Legends of Runeterra

Legends of Runeterra Dev Tracker




06 Mar

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Originally posted by wearfedoraduringsex

the recent bundles from POC have done gangbusters

Any link or quote from riot to confirm the statement? Or are you talking out of your ass?

The new game director said the asol bundle was very, very, very, very, very successful.

Comment

Originally posted by Saltiest_Grapefruit

I like it a lot

I like how hard it is

I wish the random powers were less anti-combat centric and instead a mix of that and anti-control.

I do NOT enjoy how I've lost almost entirely to buried in ice spam.

I hope there are more adventures about as hard as this.

I am worried this is gonna be far too easy with a 4-6 star champion, seeing as some good players have beat lissandra with 1 and 2 star champs

It that stares frightens me.

"It hasn't noticed you yet..."

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Typo. Supposed to be "Card Ruff!"


04 Mar


29 Feb

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Originally posted by Karthus_Enjoyer

One tried to help anyway but he hadn’t made it past Asol, so he was out of his depth.

As in the Asol adventure or Asol himself in your office?

Both.

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Originally posted by FitzyFarseer

We haven’t gotten a new one in so long that I forgot

Lol, fair. :)

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Originally posted by FitzyFarseer

Just made a post asking and somebody confirmed it. Freljord is locked behind Sol challenges. Gotta beat him with all the required regions

That’s how all the world adventures work

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Originally posted by PoliteRuthless

Nah I think the real valid answer to "Lissandra feels unfair because I lost to her" is "good, you should lose to her".

(So far my attempts: lost on the first fight with some random 2 star level 19 champ; lost to It That Stares with Kindred, 2 star level 25; lost to Lissandra herself with Yasuo 3 star level 18)

Honestly.... this is exactly what I wanted! I would've been a little disappointed if I won first try. When a dev says "we had to call security because someone screamed so loud when they lost to Lissandra while testing" this is what I expect.

(Does that mean Lissandra's adventure is designed perfectly? Is the difficulty balanced across the fights? That's a different question. So far, it seems like She Who Wanders is much, much easier than It That Stares.... but of course, my sample size is 1 so this doesn't mean much. )

To clarify, we didn’t have to call security. Security heard someone scream so loud late at night that they came running to save her and discovered she was testing against lissandra. :)

One tried to help anyway but he hadn’t made it past Asol, so he was out of his depth.


28 Feb

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Hey there, so first off, I want to say I'm sorry that you feel this way, and I understand the frustration you're expressing here.

I want to say that at the time we gave this answer, we had double checked with the relevant folks within Riot (and there are a lot, the League Client is a complicated thing with many moving parts, teams, and schedules) and we believed that we gave an accurate answer with the information we had at the time. As time has gone on, things have changed, but we are still expecting to go wider with the promotion of LoR in the League client soon.

I don't want to give an exact time frame because I don't want people to feel lied to again, which is not our intent. But I'm in active threads with the people who are making this happen, so I know it's on track - it's just unfortunate that we were not able to make it happen in the February time frame we said earlier, and for that, I apologize.


23 Feb

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Magic is holding the blade together


16 Feb

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Originally posted by AdventurousIncome634

Well done on the adventure, blew way beyond my expectations. Any copium/hopium for ASol as a playable champion in PoC someday? :3

"You're Welcome." :)


04 Feb

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We will rotate when we release the upcoming set in a couple months. Thereafter we will do another rotation, of some unknown size and timing, dependent on the capacity of the team. Once those two go out, we will assess what our long term strategy will be.


03 Feb

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Originally posted by dannymanny3

looking forward to playing your next project tho, man! o7

Thanks. I’m very excited about it. :)

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Originally posted by dannymanny3

:( miss you, dan

:(


02 Feb

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Originally posted by thatsmylyguy

I should clarify that if PoC is your jam then I don't fault you at all. Obviously Riot has the numbers so you are definitely the majority. I'm just curious if you feel like the person in the post about being made the target audience.

Take a look at this: TPoC Strategy Resources/Archive for February 2024

There's a lot of tabs. And links to other resources too.

Look at the leaderboard on your region's monthly challenge. People were staying up past midnight to rush through 6+ hours of monthly challenge adventures as fast as they could to top the leaderboard.

Path has its hardcore players too, espescially now that the ...

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Comment

Originally posted by TheLucidDream

Eh. I bought the ASol bundle. I’ll probably buy the Lissandra bundle. I’d love to see RIOT’s sales figures on that one. That was probably the eye opener.

Eric recently posted in the Path subreddit that "the ASol bundle has done reaaaally well".


01 Feb

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Originally posted by dbchrisyo

It's worse than I thought. The competitive community is getting casual standard and eternal, and some vague promise about a different implementation of ranked ladder. No gauntlet or Runeterra open going forward is terrible.

Hey there, we'll be keeping both Ranked Standard and Ranked Eternal queues up indefinitely while we set up new systems that will allow us to automate more manual processes thus far. Our expectation is that we'll continue alternation between the formats to give players periods of focus. The current ranked season will end as scheduled and provide rewards, but after that, we'll be tightening our team's focus to keep what's most engaging about those modes, while cutting down on the parts that require higher amounts of time with limited player benefit.

But yes, unfortunately, we won't be supporting gauntlets or Runeterra Opens going forward.

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Originally posted by onceuponalilykiss

Ranked queue going into hibernation is basically the same as the game dying for anyone that wants to play PvP instead of a worse Slay the Spire.

Was fun while it lasted, don't really fault the devs at all, clearly an issue of upper management.

Sorry for the confusion, but just to clarify, ranked standard and eternal queues will still be up - its the gauntlet and tournament systems that will go into hibernation.

Ranked seasons will be smaller in scope, but you'll still be able to play in those queues while we figure out a steady state for those modes.

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Originally posted by HMS_Sunlight

Possibly the worst part of all this is that I don't even think this is going to make PVE better. 3 star level 30 champs are already pushing the limit of making the game unrecognizable, and Asol's path is kind of the upper limit on how difficult the game can be while still being fun.

More star powers and higher difficulty runs isn't going to make the game better. It's going to result in matches where if you don't combo off and kill them by turn 2 you lose.

So we're pretty excited by the breadth of design opportunity we have in The Path of Champions - we wouldn't be pushing into the zone of 6 stars (and beyond!) if we didn't see the potential and space for it.

For example, with the Freljord adventure, I can tell you that our internal playtests have shown that really different archetypes than before stand the best chance at beating Lissandra; what works against ASol will get a rude welcome from the Ice Witch.

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Originally posted by schumaga

As a PvP only player I have no idea about how Path of Champions is monetized. What kind of things do people buy there? Can't you just unlock everything by playing? I remember it was that way in the original version that I played a few years ago

Hey there! So there's both some stuff we do currently that players have responded to incredibly well, and some future plans we have in store.

Currently, we've seen that in the Emporium, legacy cosmetics are heavily outperformed by purchases of Champion Fragments and event passes that include Path of Champions resources. We've also had a few bundles focused on champs like Aurelion Sol and Elise, and players have come out in force for those offerings.

It's true that currently all these resources can be unlocked by playing (except for the Aurelion Sol skin) over time, but the appetite to support LoR is clearly coming through in what players are buying. Some things are premium exclusive for now, but will eventually be introduced into the free pools. That being said, we're very focused on sustainability, so you'll be seeing an increase in the things players can purchase.

So, our future plans are built with this overwhelming demand in mind - continue to provide n...

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