League of Legends

League of Legends Dev Tracker




12 Apr

Comment

Originally posted by JoshQuest1

Sorry, quick confirmation:
My fiancée who has played valorant does not have TPM 2.0 (They aren't elligble to upgrade to Windows 11 (in the proper method) because of it.) did the requirement change recently in Valorant or is TPM 2.0 not required for League?

(We are starting to look at what we can do to upgrade their computer fairly quickly, given the 20 day turnaround if the Vanguard requirement goes live in 14.9 (May 1st))

Thanks!

TPM 2.0 will be required for Windows 11 machines to play League.
(Won't be required for previous versions of supported windows for now)

Comment

Originally posted by Distruebix

but that's usually based off of misunderstanding either because of a lack of knowledge or bad faith actors.

I'm seeing parallels between this situation and the COVID vaccine lol

For example there's definitely been a noticeable trend of people claiming they were the victim of a false positive and attempting to create a narrative against Vanguard for League, only upon review to be discovered that they were blatantly cheating.

We're seeing it happen as weird and strange as it is. I just don't understand why people do that.

Comment

Originally posted by schoki560

is there any info on faceit anticheat and vanguard conflicting each other?

i often play a game of CS and then insta go into tft or vice versa

would I have to restart my pc to play a game of league cause I have the other AC activated?

We don't anticipate any issues for you in this case. You shouldn't have to reboot your PC after playing CS in order to play League, the drivers can both co-exist.

Comment

Originally posted by [deleted]

[deleted]

For league WSL2 should be ok for the time being.


11 Apr

Comment

Originally posted by RW-Firerider

Probably the wrong Post to ask this, but will Tools like the porofessor still be legal? I mean, on paper it provides additional informations, so i am not Sure there. Anyone who can help me here?

For the most part they should just all work like you would usually expect. I believe they'll need to make some changes but I'm not the expert on that information so I can't say for certain what exactly. Most of them have already made those changes as well it sounds like from what I'm told just now.

Nothing those do at least from what I'm told will trigger Vanguard.

Comment

Originally posted by popmycherryyosh

In recent months, as many as 1 in 15 games globally has had a scripter or botter in it, but in some regions, this number is as high as 1 in 5.

This part REAAAAAAALLY needed to be specified if it is in normals, arams, pre-30 games, post 30 games (prolly under normals) or in ranked.

Also, not to mention this under the FAQ section

They used cheating software for another game, and Vanguard unfortunately picked it up.

Didn't they just say that when you don't play a riot game, Vanguard is just back there staying still (menacingly)? Paraphrasing, but that shouldn't be able to happen at all then, if that were true?

Like hell, I can 100% admit that I have used trainers in single player games, and I'm not even ashamed to admit it..and those are 100% cheats, but hell if I would be mad if I got banned by Vanguard for cheating in lets say Xcom (yes they have MP, but f**k, noone plays it for MP :P) or...

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This part REAAAAAAALLY needed to be specified if it is in normals, arams, pre-30 games, post 30 games (prolly under normals) or in ranked

It's ranked games actually

Comment

Originally posted by Laurelianae

Since this is concerning a similar topic: Does using WSL2 and or Visual Studio cause problems in those regards too ? Especially WSL2 since it’s iirc always running by default.

WSL2 should work fine.

Comment

Originally posted by TheHunterZolomon

Hey you seem like you know what you’re talking about - are keybinds to hardware devices - say binding attack move click to the “A” key, then binding the “A” key to a side mouse button - allowed in league? Sorry to waste your time with a dumb question.

Yeah, remapping like this shouldn't pose any issue that I know of. There are artificial input checks we have in VALORANT that can be blocked, but these aren't applicable to League of Legends, and these remappings aren't "artificial input", just input in a different form.

