Odd Realm

Odd Realm Dev Tracker




23 Aug

Comment
    Sleipnir on Steam Forums - Thread - Direct
Alright. Thank you for bringing this up. I'll keep my eyes open for the potential cause of this.
Comment
    Sleipnir on Steam Forums - Thread - Direct
All good. They won't join a room together in auto mode if they aren't companions. However, as you were manually adding them, that should not restrict anything.
Comment
    Sleipnir on Steam Forums - Thread - Direct
Hmm, I'm not sure. That sounds like it should work fine. Would you be able to share a screenshot of what you see when the screen is open?

21 Aug

Comment

Originally posted by unknownorigingames

Not yet, no

New base recipe. Floaties.

Originally posted by Ammutse

Can your characters swim these days?

Not yet, no

Comment

Can your characters swim these days?


20 Aug

I added a new mechanic (for update 0.10.0.0) to fishing which allows players to catch items that are on the ocean or lake floor. This can be useful when your items fall into the water and you want them back. Plus it adds some surprise to fishing as you can now find mysterious items in the water. I plan on adding a lot more water based items (treasure chests, seaweed, clam shells, relics, etc), so this will be a great way to get those.

I added a new mechanic (for update 0.10.0.0) to fishing which allows players to catch items that are on the ocean or lake floor. This can be useful when your items fall into the water and you want them back. Plus it adds some surprise to fishing as you can now find mysterious items in the water. I plan on adding a lot more water based items (treasure chests, seaweed, clam shells, relics, etc), so this will be a great way to get those.


19 Aug

Originally posted by userInvadil

poor guy, it would be funny when they want to come to loot, swimming from the edges! ty for the update !

The plan is to have pirates show up in boats one day soon. As well, I definitely want to add bigger ocean creatures which will lurk in the depths and occasionally attack.