New World

New World Dev Tracker




07 Jan

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Hello everyone!

I’m Shadow_Fox (she/her), one of the newest Community Managers for New World!

I am so honored and excited to be an official part of the team. Between play testing New World before it was even called New World to lurking in both the forums and discord since their creation! Before joining you all here I was the Community Manager for CORSAIR and full-time partnered streamer with Twitch. Experiencing a little bit of every part of the industry has really helped me understand the struggles each group has. Including being a passionate gamer! I can’t wait to work with each of you to increase the communication between teams.

Some fun facts:

  • I’m a born and raised east coast girl. The west coast is much more relaxed in personality and I don’t miss the snow… too much.

  • I’m an active member of a community pursuing research and recreation of pre-seventeenth century skill, including sword play.

  • I started a new...

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    Luxendra on Forums - Thread - Direct

As a note, currently, expeditions are on an accelerated mutation rotation schedule, specifically for the PTR to ensure that players will be able to test the most amount of combinations available.

Expedition Mutations will change every 48 hours, approximately at about 1:30pm PT / 4:30pm ET / 10:30pm CET. The cycle repeats as follows: The Dynasty Shipyard → Garden of Genesis → The Lazarus Instrumentality


06 Jan

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    Luxendra on Forums - Thread - Direct

As a note, currently, expeditions are on an accelerated mutation rotation schedule, specifically for the PTR to ensure that players will be able to test the most amount of combinations available.

Expedition Mutations will change every 48 hours, approximately at about 1:30pm PT / 4:30pm ET / 10:30pm CET. The cycle repeats as follows: The Dynasty Shipyard → Garden of Genesis → The Lazarus Instrumentality

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    Zin_Ramu on Forums - Thread - Direct

January End Game Update

In the January update, we will release another large set of changes to the End Game in New World. Be sure to check out our previous update here. The main goal of these changes is to increase the Gear Score of items in the game to 625, so you can handle the difficult challenges introduced by Expedition Mutators. We wanted to increase Gear Score without invalidating all the gear you have worked hard to earn to date, and in a way that integrates with our current systems to give you multiple paths to achieving that gear. Read on to learn the specifics and then try it out when we release the PTR.

Umbral System

The Umbral System allows you to upgrade any GS (gear score) 600 item you have acquired up to GS 625....

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    Luxendra on Forums - Thread - Direct

Greetings Adventurers,

Thank you for participating in the Public Test Realm (PTR) and helping us knock out bugs and test content before they go live. We appreciate all of your help!

For more in-depth information on our January PTR, please read our article here:

The Public Test Realm will be available starting 2022-01-06T22:00:00Z (in your local timezone). At this time, we are specifically looking to collect feedback on the following:

  • Expedition Mutators
  • The Umbral System
  • Outpost Rush Balance Changes
  • Combat Updates
  • Fast Travel Costs

We also have Bug Reporting and Feedback Megathreads for any additional information you may want to provide us.

To access the right region for your locat...

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    Luxendra on Forums - Thread - Direct

Loads of people are trying to access the forums. Please be patient :slight_smile:

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    Luxendra on Forums - Thread - Direct

Greetings Adventurers,

We are releasing the Public Test Realm for January 2022-01-06T22:00:00Z.

For more information, please check out the following posts and the PTR category.

As a remin...

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    Luxendra on Forums - Thread - Direct

Greetings Adventurers,

With this PTR release, we adjusted azoth costs for Fast Travel.

We’ve heard your frustrations with the cost of Fast Travel, and this release includes an update that dramatically reduces the distance factor in the amount of azoth required for each trip. Accordingly, the Faction Control Point bonus associated with Fast Travel now reduces the distance factor to zero. We hope this also encourages players to purchase homes in more remote settlements.

Did you encounter a new gameplay bug, stability issue, or performance problem with the Fast Travel Cost update? Let us know below!

During your playtest of the Fast Travel Cost update, we’d like to emphasize feedback centered around the impact of the changes to the azoth cost.

Please report related bugs and pieces of feedback regarding this experience from the PTR here. Thank you!

...

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    Luxendra on Forums - Thread - Direct

Greetings Adventurers,

With this PTR release, we adjusted brute summoning in Outpost Rush.

We think summoning brutes was too frequent and too easily done by a solo player. We want this to be more of a group effort so we have increased the cost by 50%.

  • Brute Summoning Stone cost increased from 500 → 750 Azoth Essence.

Did you encounter a new gameplay bug, stability issue, or performance problem with the Brute Summon update? Let us know below!

During your playtest of Outpost Rush, we’d like to emphasize feedback centered around the impact of the changes to brute summons.

Please report related bugs and pieces of feedback regarding this experience from the PTR here. Thank you!

...

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    Luxendra on Forums - Thread - Direct

The below list is a collection of new, high-priority issues that the development team is aware of. This list is not all encompassing, and can vary from game-build to game-build due to ongoing active development and bug-fixing.

