Outriders

Outriders Dev Tracker




15 Jul

Comment

Originally posted by Kaiser214

Can we get more info on when this bonus is applied in relation to firepower and the shatter and freezing boost mods? I'd love to know the math here. I've been waiting for this set bonus to get fixed so I could jump back into the game again.

Do you mean at which point of the damage calculation it gets applied (what goes first etc.)?

Comment

Hello there - is this a consistent issue that you're experiencing? We are aware of a similar issue on our end though it's unclear how prevalent it is.

Comment

Originally posted by TrollBoxer

I tried more than 5x, and it was still crashing.

Running the game using DX11 (manually selected through steam) did not work.

However, I did try your recommendation and added the parameter -force -dx11 and that fixed the issue.

I appreciate the quick response. Good luck to your team, and have a great week!

Great to hear, thanks for letting me know. You too!

Comment

Originally posted by Godeshus

"Certain enemies, especially Alphas, may break out of Frozen CC as soon as they are damaged"
This happens with ash status as well.
Thanks for the update and transparency. Looking forward to the class buffs.
Speaking for pyro specifically, but I'm sure this is the case with other classes as well:

Will the class buffs include a rework of the legendary sets? Currently Acari is the only one worth using.
Torturer's set: Bonus isn't worth sacrificing stats and mods that you would be able to collect and mod onto Epic Gear.
Reforged: Damage output makes this set unusable on higher CT's. I've run a few CT15's with it using Firestorm tree: The skills it buffs don't help much here. Ash Blast is way more useful than thermal bomb, making this set again sub par to Epic Gear. Feed the flames is only useful to regen ammo and heal. The extra damage the set provides here is irrelevant at best.
Lava Lich: Set B...

Read more

The current planned buffs are skill side mainly, not specifically set oriented, but we can look into the global distribution of sets to determine if any are underused.

Comment

Originally posted by Resonant_Elvis

Yep. I mentioned this last week and was completely ignored. It's almost as if they're pretending it doesn't exist.

I'm guessing it may be a bit more complicated to fix, but come on, at least acknowledge it.

It's a major problem in half the Expeditions and kind of renders turret builds pretty much useless, but it's never once have they said they're aware of it.

Do you have specific steps to reproduce this? Or perhaps a video of it occur?

Apologies if you felt ignored. It's hard to keep on top and answer every single person on the sub-reddit.

Comment

Originally posted by darealpokgai

u guys seriously dont kno about this, are you f**king kidding me? do you guys even have any game testers? or we the player are supposed to be ur f**king game testers.

Have a read of this thread. It's a very good example of an issue that appears obvious to someone experiencing it, but appears to be working fine when we test it.

Details are important.

Comment

Originally posted by jlruss9777

Credit were it is due. First this isnt about the Borealis set… and upfront i have had and have issues with this game (call it a love/hate at times) But regardless of my opinion of the game itself…you have got to be one of, if not the most, professional community managers i’ve seen. You have had the weight of this games passions and fails on you from day one, the focal point of the Outrider communities rollercoaster of extreme responses. The bearer of bad news and questionable decisions. Liaison, mediator, diplomat, and filter of what i’m sure felt like endless waves of hostile comments, criticisms, and feedback to the devs. I’m sure alot if which was “unpleasant” to say the least and outright uncalled for and borderline criminal at its worst. And to my knowledge you have handled it all with composure and professionalism that a lot of franchises/ developers communicators have not and probably would not display in the face of it. Of the issues or perceived bad decisions those that ...

Read more

Eek, you've made me blush! Thank you so much for the kind words, they truly mean a lot. :)

Comment

How often does this occur? It is possible that after 3-5 of these crashes, the issue resolves itself and doesn't reoccur.

If it's a persistent crash, please try the below:

  • Please try switching to DX11 mode. You can force this with the following:

  • In Steam : Outriders Demo -> Manage -> Properties -> Launch option-> Write the below in the textbox without the " "

"-force -dx11"

Additionally, please check whether your intro movie has been renamed or deleted. If it has, please try renaming it to it's original name and launching the game then.

We are already working on a fix for this issue and will implement it as soon as we can.

Comment

Originally posted by Madmaxjsy

Xbox sign-in is worse if anything, for me.

Have you definitely updated to the latest version of the game? You won't be able to login if you haven't.

Comment

Originally posted by grimdell

Think the issue is that I renamed the splash_screens.umovie file. Crashes every time (10+) with that file renamed and without forcing dx11. If I rename it and also force dx11, it launches fine. If I use the original file name, it launches fine without forcing dx11.

Heh, thank you for the details, I'll be sure to pass this information on.

Comment

Originally posted by Sepywishes

Same.

Edit: It actually just hadn’t updated yet.

Can you confirm whether the patch has changed anything?

Similar question for /u/Bradspe - did your game update for certain?

Comment

Originally posted by hotcheesebiscuit

Hopefully if anyone else has this issue they’ll see this and get it resolved. Thanks again for the quick response. Don’t worry about the hate this game is incredible and y’all are doing amazing work!

Thanks for the update and great to hear you managed to resolve it. Have fun!