This is cool stuff! Thanks for showing us
This is cool stuff! Thanks for showing us
I hear you! The team’s definitely gotten a lot of feedback about this and are looking into ways to make gearset management easier. I’m going to forward these suggestions over to them.
I’ve forwarded this to the team but I’m sorry, I don’t have any updates at this time.
Hi there, I understand and agree that the situation for Lamian, as well as some of our other worlds that didn’t merge back in December, sucks. There is a housing persistence issue that delayed Lamian’s merge into either of the other worlds within the Vanaheim Lambda world set. The fix for this issue is targeted for the January release, after which we will finish the merges that we had intended to complete in December ([Notice] Server Merg...
Read moreWe haven’t responded to it directly yet but we’re definitely listening to the feedback you’ve all given on killing blows and how they impact scoring.
Maintenance for this patch has been completed!
Please see the second part of the January PTR Patch Notes here: PTR: January Release Notes - Patch 1 - #5 by Luxendra
See you in Aeternum!
Please note that this list is not all encompassing and is intended as an early look into a number of changes included within the most recent PTR build. This change list will be regularly updated, up through retail release of the game version.
Hi all,
After investigation, we have determined that this issue stemmed from misleading UI which we will fix in a future update. As a result, Player to Player Trading has been re-enabled.
Thank you!
Hey @Laxx thanks for noticing this mechanic. I can confirm its in the game and intentional. The goal is to try to help you get out of those situations where you are pinned by AI.
You were close on how it works, but its a bit more complex. Every time an attack staggers you, it increments a hidden number by some value (varying from 0.5 to 1 depending on attack type). If that hidden number hits 2 before you exit a stagger animation, you get a free dodge roll (regardless of equip type). Note there is no character to character collision on this special dodge roll to let you roll past the enemies that are pinning you in.
Hey there, we are looking into this. Do you happen to know if your journal was full at the time (full = 30 quests/missions)?
Hi there, not sure a poll is required tbh but our Community team is the right team to engage for such a request. We hear you and we are actively looking at options that take into account how the game is played today as well as impact to future content.
Since I am not the authority on the future state of orbs, I have asked the team in charge of them to engage the community on the design discussion. Not sure when they will be posting, but the request is out and I would think soon?
Greetings Adventurers,
We are holding a ~2 hour (120 minute) downtime starting at 2022-01-13T22:00:00Z in your local time to implement some additional changes. Stay tuned for the update that will be posted on our PTR Release notes once the PTR is live again.
Thanks for your patience and understanding!
Do you have game logs from the time which you can send over to Customer Support for us to review?
We have a fix for some of the perma-issues, including a speed issue, but it would be great to get some logs and verify that this isn’t something else (e.g. something other than what we are currently testing a fix for)
Hi @Shadow_Fox nice to meet you, and welcome to the team
Should be both, though I’m not sure if the fixes made it into the PTR update that is going out soon (I thought it had happened already, but that’s not the case - sorry about that misunderstanding).
Just to clarify, only player to player trading was disabled. You should still be able to utilize other forms of wealth transfers like the trading post, etc.
This is on our radar, we have a fix that is currently undergoing QA validation. Unless there’s something catastrophic with this fix, we expect it will make it into our next update.
Outpost Rush is a really important game mode to us and we definitely want it to feel rewarding when you open that chest after a match. Things like Expertise bumps from Outpost Rush could probably happen a bit more frequently so we’ll investigate how we can better tune this for the future.
Gypsum Casts will be a guaranteed method to get you Expertise bumps from 590 to 600 once the patch goes live. So if you are capped at 590 already in all slots, saving Casts until the patch drops is the best use of them.
Alright, a few things here.
The forums are not a place to debate what is and isn’t racism. Racism takes many different forms and is expressed in many different ways. It can also vary dramatically from culture to culture. Games are not a place for racism, bigotry, or any type of toxicity based on the person who is playing or the character they have created.
Our Game Moderators take racism reports incredibly seriously. They review every report they receive. Any evidence that there is racism happening, they take action. In game reporting of the chat messages involved are the fastest way to get the Game Moderators attention. If you are experiencing issues here in the forums, flagging the post gets our Forum Moderators attention the fastest.
This thread is locked due to having no constructive purpose for New World. Again, we are not here to debate what does and does not constitute racism within our community.
We appreciate your help keeping this community and ...
Read more