Hi there - we're definitely looking into this. We're very sorry that you had this bad experience and we're trying to get a resolution on this as soon as possible so that your battle pass progress is not set back.
Hi there - we're definitely looking into this. We're very sorry that you had this bad experience and we're trying to get a resolution on this as soon as possible so that your battle pass progress is not set back.
right.... tbh id love a 1.5x speed, i feel like that would be the perfect balance of speeding things up but it not being obviously rushed
Good news! I've found that's also my preferred speed and I made engineering add it special just for me (and now you). It'll be out next patch
You have no idea how hard it was to know he was coming for so, so, so, so long, and now.... FINALLY here! :)
You'll never see him coming.
I mean that would be panned lol, it definitely wouldn't be worth 40 at all at that point without at least a proper story mode or something more to it all to make it a fuller experience. The new update looks pretty good and they mentioned something about campaigns but didn't elaborate much, hopefully that's the thing it needs to make it feel more complete, both as a live service game it is now and in the hypothetical full, paid release example.
Slay the Spire doesn't have a story mode. If we're comparing to Slay the Spire's $25 for value, we still need to compare apples to apples. Path of Champions has a lot more story than Slay the Spire does.
The $40 cost vs $25 is based on the much bigger amount of content, cards, adventures, archetypes, and expensive voice interactions, FX, etc. Games with higher production budgets naturally cost more. If the price was $25, you'd have to cut the production budget significantly. That'd mean fewer characters or a cheaper art style and little voice acting.
If you want to say "$40 for just the base tpoc at launch version doesn't sound as good as what we have now" I agree. That's the tradeoff we're talking about.
Literally none of what you said necessitates a game having $70 microtransactions. There are cheaper AAA games of bigger budgets. There are cheaper indies with more content.
Plus... Path of Champion's dev team was never "over 100 people". It's repurposed assets from LoR. I know live service PvP microtransactions are generally expensive. It's scummy, but it's the way it is. $70 microtransactions in a single player game that gets less updates than some indies is just a new evolution of offensive.
Regardless. Former Riot employee is about the closest I imagine I'll get to the response I was looking for. It feels dirty, greedy and out of touch that it really boils down to "Because I think we're worth more than everyone else".
Honestly, "to exploit whales so Riot doesn't completely axe the team" would have made me feel less like needing a shower.
EDIT: I guess I decided to engage the unhinged rant afterall.
If you're going to complain about what you get in LoR for the cost vs what you get in Slay the Spire, why won't you answer these questions:
How many characters total are in LoR? How about Slay the Spire?
How many characters can you get for $25 or less in LoR? How about Slay the Spire?
Do you think the art, animation, and voice acting in LoR is higher quality and production value than Slay the Spire's?
Seems like if you answered those questions, you'd end up admiting how much more content at higher visual quality for free in LoR than STS charges you $25 for.
If Path released as a stand-alone buy2play game, it'd probably cost $40 and look like it did at launch: Just 12 champions that max at 3 stars. No adventure past Galio. Is that a better deal for players?
You ignored the first sentence of "$5 - $60", then ranted as if the cost of AAA games isn't a flat $60.
(Plus the entirety of LoR was more AA dev scope)
I'll settle for the Slay the Spire knockoff being a normal price.
I compared LoR to the $25 game you specifically compared it to. Last I checked, $25 is between $5 and $60.
Slay the Spire is an amazing game. It also costs $25 and offers just 4 characters.
How many characters does TPOC have? How easy is it to unlock just 4 of them for less than $25?
Slay the Spire was made by about 10 people. Do you know how many people have worked on LoR? At one point it was over 100.
You brought up the comparison, so let's compare. LoR has a lot more content and was much more expensive to make. You can also experience a huge amount of that content for free.
If we're comparing apples to apples, Slay the Spire charges $25 for 4 apples and then packs up shop. LoR gives you 3 apples for free, gives you 3 more apples for free while you're still eating the first apples, and then continues to give you free apples regularly. If you...
Read moreHi there! We looked into this and fortunately it should be fixed when the full patch goes live tomorrow. So for now don’t tap the quest log, and apologies for the inconvenience :-/
Games being priced anywhere between $5-$60 is enough for literally 99.99% of games companies to cover expenses and make profit.
