League of Legends

League of Legends Dev Tracker




16 Dec

Comment

Originally posted by atomchoco

Sheesh this may not be too apt but i'mma shoot my shot

How do you reconcile the struggle of not being able to produce or bring to life(?) a musical concept in your head? You imagine some passage to have this vibe or sound like something but do you ever feel like sometimes you just don't have the skill to create the sound, or you lack the tools to make it? What do you do then?

I think that happens to all of us from time to time. Usually in those cases we have two choices - time permitted, we can keep trying, or we just have to accept it and try something else. One particular area that I feel I'm always trying to get better at is mixing distorted elements within a hybrid orchestral track without completely obliterating the mix, or without them feeling underpowered and out of place and scratchy if I turn them down.

If it's a skills or tools question, sometimes we are lucky enough to be able to lean on someone else for support in bringing it to life, but if it's just one of those cases where we just can't figure out why we can't get it to sound the way we envision it, there's only so much you can do. I try to take comfort in the fact that even trying to hit those stretch goals is still a learning experience that might equip me to reach what I'm shooting for on the next project.

Comment

Originally posted by Nucder

Were there any times where you've written out a song, had it orchestrated and all only to ditch it?

It's rare that a track will get that far along before being scrapped, but it's happened once or twice. Usually the demos do a pretty good job at approximating what it's going to sound like when it's recorded, so by the time you get to the recording session things are (hopefully) approved already.

Comment

Originally posted by Excalidorito

When you create a theme for a specific champion, do you try to make the theme fit that champion only or do you also try to hint at which region the champ originates/resides in?

For example, a lot of Freljord champ themes have a very similar feeling to them, is this intentional because they share the region or is it more coincidental?

It's been a while since I worked on champion themes, but my personal approach was often to think of the champion's lore, faction, and playstyle as the three primary things we might want to have represented in the music. Sometimes we'd want something that falls straight down the middle between those three, in which case you'd hear a good amount of their regional influence, but in other cases there might be a strong case for shifting the balance towards one aspect. But with limited exceptions, you'll still hear elements of the region in things like instrumentation choices.

Comment

Originally posted by Zotwi

What do you look for in a new hire for the music department?

Do you look for degrees?

For composition specifically, degrees can sometimes be a useful shorthand for knowing that a candidate has a grasp of music fundamentals, but the degree itself is one of the last things we focus on. An impressive demo - impressively composed and produced - will often land someone near the top of the applicant stack. That said, if someone has a great demo that clearly used a bunch of live musicians, we also look for additional demos where most of it was done in-the-box, as we need to know they can make stuff sound great whether they have access to live musicians or not.

More generally, we look for candidates who seem humble, easy to work with, have strong communication skills, and are receptive to feedback.

Comment

Originally posted by xHefty

Whats your favourite Champion and why is it Olaf?

Gotta love the level 1 first blood with top-lane Olaf

Originally posted by Xottz

What music note am I thinking right now?

F#!

Comment

Originally posted by Cohenbby

Is the person who worked on irelia's theme still at riot? If so, it's evident the amount of passion that went into it, can we expect many more string focused tracks in the future?

I am! I've been on Arcane for quite some time, and there are a great deal of string-focused tracks on the score for that :)

Comment

Originally posted by varmtte

Hello guys!! I love everything that you create, sometimes I just open up soundcloud and listen to my favorites.... Irelia, GK Garen, Pantheon are my top top top listened. And so is the odyssey main theme, the 2nd part of it. Which brings me to my question:

I noticed that instead of following a main sentence, or a leitmotif, to say, you guys often separate main themes into 2 distinct parts. This is the case with the odyssey theme, where the 2nd part is entirely different, and I love it, whereas the 1st is not my taste, but I've seen many many people love it very very much. So the question (and request, maybe): why do you often choose to incorporate 2 different themes into 1 release? Could it be that when you do this, and the circumstances allow, expand on the 2 themes, and fledge them out into their own releases?

Example:

  • main theme on youtube (both leitmotifs included)
  • 1 leitmotif as in game music
  • the another as lobby music
...
Read more

I can't speak to the request, but I'd say that the use of A and B themes usually happens organically as we explore the music for a champion rather than as something we plan from the outset. Sometimes a character seems too complex to have all aspects of them be completely represented within one single musical sentence. For what it's worth, I think it also helps give the themes more interest as standalone pieces of music, as having an A theme and a B theme helps give it more structure, and more of a sense of character journey, than just repeating an A theme in various permutations. Similar to the verse/chorus structure of pop songs.

