Several players have asked me about how to write feedback in a way that's maximally useful for devs. I posted a few comments about this, so I figured it'd be more convenient to write up my thoughts in a post. After all, it's something game designers have to do as well, so consider this a chance to use our own techniques against us. :)
The core advice I'd give is, "Describe your experience the way you might explain how you're feeling to a doctor."
A lot of players jump past this and go straight to solutions, such as calling for specific changes in the game. This would be like a patient walking into a doctor's office and saying "Please schedule me for an MRI on my left leg, and prescribe me X medication for 14 days." Even if the patient is 100% right about what should be done, the doc can't know that until they've learned what the patient's symptoms are.
Doctors diagnose patients by matching their symptoms to a list of possible conditions, then go through test...
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