You'd need to be terminally addicted to think $70 for a fragment of a game is normal.
I'll settle for the Slay the Spire knockoff being a normal price.
How many characters does slay the spire have?
How much do you think slay the spire's art costs to create?
How many adventures exist in slay the spire?
Slay the Spire was made by about 10 people. It was made as a standalone game and got some updates. It is a buy2play game with no free version, and it stopped coming out with new content. Even a mega-successful hit like Slay the Spire with much cheaper production costs stopped making new content for their game pretty fast.
The original 12 champions with their 3 stars for the current version of Path still exist. You can get those champions and their first 3 stars pretty easily for free. If you buy one of the starter bundles that costs like $5-$10 you're paying less than Slay the Spire's full price for like 5 characters already at 2 stars each. Slay the spire has 4 characters and costs $25.
Path of Champions is a much bigger game with much more expensive art than Slay the Spire. It also gives away...
Read moreDarius is in fact 2-star and I'm currently at 3/8 but it doesn't seem to have unlocked it, unfortunately.
It's probably a glitch; I'll try Naut / Zed
yeah it was a bug, we've fixed this in the next patch
Kindred + 2 Everfrost + Guardian Angel is a free win even at 2 stars. You just stun-lock Lissandra's board by playing Spirit Journey on Kindred and Lissandra can never deal damage outside her Ice Shards. Gives you all the time you need.
We are working on it! No specific patch yet, but it’s gonna happen.
I've been trying to beat aurelion sol with lux 3* with this relic, but how the hell am I supposed to survive 4 turns of aurelion's double sats overwhelm champs / viego etc before my lux comes down??
I did this at 2*s multiple times, assume you'll beat everything until Asol and just take cards and powers during the adventure that help you survive until 6+ mana. Take a support champion from ionia or freljord if possible as they're more defensive factions and it affects the cards you're offered. Don't Do NOT play a unit on turn 1, bank the spell mana. You want to go into turn 2 with 2-3 spell mana in the bank if possible so you can start firing off 6-cost spells each turn as soon as possible.
Lux wil c-c-c-c-combo the enemy to death if she's on board and you start the turn with 6 mana so don't worry baout winning the game much, just focus on surviving. Spells that summon units are good for her too. You can also put Everfrosts on Lux so she stuns enemies the turn you play her, making it easier to play her safely while stalling the enemy attack, then she can use barrier to block a third person. Mulligan any units out of your starting hand, you REALLY want to see Succession ...
Read moreMine has kicked me out every ten minutes or so. However, I've gotten a notification saying: "Login Rewards" on the main screen that's super broken, so clearly something is going on under the hood.
Hi there, if you could DM me your Riot ID (both parts before and after the hash tag), I'd like to be able to look at your account state. Even better if you could submit a bug report and send me the bug number.
Seems to be working on mobile now, but all debit / credit card options on PC is still missing
Thanks for the update, we will dig in further. If you haven’t done so already, please submit a bug report to help us track these things - Reddit is not a reliable method of reporting issues to us.
We believe we've fixed this (we saw an issue with just Malaysia), please let us know if you keep seeing this issue.
Read moreWhat about making them available in Eternal only, or in a format we can play with friends? It may be technically inviable, but if possible I think it could be huge for grassroot tournaments, or just for fun
I will say we are investigating methods where you can play against friends or in other "free play" modes with all cards, including path cards. We'll update you if these explorations prove successful.
Hi, could you think about adding gold relic item to battlepass? it's hard to get a new relic with 1 month cooldown in Emporium. Also is possible to put old battlepass rewards such as guardians, skins or emotes in new battlepasses? I'm going to buy new battlepass to see how it feel i got all battlepass just not spirit blossom(first one ever) and i dont mind if i get duplicate changed into wild shards or other POC currency but other players who joined to LOR thanks to POC would have a chance to get old content.
This is all great feedback - we were just talking yesterday about the possibility of gold reliquaries on the pass. Old rewards are a good idea too - we will need to find a suitable way to cover the situation when someone already owns those rewards, we don't want someone to avoid buying a pass because they already own some of the rewards, and there may be people who would rather have the wild fragments instead of the PvP reward.