Path exclusive champions. PvP won't even get the scraps :(
I would really like an explanation on why it would take a significant amount of ressources to have this champs in PvP. All the previous ones work in both: levels, decks, items and constellations are a lot of design space to change the power level
There are a lot of reasons but the biggest one is balance.
PvP design used to take 18 months for 5 champs, with an entire initiative behind it. We got that down to 12 months for 3 champs. Now, we are designing a new champ in less than 3 months with a smaller team.
A huge amount of that time and bandwidth was for balance in Standard. We see the worst outcomes for PvP in imbalanced formats. So we don’t want to release a new champ that’s not been balanced for PvP. And it takes a long time, because you’re not just balancing one card. You’re balancing the entire format (remember Azirelia?). And we don’t have the bandwidth to balance an entire format while also making our champs as fun as possible for our focus, which is Path of champions.