Comment

Originally posted by Beats29

I believe most people aren't against the Vanguard itself (besides cheaters of course). People just don't like that something has kernel access. This dev blog is ignoring that, unless you really are a cheater you don't have issues with installing an anti-cheat, the issue is just the kernel access. That is a vulnerability to your OS, whatever you guys say.

Unfortunely, I don't believe there are other ways to circumvent this, since my guess is that probably the cheat programs also work through kernel. I must be saying something completly wrong though, since I have no idea if that's the case.

I understand you guys want to ease the playerbase, and you put several statements on the blog about privacy, but you completly ignored the issue about working on kernel level. There may not be other alternatives, but it's a bit depressing that you don't talk about that concern in this dev blog.

Again, I understand probably (?) most cheats work through kernel, I also want a ...

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Hey there,

I think this article we launched around initial Vanguard launch does a pretty good job explaining the exact "why" of kernel mode/Ring 0 driver:

https://www.leagueoflegends.com/en-us/news/dev/dev-null-anti-cheat-kernel-driver/

Comment

Originally posted by ranranrandrand1

Global community manager having technical opinions about topics he doesn't understand? What a failure of a response. I would expect nothing better than an immature "bruh"

I just think there are some fundamental differences here in that what works for an MMO versus what works for an FPS or a MOBA. The standards and asks of an anti cheat solution are just vastly different.

Scope of scale is also a factor here with the size of League. Realistically you cannot scale manual detections and enforcement, or automations/detections to counter the scale of the scripting problem for example that League has outside of the kernal level, we've tried. Prevention will ultimately counter the majority of the problem in the long term which is a massive boon that we feel that League needs because we know it works with Valorant.

Comment

Originally posted by TheSoupKitchen

Sounds good to me.

I'm not sure if you have an answer for this, but I assume it's going to be fine on my PC. But it mentions that Windows 11 might have issues with Vanguard, if Vanguard is running on my PC already, I should be fine, right?

This version of Vanguard is just an adaptation for League, so if it's working with Valorant, it theoretically should be okay, even on Windows 11? Or is this windows 11 issue league specific, and I should look into it? (I probably will regardless, I just wasn't sure how similar Vanguard Valo is to Vanguard League, or are they separate entities.

Yep if it already works for you with Valorant then you should have no issues with League once Vanguard is live.

Comment

Originally posted by TheSoupKitchen

I trust it.

I'm curious what you guys think of all the nay-sayers on reddit (and elsewhere) that seem VERY AGAINST Vanguard. I feel like a lot of them are just angry cheaters but that's just my hunch.

I've had Vanguard since Valorant came out, and I have no qualms with it. As long as it behaves and lowers the amount of cheaters in a game I like by 1% I'm happy.

Also please don't stop here. Keep making smurfing/boosting/cheating/botting/account selling go away as much as possible. Competitive integrity in soloqueue has been at an all time low in the last 2-3 years. Thanks.

I think its pretty reasonable for people to have this aversion or skepticism. Some of it I personally think is a little hyperbolic or silly, but that's usually based off of misunderstanding either because of a lack of knowledge or bad faith actors. Even still that's understandable. This is quickly becoming the norm when it comes to modern anti cheat because it kind of has to be in order to be effective, that's just the reality. What worked on a game 10 years ago doesn't cut it anymore and it just does far too much damage to competitive integrity. Our ladders at the moment are compromised and we simply cannot manually keep up or iterate fast enough. That's just the cold hard truth.

People had the same aversion to Valorant and people are voicing the same things we saw then on League today. Majority of players won't and don't care, and while that's convenient for us here, I also don't think that's good. Everyone should approach every bit of software they allow onto their machi...

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Comment

Originally posted by Turtvaiz

Can you comment on if it blocks AutoHotkey? I've had anti cheats like Faceit block AHK from running, which is pretty annoying due to how much non-game related stuff like mic mute hotkeys I have running with it

https://www.reddit.com/r/leagueoflegends/comments/1c1kgrk/dev_vanguard_x_lol/kz4dl39/ K30 says it better here than I'd be able to. hope that answers what you're wonderin.

