Many, many Rioters are players as well, and like players there are a number of us that agree/disagree with the decision. It’s certainly not unanimously agreed on.
Many, many Rioters are players as well, and like players there are a number of us that agree/disagree with the decision. It’s certainly not unanimously agreed on.
Can you help please . This issue is always ignored
Would you be able to send me your League Client logs?
Are you using any third party apps like mobalytics, overwolf, blitz, etc?
We dont care about text evaluation, we need gameplay evaluation. Why does riot keep ignoring gameplay toxicity which is far more harmful while hyper focussing on the chat?
We're doing both. Each of them are independent and very tricky spaces.
Watch this actual informative response hidden away and downvoted on mass because people dont like the change.
😭
/u/RiotMeddler the team has been kicking the 'working on solutions' can down the road for months (years) now when it comes to toxicity. I think its time that you share, even if premature, what's the solutions and the goal target patches for these feature. Its not good enough to say working on it and then 360 no scope my all chat while still only handing out chromas for 6-12 months of excellent behaviour that is required to attain honor level 5.
This /all chat feature removal is simply a punishment for the minority of players that are good-sports and enjoy talking to opponents in healthy way, with some reasonable and good spirited banter. Why not tie /all to high honor levels and actually make these honor levels both easier to achieve and easier to lose?
Not Meddler, but can talk a little bit about what we're looking at.
The main thing is a large, centralized, improved system of text evaluation that will cut across all Riot Games. It's very exciting tech.
But it's not ready yet. And until it is, we have to deal with the realities that we see in our games today, and those realities are pretty upsetting right now.
We're committed to doing the right thing here, but as you rightly ascertained it is a minority of players that will be negatively impacted here. We suspect the general impact will be positive to neutral.
Depending on how everything shakes out, we're open to future changes in this space.
Until then, GL HF and GG
Does that mean you have FNC and MAD as first in your pick ems? Cos they play like they are sitting in a dark room with their PCs turned off. Watching them play hurts my soul...
I have MAD first in Group D and had FNC second in Group C and rogue third in group A. After I heard the news about Upset I dropped FNC to third place in Group C. I still think MAD will come first in that group after week 2, or have the potential to
Agreed on reports alone being a dangerous indicator to focus too much on here. We'll be going off player survey data more to understand sentiment as a result
nah this isnt it. 99% of the time the verbal abuse in games comes from teammates, also all chat is an opt in feature genuinely dont understand the logic here
Team chat - agreed, the majority of verbal abuse does happen there. At the same time so does a lot of team coordination. We've not expecting this to hit the majority of verbal abuse but, looking at the state of all chat, we do feel it's got a pretty poor ratio of positive to negative interactions.
Regarding an opt in experience one thing we saw pretty repeatedly is that people who want any form of chat experience in the first place won't stay out of a comms channel because they don't want to miss out on potentially valuable stuff, even if most interactions are negative
It is, but there's also good interactions when you have a good game, when the opponent outplays you etc. I'll miss that a lot
Also it's crazy you do this, but never ban the countless accounts that run it down for 30 plus games. We don't hate this f**king game because of ALL chat, we hate soft inters and people who ruin the experience.
Yeah, there's some definite downsides to this approach. It's also a potential change that even internally there are a range of views on. We think the rate of 'Jungle Diff', 'GG easy', 'My team is sh*t' etc at this point outweighs the fun or sportsman like interactions, hence the trial. Could be wrong though
Literally if people used /mute all things would be better.
Now I can’t even get those random funny enemy teams sometimes
Not to mention that most flame comes way more by my own team than the opponent.
Couple of notes!
This is only cross team chat, we're not touching team chat
This is a test. From what we've been seeing All chat's really heavy on negative interactions and doesn't have that much positive at this point unfortunately. Open to being wrong though if this doesn't actually lead to a better overall experience.
Ancom is anarchocommunist, which is pretty rad.
yes but i think you may be responding to the wrong post
We're totally getting a Rogue vs Gen. G Bo5 aren't we?
the most rogue thing would be for rogue to get out and face edg
The script has been leaked!
[Inhales] Honestly, looking at how well Rogue played when from behind while that is their main weakness I expect a DK vs RGE finals
[inhale] rogue vs mad finals, mad win 3-0
Totally doable since for me FPX looked worse against DK than Rogue did, despite the early game from toplane. It all will come to this game
[heavy inhale] bro toss me some hopium i'm running out
Respect to Rogue, didn't think they stood any kind of chance that game.
The early game was pretty dire but considering the draft, eliminating a few mistakes, I think Rogue would have put up a really good fight (they already did). Considering that they were the weakest team coming into Worlds from EU and they're up against the defending world champions, that's not bad at all
all I'm saying is it would be very 2021 for rogue to get out of groups by beating everyone in the group except damwon.
in fact I can guarantee that will happen because I didn't put Rogue getting out of groups in my pickems and I always get screwed by random upsets in my pickems.
And with no further incentive to play, PvE modes stop creating revenue quite quickly, making it a bad business decision to invest in them in the future. I don't quite understand why, but many people seem to forget that Riot Games exists to create profit to its owners, not to provide an excellent F2P gaming experience.
I just want to say that those two things (awesome F2P experience and the realities of being a business with bills to pay) are not necessarily mutually exclusive. :)
Killer job!
Read moreI would ALSO like his hp interactions changed as well like you mentioned, the upsides to having it (stoneplate/titanic mainly) are far outweighed by the amount of %max hp damage you take because of both of his hp amounts being counted together by all the %max hp damage in the game that I mentioned in other reply, I would way rather lose all that and have his HP amounts treated as seperate amounts in exchange for other, less meta/item dependent things (personally have always wanted the 10/20/30% armor pen on ult rank like was added to pantheon over it)
I would even rather lose grievous on his Q completely in exchange for that and potentially a revert to his Q cd nerf early game since it swung so many top lane matchups that are heavily based on cds, his early game feels too weak for how poorly he scales into teamfights in my experience and you generally have to grievous wounds still anyway with the huge amount of healing in the game you can't afford to rely on your single tar...
Thanks for your feedback man! I can't guarantee anything but I personally do think we can do some stuff to help out Kled