  1. Within a mutated Gardens of Genesis expedition, Alluvium Marl can sometimes suddenly lose large portion of their health while in combat. This happens due to a bug where summoned Dryad minions can sometimes apply an unintended buff upon death to nearby NPCs and said buff expires, resulting in a perceived sudden drop in HP.

  2. Client disconnections (client crash, internet connection loss, or ALT+F4) while in an expedition instance, and having that instance expire due to no active players remaining, can sometimes result in the disconnected player’s inventory (with the exception of equipped items) getting wiped without any course of recovery.

  3. A low-chance of encountering an animation er...

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    Luxendra on Forums - Thread - Direct

Greetings Adventurers,

With this PTR release, we adjusted combat with the bow, void gauntlet, and adjusted ammo refund.

Combat Updates

  • Bow: Fixed issue that allowed players to instantly jump cancel the bow shot recovery.
  • Void Gauntlet: The Blessed item perk is now available on the Void Gauntlet.
  • Ammo Refund: Effects from abilities, perks, or the attribute bonus that refund ammo now have a 2 second cooldown.

Did you encounter a new gameplay bug, stability issue, or performance problem with the combat update? Let us know below!

During your playtest of the combat update, we’d like to emphasize feedback centered around the impact of the changes to the Bow, Void Gauntlet, and Ammo refund.

Pleas...

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    Luxendra on Forums - Thread - Direct

Greetings Adventurers,

With this PTR release, we are introducing a new end-game resource: Umbral Shards!

Umbral Shard Equipment Upgrade System

With this release, we have added Umbral Shards to the game. Umbral Shards are a mysterious, powerful resource that enables you to take an item with a Gear Score of 600 all the way up to a Gear Score of 625. Raising your equipment’s Gear Score in this way is critical if you want to dive into higher-difficulty Mutated Expeditions or gain a competitive edge in PvP. We have also increased the Expertise cap to 625. There is an earnable soft cap at 600 which you can reach in the same ways as before, such as Gypsum Casts and defeating powerful ...

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    Luxendra on Forums - Thread - Direct

Greetings Adventurers,

We are creating a thread to track bugs that popped up due to the January PTR. We will update the list below when we see new issues appear. You can find our January PTR Notes here.

Bugs:

If the bug you are experiencing is not listed here, please use the template below so we can get as much information possible to provide to the team:

  • What is your character name in the PTR:
  • What server/world did you experience your issue on:
  • Describe the issue you are experiencing:
  • Is this a bug or an exploit:
  • (if a bug) How did the issue effect your gameplay:
  • (if a bug) Were you able to recover from the issue:
  • (if a bug) Please include a screenshot or video of the issue that you have experienced:
  • What are the steps to reproduce the issue as you experienced:

We thank you for helping us improve New World and ...

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    Luxendra on Forums - Thread - Direct

Greetings Adventurers,

We are creating a thread to track feedback from the January PTR.

You can find resources on how to leave good feedback in the How to Give High Quality Feedback post.

You can find our ...

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    Luxendra on Forums - Thread - Direct

Greetings Adventurers,

With this PTR release, we are introducing a new end-game feature: Expedition Mutators!

Expedition Modifiers: Mutators

With this PTR release, we are introducing a new end-game feature: Expedition Mutators! Mutators change the familiar by augmenting “Elite” and “Named Enemies” found within expeditions, changing the way encounters play out and what strategies players should consider before battle. And as combat changes, so do the rewards! New bespoke gear can be found, providing additional means to increase your power level.

This system is intended to rotate through a unique combination of expeditions and mutators each week, with 10 difficulty levels per Expedition Mutation. Players w...

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    Luxendra on Forums - Thread - Direct

Greetings Adventurers,

Unable to utilize the Umbral Shard system due to the lack of upgraded crafting stations in settlements? Unable to travel to certain testing locations due to lack of unlocked travel points? This thread is for that!

If you have a suggestion that would enable you and your fellow players to better help test our Public Test Realm, please leave those here!

Thank you for your help!

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    Luxendra on Forums - Thread - Direct

Please note that this list is not all encompassing and is intended as an early look into a number of changes included within the most recent PTR build. This change list will be regularly updated, up through the retail release of the game version.

World Experience

Expedition Modifiers: Mutators

  • We are introducing a new end-game feature: Expedition Mutators! Mutators change the familiar by augmenting “Elite” and “Named Enemies” found within expeditions, changing the way encounters play out and what strategies players should consider before battle. And as combat changes, so do the rewards! New bespoke gear and resources can be found, providing additional means to increase your power level.
  • This system is intended to rotate through a unique combination of Expeditions and Mutations each week, with 10 difficulty levels per Expedition Mutation. Players will be challenged to climb the ladder, with the aim of eventually rea...
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