Old School Runescape

Old School Runescape Dev Tracker




24 Feb

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Originally posted by 08wjgn3wg

hey you forgot to leave a twitch/youtube link

Damn. There goes my streaming career.

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Originally posted by SacredReddit

🦀🦀🦀🦀🦀ONE OF US🦀🦀🦀🦀🦀

Thank you for doing such an awesome work and good luck in the future!

Can't wait to spam crabs everywhere...if that's still the cool thing to do? The ship might have sailed while I was on the receiving end!

Comment

Originally posted by Neefycane

The turnover rate at Jagex is crazy.

Good luck with whatever you do in life. Thanks for your commitment and effort into bettering a game we all love.

Thank you too :)

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Originally posted by jcrankin22

Think its just the video game industry in general.

It really is! I've been at Jagex 2 years in total (if we include my time in Support) which is a pretty standard stint at one studio.

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Originally posted by JagexOasis

:(

:(

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Originally posted by JagexFlippy

:(

:(

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It's so adorable. Really hope it passes :)

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Originally posted by JagexAcorn

:(

:(

Post

Hi gamers,

Some of you may have seen on Twitter that it’s time for me to take the next step in my career, meaning I’ll be leaving Jagex at the end of this week.

A huge thank-you goes to Jagex for giving me the chance to work on a game I’ve loved for many years. The Old School team have been a pleasure to work with. Every single one of them loves the game and community, and I know they’ll continue delivering amazing content. Knowing some of the things coming up this year, I’m excited for the future of Old School as a player.

Another thank-you goes out to all of you for your passion, ideas, feedback and memes. I’m incredibly grateful to have shared all these things with you and the dev team.

I’ll still be around lurking the 07 sub and commenting from time to time on the drama calendar. I’ll also give updates on the next steps of my adventure on Twitter.

Thanks,

...

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Comment

Originally posted by kinkyHamburgler

Or maybe you're looking at it backward. Perhaps the Dye and Acorn (the ones you want) are balanced to take so many marks or marks are sufficiently rare that achieving them requires acquiring the other rewards to enhance your ability to get more Hallowed Marks - hence showing your mastery over agility/sepulchre.

Yeah this is pretty much it. I want you to be able to spend your rewards to enhance your experience in the mini-game itself and if you have completed everything they will directly translate into xp if you want them to

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Originally posted by RoqePD

Shouldn't poll questions 10 and 11 refer to question 6 passing, not question 9?

Changed to reference 6 instead of 9 :)

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Originally posted by mauvaisreves

Are there going to be any agility shortcuts out of the city (e.g. to barrows) that will make other parts of the Morytania more accessible?

There's currently only one agility shortcut on the Darkmeyer map in the blog (right of the city walls) which will aid access to Slepe, however this can change subject to feedback.

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Originally posted by Cynth_ia

Can we have Dark Graceful and Giant squirrel recolors as separated questions? In case you don't wan't more pet recolors, sorry Acorn.

They are separate questions in the blog from what I can see, unless Acorn went and changed it in the last few minutes. We always intended to poll them separately

Comment

Originally posted by CaptaineAli

The Hallowed Sepulchre sounds cool; I always thought an agility based version of Pyramid Plunder would fit OSRS well, although I'm not sure about raiding the crypt. It's a cool concept but I think it's just a little too confusing with how most the rewards just increase future runs. I'd rather see coins and other artefacts which can be turned in for coins or even thieving xp rewards.

I like the Dark Dye and Dark Acorn, although I don't think the rest of the rewards are needed. Maybe just allow the player to spend excess Hallowed Marks on Amylase packs instead (lower rate of Marks compared to rooftop so players choose either rooftops for more marks/profit or Hallowed Sepluchre for more XP/hour).

I'd love to find out more about Darkmeyer and what other skilling activities are involved. Cool blog!

Thanks for the feedback!

The idea raiding the crypts is that if you don't get a hallowed mark you roll on a secondarty droptable with treasure fitting to the thematics as you described. The Hallowed mark itself looks more like currency than a mark of grace.

As for converting to amylase, I really don't like that personally, I wouldn't want to make rooftops undesirable and the balance between the two makes for better game design.

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Originally posted by KebosLowlands

Is the city locked behind a quest? A potential way to make gp from skilling but I guess it sounds too good to be true..

Darkmeyer will be locked behind the Sins of the Father quest.

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Originally posted by Highway2home

F2P AGILITY PLEASE WAS MENTIONED 180! Days ago

Still hasn't been forgotten. We are discussing it internally :)

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Originally posted by hatesranged

Ah, my apologies. Just wondering, the rogues outfit do anything in the mini game?

No, the Rogues outfit only works for pickpocketing NPCs and there won't be any pickpocketable NPCs in the Sepulchre

Post

This week, Mod Husky will be showing off the Hallowed Sepulchre - the new Agility content coming with the Darkmeyer expansion (osrs.game/darkmeyer-poll-blog).

We'll also be hosting the usual Q&A segment. If you want your question asked on stream, pop it into our form: osrs.g...

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Post

This week, Mod Husky will be showing off the Hallowed Sepulchre - the new Agility content coming with the Darkmeyer expansion (osrs.game/darkmeyer-poll-blog).

We'll also be hosting the usual Q&A segment. If you want your question asked on stream, pop it into our form: osrs.game/Questions. Feel free to also drop it down below for other players to see and discuss in this thread!

Join us at 5pm (UTC) on Wednesday here - twitch.tv/OldSchoolRS

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