Comment

Originally posted by Reydude

Hey. Will apps like porofessor still be okay to use? Otherwise, I need to delete it before vanguard goes live. Also, what about AHK? I use it on another game, to overcome difficulties caused by my disability. For league, I don't use AHK, but I modify input.ini or persistedsettings.json file for that reason. Would that be considered 'cheating' by vanguard? Just looking to put some fears down.

Tools that use the API in an authorized way, like Porofessor, will still be ok to use.

Non-malicious usages of AHK should be ok, especially if it's not actively trying to continually interact with League. You should still be able to modify input.ini and persistedsettings.json regardless, though. Let us know if anything doesn't work as intended!

Comment

Originally posted by Vortexspawn

What about used hardware? Do I now have to be afraid that something I buy used will be banned for League because a cheater used it before?

We have seen players unknowingly buy banned hardware that caused a ban. It is a niche case, but we do handle these escalations in Player Support.

Comment

Originally posted by Tapurisu

So where can I request all of the data that Vanguard has collected about me?

You can follow the procedures here:

https://support-leagueoflegends.riotgames.com/hc/en-us/articles/360001299888-Requesting-Your-Account-Data

For context on Anti-Cheat and privacy, you can read the Anti-Cheat and Fraud section here: ...

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Comment

Originally posted by mcworkreddit

Not a great look when a rioter is saying not installing their anti cheat is "based" lmfao

More like it's based to say "I'm skeptical, I'm gonna wait and see", that's a pretty healthy take when it comes to software and the permissions you allow or grant. There's nothing wrong with that. We even say in the article that if Riot hasn't earned your trust then don't install our games.

Comment

Originally posted by LifeIsToughEatBacon

How many clicks to turn it off each time I reboot? Just as a best-practices thing I'm not a huge fan of having 3rd party kernel-level drivers on my PC, so I'll be turning it off whenever I'm not actively playing league.

Right click Vanguard in System Tray

Click Exit Vanguard

Click Yes

Those are the steps to disabling Vanguard when you're not using it. It's intentionally easy to disable (and even Uninstall is virtually the same flow) to help make folks like yourself feel in control of what they're comfortable with.

Comment

Originally posted by BLACKROSESFALL

but is there no way to turn it off whilst you're not playing. i haven't read the article yet, but i am not comfortable having an anti-virus that is enabled at all times for zero reason.

but is there no way to turn it off whilst you're not playing.

You can right click Vanguard in your system tray and select Exit Vanguard.

Comment

Originally posted by _CaptainNoob69

Much appreciated Riot Man! I'm more comfortable playing League with anti-cheat system now and it's even better that I'm afforded some control over Vanguard.

If there's anything you'd recommend we NOT do (aside from straight up cheating) while running League, please also let us know. I assume Vanguard looks at activities while the client/game is running, but sometimes between matches or during queues Id be doing work stuff on another screen. If my work stuff is something that can be captured by Vanguard while the game is running, then yea I'd have to stop doing that.

Regardless, thanks for taking the time to reassure my thoughts on this 🙏

While I'm sure the work you do is cool, unless you're creating cheats, or you're like loading libraries into League or something, Vanguard will be totally disinterested :)

In case you didn't get to the bottom of the article, Phillip touches on what kinds of data Vanguard looks at here:

Riot only collects what we need to run and secure our games. More data is just more risk for us, and we don't want anything except the bare minimum required to get the job done. Locally, Vanguard has system hooks to run its protections, but we're not shipping back your files or documents. Like most anti-malware and anti-cheat systems, we leverage a technique called "Signature Scanning," to determine if a series of bytes in memory matches a known cheating application. The results of these are only true or false (it was present or it wasn't), and we try to use this pattern for other checks too. Things like, "are you currently using a DMA device" or "did an application just...

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