Odd Realm

Odd Realm Dev Tracker




16 Jun

Comment
    Sleipnir on Steam Forums - Thread - Direct
Sounds like everything is set up properly and that's definitely not intended for them to stop auto-joining. The people that have decided to live alone, do they have companions?

Either way, it sounds like a bug. Does re-loading solve anything? I'd be happy to look at the save file too if you'd like to send it my way.

One behavior I've noticed that can happen is people stop mating because the entire city becomes one family. I'll be adding some things to help avoid this in the future.

Originally posted by Lord_Gonad

I'll have to try that. Thank you for the response.

No problem at all. Thanks for playing Odd Realm :)

Originally posted by Lord_Gonad

I love your time lapse videos but I have a question. How are you getting the pawns to clean up the map so nicely? I have multiple storage rooms, 4 pawns with hauling as a top priority, and they can't keep up with storage. My map is constantly covered in clutter.

I alternate my workers between mining/building and carrying for these videos. So, here, I'll have 20 miners going to town on that mountain until all the jobs are done. Once the mining jobs are complete, 20 void woken start carrying things to storage. You can also try giving your settlers backpacks. That lets them carry more.


14 Jun


12 Jun

Originally posted by Wrhythm26

Very dwarf inspired, love that stone dining room table and stone chairs.

Thanks! It most certainly is haha

Comment
    Sleipnir on Steam Forums - Thread - Direct
Also, you need to capture animals in cages before you can use the capture job on them. The cage will capture the entity automatically when they walk over them. Just be sure to match the cage size to the animal size.

11 Jun


09 Jun

Comment
    Sleipnir on Steam Forums - Thread - Direct
You're welcome :)
Comment
    Sleipnir on Steam Forums - Thread - Direct
Also, merchants sometimes have them.
Comment
    Sleipnir on Steam Forums - Thread - Direct
If you open the Diets window, it'll say what they eat. By default they eat meat. You can enable fodder for them to eat in there by creating a custom diet for them.

08 Jun

No, but I should definitely add this!

Originally posted by brad_edmondson

Love these time-lapse captures. Hopefully you've got a few more in the works!

I do! :)

Originally posted by panupatc

Hi :) Just started a couple days ago, still learning my way around the game.

I think it would be great if you can add arrow key to navigate the tiles in the world map. It gets kinda tedius needing to click mouse to explore those tiny tiles.

Suggesting this because I'm restarting like every 15 minutes at the moment lol

Thanks for the suggestion! I like that a lot. I'll try to add this soon.

Comment
    Sleipnir on Steam Forums - Thread - Direct
The world map only provides additional migration options after you start a settlement.

I will be adding lots more to it in the near future. The goal is to let players establish their own kingdoms on the world map. They'd be able to see other kingdoms and have diplomatic interactions with them.

03 Jun

Originally posted by nikowek

Dear u/unknownorigingames,
I bough the game on GOG and i have access to 0.10.0.21 Production for Windows, but for Linux just 0.9.0.13, does that means that you dropped the support for Linux? I hope not…
Best regards!

Hello! I have not dropped support for Linux. I am sorting out some issues with Linux and the GoG libraries. Hope to upload 0.10.0.21 versions for both osx and linux soon. I apologize that it has been delayed so long.


02 Jun