Old School Runescape

Old School Runescape Dev Tracker




24 Oct

Comment

Originally posted by Vargolol

People asked to use the bedsheet outside of the town and (IMO, with this part) Jagex delivered. They better get acknowledged for this bc this is one of those useless things that they didn't have to do but here we are

This was the best work-around we could come up with. Creds to Mod West for re-creating the sheets. :^ )

Comment

Originally posted by TheDoge1234

The Ancestral Robes were by far the best rewards. Hopefully Jagex reworks and re-polls the robes.

I'd be curious to know what would need to be reworked? It's hard to repoll it without knowing what was wrong. My gut feeling is that its because it's a BiS recolour and that turned people away but is the problem the colour? The fact it was tradeable? Hard to know for sure

Comment

Hi all. Apologies for the lengthy delay in an update concerning account security. Here we have an update from the web team and the player support team.

In this comment I'll be maintaining an FAQ in order to help information sharing. I've pre-empted some questions from you all just to kick things off...

Why aren't you doing an Authenticator Delay?

An Authenticator delay won't solve things like your email account being compromised by a hijacker, and in the event you'd get hijacked, it could keep you out of the game for longer. We've opted instead to proceed with backup codes as described in the blog.

What happens if I lose a backup code?

You'd have to manually contact the Player Support team. A lot of the reasoning behind your request for an Authenticator delay was to ensure that you'd have time to counter any hijacking attempt. That's why we're going to ensure that no action is taken for at least 72 hours ...

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Comment

If youd like to direct message me your runescape name over reddit DM. I can look into this issue you are encountering.

Comment

Originally posted by AggrOHMYGOD

It’s missing the word “in”

I've had this hotfixed now :)

Comment

Originally posted by telly_block1184

can we up the minimum risk to even get a target? If they bots had to risk 200k+ to get a target it may make it worth while to rush the bots.

Doesn't that kill the minigame for beginner PKers?

Comment

Originally posted by ParadoxOSRS

Is it 1/256 for each item form Larrans Chest of the Dragon'hai set, or 1/256 for any item?

Also the drop rate of the Larrans key is half of that of the archaic emblem on high level mobs (e.g. Venenatis is 1/50 for Key and 1/27 for emblem) and even worse on low level mobs. E.g. 1/150 for an emblem from a lv 2 spider, but 1/1000+ for a key.

Can the drop rate of the Larrans Key be made more consistent with what the emblems used to be given that the average loot per key is similar to what the emblem was worth before they crashed.

Each individual item has a rate of 1/256. I'll advise Mod Gambit to make it clearer in the newspost :)

Comment

Originally posted by rRMTmjrppnj78hFH

/u/Jagex_Weath /u/JagexTyran

This account might be worth investigating for botting/account sharing for ranks. Because that tweet has got to be the weakest cover story for a hcim death in existence.

Responded here about the demise.

Comment

Originally posted by holydeltawings

Too bad you weren't watching his stream when he was banned. Might have gotten unbanned 5 years ago.

The account is yet to be reviewed recently via that process, where it should be based on a few factors - namely the offence is very old, so more in-depth investigation is required - something which should be logged and checked by our appeals team in this case. I'm not trying to make things difficult here!


23 Oct

Comment

Originally posted by happyelfy

How come clue boxes aren't considered for this as well? They encourage bringing risk into the wild rather than simply 3 iteming

We'd like to do something similar for Clue Boxes. We're limited in how much we can do this week due to devs being away, so it wasn't included this week but could be added next.

Comment

Originally posted by ShapecutterNey

Why not make PvP exclusively generated items? Trouver parchment was a great addition that adds value through PvP based activities. Random skull capes with zero benefit don't add value.

PvP drives the demand for PvM generated items. PvMers don't need more than one of any specific item (besides things like potions etc). PvPers have multiple sets.

It's a good solution, but the all the ones suggested recently have failed in the polls, so we're going to re-think our approach.

Comment

Originally posted by Andus727

Thank you for listening to us Jagex and continuing to spice up Bounty Hunter. I am really looking forward to release.

In the meantime, ornate granite maul handles have skyrocketed in price since people can’t get them anymore due to no emblems coming into game. Is there any way to counteract this? When you PK somebody risking a granite maul with the ornate handle you get about 400K but last time I tried to buy one on the GE they’re close to 1M and only increasing due to extremely limited supply.

I'm glad you're looking forward to it. We're aware of the maul handle situation and I'm open to ideas - we considered adding them to a shop temporarily similar to the Rune pouch and looting bag, but decided adding an infinite supply was too risky for a tradeable item.

Comment

Originally posted by weedcop420

Can you guys look into making a safe way of getting looting bags? It’s an item that has so much utility outside of just pvp and I think it would be better in the long term if there was like, say, a one time 500k fee that allows you to buy new looting bags for like 10k gp

You'll be able to buy them for 30k each from any Slayer Master shop for the duration of the beta.