Odd Realm

Odd Realm Dev Tracker




31 May

Comment
    Sleipnir on Steam Forums - Thread - Direct
Yep, you can select a previous room by holding ctrl, and then right-click the room while the rooms toolbar menu is open. Alternatively, you can select the room from the room list just above the room toolbar. Let me know if that works.

19 May


13 May

Originally posted by Acedrew89

Damn, this sounds like a ton of really important and asked for quality improvements! Thanks for taking feedback from the community to heart and thanks for making it a priority. Even if the next update comes later, this is going to be a great update! Take your time!

I really appreciate all your kind messages Ace. Thanks for all the support!

Originally posted by The_Quial

Take as long as you need!

These QOL are worth the wait and will make your life easier too in the future :)

Excited to see it come out!

Thank you my friend!


12 May

Hello friends!

First off, thank you all for being super patient waiting for these updates. I had intended to put the new content out into beta in March, and I was very close to doing this. In my last log, I had said it was two weeks out, and, at the time, that was true. The new Gwdir race was just about there. However, there were some things I needed to address first. While I've been working on these updates, I've received quite a few messages that talk about several issues with the UI. These are issues I've encountered myself, and they were bugging the heck out of me too. The last thing I want is for the core of the game to be worsened by annoying and unpolished UI. I couldn't just ignore the feedback I was getting. Since the last dev log, I've meticulously worked on those issues. Let's take a look!

Window Improvements

Job and Room Toolbar

This one was a huge annoyance for myself, and I'm sure a lot of you found...

Read more External link →
Post
Hello friends!

First off, thank you all for being super patient waiting for these updates. I had intended to put the new content out into beta in March, and I was very close to doing this. In my last log, I had said it was two weeks out, and, at the time, that was true. The new Gwdir race was just about there. However, there were some things I needed to address first. While I've been working on these updates, I've received quite a few messages that talk about several issues with the UI. These are issues I've encountered myself, and they were bugging the heck out of me too. The last thing I want is for the core of the game to be worsened by annoying and unpolished UI. I couldn't just ignore the feedback I was getting. Since the last dev log, I've meticulously worked on those issues. Let's take a look!

Window Improvements
Job and Room Toolbar This one was a huge annoyance for myself, and I'm sure a lot of you found it to be not great as well. It was implemented w... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

08 May

Comment
    Sleipnir on Steam Forums - Thread - Direct
Thank you for the feedback. Once I'm not so swamped with implementing content and features, I'll focus more on the tutorial.

19 Apr

Originally posted by instinct_hulk

What is your artstyle named? It is soo beautiful btw I love the game

Thanks! I appreciate that. I’m not really sure what you’d call it outside low res pixel art. Happy to hear you like it tho!


18 Apr

Comment
    Sleipnir on Steam Forums - Thread - Direct
Hey, thanks so much for the kind words. Lots of really cool stuff coming in very soon. There's a new playable race, and I've improved a lot of the UI based on player feedback. I'm in the process of testing and tuning right now which is taking me some time. Hope to have the update in a month or so.
Comment
    Sleipnir on Steam Forums - Thread - Direct
The next update has a lot of new things, including several additions to world gen. You should be able to load your previous saves, but it's likely the world terrain for an old save might be slightly different. This might cause things like generated trees to be different that what you initially see in your old save.

Originally posted by carlsbl

Either I'm an idiot (high possibility), or it was broken but it's fixed now. I downloaded it this morning and the latest version came down. I was not aware I could run the Steam .exe offline. I have a Steam and a GOG license. It's a great chill game for me to play on a laptop when traveling. Sorry for the confusion and the bitchy tone of my now deleted previous message. Now back to my retirement.

No need to apologize. I totally understand the frustration here. I'm happy to hear the new version is coming down. Hope you enjoy!


17 Apr

Originally posted by carlsbl

Update the copy on GOG please. Or take it down and give me my money back please. Not meaning to throw you under the bus, you did reply to my email in November and committed to getting it updated. I want to be able to play the game without an Internet connection while at my cabin, that's why I bought the GOG license.

Hmmm, I definitely updated them last year, and am downloading the correct version (0.11.0.23) when I download via GoG. I assure you, I am not avoiding updating GoG, and am happy to try and resolve this issue. Are you playing on Win, Mac, or Linux? Maybe there's something funky going on with the installer on those platforms I can look into.

As for playing offline, you don't need an internet connection to play. Whether you got the game from Steam, Itchio, or GoG, you can play by just running the executable from the location you installed it to.

That said, if it continues to have troubles, you should be able to request a refund through GoG. I have zero control over refunds.

Comment
    Sleipnir on Steam Forums - Thread - Direct
It does.

09 Apr

Comment
    Sleipnir on Steam Forums - Thread - Direct
Sorry about that. I'll try to make this clearer.