Legends of Runeterra

Legends of Runeterra Dev Tracker




28 Aug

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we cannot repro this internally. It is a bug if occuring, can you send me any details you remember about the situation u/wilyodysseus89

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Originally posted by Draklord123

OH YEAH

and he might have a large elusive brother ;)

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Originally posted by RiotSalvor

hahahahahahahhaha probably not intended, but hilarious. let me look into this

known, working on a fix. if you abuse this in ranked you're a jerk, but I understand

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hahahahahahahhaha probably not intended, but hilarious. let me look into this

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I would not be surprised if he got a promotion in a future patch :D

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We are aware of this and a few other weird edge cases with SpellShield, we'll be tackling them as soon as we reasonably can.

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Originally posted by cdrstudy

This bug is quite weird. It means they check for deck integrity before putting you into the play queue, in addition to checking when you close and save a deck. But what attribute would they be checking for that throws a flag for Celestial deck art? Only thing I can think of is that a playtester put Celestials directly into their deck and this line of code checks that there are no Celestial cards in the deck.

you can have cards and by extension, deck covers you don't own in your deck, like when you import a deck you don't have all the cards for. we let you save the deck, modify the deck, but the cover card is failing the same check that won't let you queue with a deck you don't have cards for

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Originally posted by Quantum_Lemonade

I know this is somewhat off topic but how is it working for riot?

I love every day. it can be stressful at times, but they are 100% the most supportive company I've ever worked for, and I get to help make content that you guys seem to really enjoy. if you're interested in a career in the biz, please message me.

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Originally posted by RegrettableDeed

That's really disappointing. I would have loved to be able to play LoR on my Switch, too. :(

brah you and me both.

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Originally posted by thunderamental

glad you enjoyed it. may the RNG algorithm give you topdecks to kill gods

A lot of stuff on this subreddit makes me laugh, but this was the hardest laugh in a long time. Thank you.

...I'll put in a good word with The Algorithm.

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Thank you for taking the courage to post, it's not an easy thing <3. Representation in games matters so, so much and we try hard to make players feel welcome. I'm really happy that this work resonated with you!


27 Aug

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we don't have a joystick interface built in, and Nintendo won't let you submit with just touch controls. I'd love to, but the amount of work it would take to build it into the game just isn't on our road map at the moment. Who knows what the future holds, as we have other games launching on various platforms, we might end up with the resources at some point!

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already reported and working on a fix. The bug comes with the fact that none of the celestials count as being owned by the player, so they fail the deck validation. should be fixed soon.


26 Aug

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Originally posted by DarkStylaZz

We should get an option to filter out the cards that we own 3x

Hey! I work on this feature and that seems like a great idea. I even know what feature we could bundle it with in a future update.

We are busy with building already promised features (and playing the new set on launch day) but I can add it to our list.