Comment

Originally posted by Chybox

What's your favorite smell?

My dogs.

Comment

Originally posted by ubernat

What are some of your favorite (non riot) video game soundtracks?

Tough, tough question. I really love the 90s arcade scene, so a lot of my favorite OSTs come from there. Anything from CPS2 era Capcom or SNK is top tier for me.

One soundtrack that I think is just absolutely amazing, though, is Streets of Rage. The kind of sounds that Yuzo Koshiro was able to accomplish on Sega hardware is incredible.

Comment

Originally posted by Gekk0uga37

Gotta know, what are your favorite champion themes you all created? personally I’m torn between irelia and pantheon

Irelia was pretty special to me, as it was one of the very last League champion themes I worked on, and I was also an Irelia main.

Comment

Originally posted by MattyP114

Process-wise, for any musical sequence be it one of your music videos or just the overlayed score in some scenes in Arcane, how do you coordinate the timing of the scene with the timing of original tracks? Is the song written, and you literally hear "okay, there's 51 seconds between THIS beat and THIS beat. We're gonna clearly line those two moments up with something happening on screen, like a punch or a whole transition. Animators, you've got a 51 second window to visually create?" I feel like that'd be easier than having a scene and having to time a song to what's already created, but that also feels super rigid and restricting for the animation team as well. Just curious about the process, coordination, and conversations that occur to micro-manage and sync up a scene like that.

And if you've got time for a second question, when you bring in outside artists for full pieces or collaborations, how much of it is "Hey 3rd-party-random-person, we love your style and would lov...

Read more

To answer the first question, it really depends. For something like a music video or a montage sequence in something like Arcane, I think it's vastly preferable to have the music - even in a WIP form - be finished prior to animation. This way, the animators and video editors can get super creative with how their video matches the music - sometimes in super subtle ways like even matching a visual to a specific lyric. The video editors are also usually very "respectful" of the musical beat, so it's rare that we'll have to make awkward edits where a chorus has to be cut off midway through a measure or something.

We usually write score music after animation is already heavily underway. Score is reacting to the picture more than driving it, and it's pretty easy to sneak in time signature changes to make the score continue to work to picture if there are late-stage picture edits - much easier than it is with a song, where it's usually quite obvious if the flow is interrupted.

... Read more
Comment

Originally posted by CarrotvsBrocclee

Which champion themes do you guys love?

Ekko. The little hint at his theme during the Jinx fight in Arcane was chef's kiss.

Comment

Originally posted by Fisionn

First of all thank you for everything you made so far. You guys rock.
Now for a few questions:

  • Favorite anime? Can reply multiple if undecided.
  • If you could change one of the tracks you made, which one would be and why?
  • Have you ever thought about making a live concert as an anniversary gift? Something similar to what GI did.
  • Any notable games that influenced what you ended making for Riot?

Thanks again for the music, much love to you y'all.

Edit: Fixed a typo, re-worded better last question.

Favorite anime - anything from Masaaki Yuasa. He's legit a genius. MINDGAME just hits different.

I don't know if I'd change one of our tracks, per se, but as a fan of 90's R&B I'd love to see a K/DA slow jam one day!

As Beckett said, live performances/concerts is definitely something we're looking at for the future. What type of music/bands would you like to see in one?

Comment

Originally posted by frallan123

Any plans on releasing physical copies of your music? Like a physical copy of K/DA would be sick.

How did you guys choose what artists to pick from? I'm interested how you picked out soyeon and miyeon from G-IDLE

And lastly will we see another K/DA release anytime soon?

Keep it up! love the work you guys are doing.

Beefing up our merch/licensing program is definitely something we want to do for the future. We don't have a timeline on it just yet, but it's something I absolutely want to work towards - especially on future music releases.

Comment

Originally posted by Electronic_Curve_255

What are your favorite bands/genres?

Pop, Kpop, 90's R&B, old school house/disco, hip hop, emo, classical

Comment

Originally posted by halfTrue_

I’m also a big fan of Soundtoys, glad that so many people know about their potential!

DevilLoc Deluxe was something I had installed on my system for years without even realizing what it could do until one of the other composers mentioned it - it's now one of the first things I reach for when I want to really mangle my audio signal.

Comment

Originally posted by Spideraxe30

/u/riotscherzo were you able to dig up the bridge song for Arcane

Not yet unfortunately, but it's high on my priority list!