2, and it's putting huge value on lvl 1/lvl 2 lane priority for solo lanes.

  • Additionally, it's often making it optimal for a jungler to attempt lvl 2 ganks -- since even a failed gank creates lane priority for scuttle control. This makes lvl 2 ganks far less risky.

  • It's not meant to be a nerf to jungle XP, and in most cases isn't. There's PLENTY of camps to farm at the start of the game, and almost no champs can farm all 6 jungle camps b...

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Originally posted by Spideraxe30

Oh yeah and more on topic, can I ask what got you guys interested in doing this shaco change now

pink ward was asking about it (multiple time), and we had some time to do a bit of work to see if we could come to a better solution since we agree that the current live one is not ideal.

Originally posted by Random_Stealth_Ward

can't you make it so that the traps don't fear if they get sweeped/warded but that they will still trigger for attacking when the enemy gets close?

that means that the main problem of clearing them as a melee champion (their fear mechanic) is gone, but it also means that if the enemy doesn't gets close to clear them (and get a bit of damage and exposure against the enemy team and shaco) they will not die and simply remain hidden in position.

not a fan of divorcing the "oh its a triggered box, its auto attacking things" from "it can't fear me anymore". also it makes for some pretty weird "enemies put a control ward down, so if I place boxes near them they do their best heimer turret cosplay, and attack and last forever"

Originally posted by Ryuumoku

Can we have jungle changes list ?

think jatt is currently writing that up

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Originally posted by FishermanFizz

I just started somewhere else that I'm happy at, but I'll definitely keep this in mind since I know a few people interested in the field :D

glad to hear it friend!! glhf :)

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Originally posted by InfieldTriple

Wasn't there also a concern - albeit a small one - that a pro could figure out how to reproduce it, tell nobody, and use it to remake when behind?

Generally speaking, when there is a known/telegraphed bug and the champion isn't disabled, it's "use at your own risk." This is occasionally what happens when the bug isn't gamebreaking and especially true if it only happens under really contrived circumstances where they probably did it on purpose.

Nowadays there's Chronobreak anyway, so it wouldn't mean that much. But I suppose technically it's possible.

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Originally posted by leokaling

RIOT GAMES: Makes a huge narrative about who wins may be the GOAT of NA.

PHREAK, starting game 5: But TSM has the Greatest player of All time in NA in Bjergsen.

?????

Put it this way: If Bjergsen won, he's the GOAT, no question. If Double won, it's still a debate. That's the prevailing sentiment, that's my opinion, that's what I said. I stand by that 100%.

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Originally posted by InfieldTriple

Wasn't some weird thing where he would Q while doing something else and just his other abilities would cease being pressable?

I don't know exactly what caused it. But none of the pros knew the bug even existed and keep in mine this was a top-tier pro pick for months so we're talking hundreds if not thousands of matches and scrims.

I remember being asked and said I'd be fine if we kept the champion enabled. Clearly the reproduction rate was incredibly low. But I understand disabling him as well.


18 Apr

Comment

Originally posted by baytowne

Huh.

Was going to argue this on the basis of "oh, Ardent + Relic came out then but Ardent was out and just as strong throughout season" but actually, you're correct - my memory is warped by the Worlds experience. Looking at gol.gg, even as late as LCK summer playoffs we still have Thresh/Alistar as most played supports at 7 games a piece (14 total) out of 28. It's not until worlds play-in that the Ardent meta takes off.

I wonder if the feeling is driven by my memory of Rioters saying "Yes we took too long to nerf this" in terms of it driving solo queue for a period of time after worlds? (I.e. worlds patch being something like 7.16, but it not getting nerfed to 7.19 or something [those are not patch numbers I think are accurate, just for discussion]).

Ardent was that strong throughout the season, to be fair. It was something I was keen to buy every single game and I thought it was OP on day 1. But I'm just one voice so whatever.

You're right that it was broken all year. Just no one abused it.

Originally posted by Spideraxe30

And it's a bit off topic but could i ask you some questions about the item shop overhaul you're working on

Not at the moment