Odd Realm

Odd Realm Dev Tracker




12 Jan

Hello dear friends!

https://preview.redd.it/3pl8w7h95oba1.png?width=800&format=png&auto=webp&s=fe4d8a4d6f30d8d9cbc05d94edf28da7763d0c71

I've been working away on the Gwdir race and they are very close to being ready for the beta branch. I wanted to put out this patch in the meantime as it has quite a few performance improvements, but, most importantly, carrying behaviour improvements. Settlers were wasting so much time carrying inefficiently and I needed to address that. Settlers will now focus on items closest to stockpiles first, and you should notice they will keep animal enclosure stockpiles filled in a more reliable way too. As long as you have the haulers and items of course.

I'm working on a job which lets you designate items to haul immediately. As an example, this will make it so you could force settlers t...

Read more External link →
Post
Hello dear friends!

I've been working away on the Gwdir race and they are very close to being ready for the beta branch. I wanted to put out this patch in the meantime as it has quite a few performance improvements, but, most importantly, carrying behaviour improvements. Settlers were wasting so much time carrying inefficiently and I needed to address that. Settlers will now focus on items closest to stockpiles first, and you should notice they will keep animal enclosure stockpiles filled in a more reliable way too. As long as you have the haulers and items of course.

I'm working on a job which lets you designate items to haul immediately. As an example, this will make it so you could force settlers to carry items on the edge of the map over items right beside the stockpile.

There are a few tuning and bug fix changes for you to check out in the patch as well. They should make things a bit more enjoyable and less teeth-grindy.

-Feature: Command line ... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Comment
    Sleipnir on Steam Forums - Thread - Direct
I've just uploaded a new build to the beta branch with quite a few performance improvements. However, you'll have to opt into the beta to get them, which has potential to have more bugs than the main branch. Otherwise, you'll have to wait for the update to come out of beta in a month or so.

Performance issues in the game usually come from the systems running under the hood and not the graphics. A lot of pathfinding, job management, and item location processes are constantly working in the background. These get more demanding as your town population grows. Bigger maps will also demand more from your computer.

I apologize for these performance issues. This new patch should speed up things and reduce the number of spikes, but I'll continue to work on performance as I go. Thanks for your patience.

09 Jan

Comment
    Sleipnir on Steam Forums - Thread - Direct
Hold ctrl to create a new room for each area you designate.

02 Jan

Comment
    Sleipnir on Steam Forums - Thread - Direct
It's not possible just yet. I'd like to add that though.

24 Dec


21 Dec

Comment
    Sleipnir on Steam Forums - Thread - Direct
There isn't. I'll try to add something soon.

17 Dec

Comment
    Sleipnir on Steam Forums - Thread - Direct
Oh, gotcha! Thanks for letting me know.

15 Dec

Comment
    Sleipnir on Steam Forums - Thread - Direct
Yep, they should. Does the uniform match their profession and is it a higher priority than their individual uniform?

13 Dec

Comment
    Sleipnir on Steam Forums - Thread - Direct
There is not, but maybe I should add something like this.

09 Dec

Comment
    Sleipnir on Steam Forums - Thread - Direct
Hey, this is great feedback. I really appreciate you taking the time to write this. I'll try to address these issues for the next update.

Regarding #3, I'm not sure I quite understand the function of this one. Can you elaborate a bit?

Thanks so much for the thoughtful post to help improve the game.

08 Dec


06 Dec