Outriders

Outriders Dev Tracker




22 Jul

Comment

Originally posted by Igglez83

Hey u/thearcan thank you so much for this. Just a couple quick questions.

1.) Is the team planning any QoL to turn down the red flashing effect (or ideally turn off) or does the team not feel it is an issue? For me at least the blindness it causes is 90% of the reason I die and it gives me headaches. Hard to regen health when you can’t see anything to shoot.

2.) Is the team planning any modifications to set buffs? Right now with each class the set bonuses for all but one set are incredibly minor so no one uses them. Would be great for build diversity to make the set buffs more significant.

As always, thanks for your hard work and continued transparency!

Hello! Thanks for the questions!

For 1. - This isn't something I've come across before but I'd be keen to hear if other players have a similar experience with it? It's not on our radar, but I wouldn't want to disregard it if its a big problem for many players.

For 2 - we first want to see how these buffs will affect the meta and set usage, but we are teeing up a review of sets in future, just to see if there is anything obvious that needs to be done even after these buffs.

Comment

Originally posted by iHelpt

Well %$#@

u/thearcan

Change it back, we won't tell ;)

Promise?

Comment

Originally posted by -Certified-

Some nice buffs, still feel like Eruption needs looking at.

Also, tier 2 mods that have been buffed (stand tall etc) will be much stronger than some tier 3 mods (anomoly echo) so maybe that needs looking at.

Set bonuses need sorting next, some are massively underpowered.

Some good changes though.

Set Bonuses are up for consideration next, but we'll want to first see to what extent these buffs already affect things as these changes could impact how much certain sets get used.

Comment

Originally posted by engineeeeer7

Those are some spicy buffs. Looking forward to them.

I apologize if you've addressed this recently, but are there any plans to be able to lock gear? It's very hard to manage multiple builds and the sheer number of drops without being able to lock gear.

Locking gear is on that rather long list of "things we know you guys really want and we want to do them to but we're not yet in a place to talk about what will be possible regarding those QOL improvements but we hopefully will be in that place in the not too distant future."

.txt

Comment

Originally posted by Kyosume

Can you guys also add a skip button to the intro movie? This intro also crashed my game everytime I launch it.

We're aware that players would like to skip the intro movie and it's something we'll look into if possible.

For the time being, switching to DX11 may help you get around the crash. It's not caused by the video itself, but by a background process.

Post

Hello everyone,

Welcome to another Dev News Thursday!

https://preview.redd.it/0awq7b25rsc71.png?width=2058&format=png&auto=webp&s=d0113e129338a74547732ec3872dbefde28af5ad

Index:

  • Patch News
    • tl;dr: No patch today while we continue to investigate the current crash issues
  • Upcoming Fixes and Buffs
    • tl;dr: We've shared some preliminary patch notes of what's in store with this upcoming patch. Tasty buffs!
  • Ongoing list of currently tracked issues
    • tl;dr: List has been refreshed with latest tracked issues that we're investigating

Patch News:

Our latest patch is mostly ...

Read more External link →
Comment

We've identified a temporary issue with some of Outriders online components and are working on this - sorry for the inconvenience!

You can track this here: https://status.outriders.net/

Comment

Hello there! Sorry to hear you're running into this issue.

Here are some steps to help fix this for the time being, but I would really appreciate it if you could send me your DxDiag file for us to take a look at.

Comment

Originally posted by Ashadeus

hehe Just poking fun at you /u/thearcan Happy Thursday Dude. ;-p

Happy Thursday!

Edit: Just a note to say that today's Dev News is coming, it's just taking me a little while longer to compile it.

Comment

Originally posted by Jjang_Goo

I replied and it is getting worse. The answer from customer service is below... "We apologize for all the inconvenience and troubles that the lost of your resources may have cause you. Unfortunately, it is necessary that you perform the troubleshooting steps as this is an essential part for us to be able to continue with our investigation in order to provide a satisfactory answer and be able to solve your missing resources issue.," It is the resource wipe from the game. This is the best you could do...i gave id and platform... then you should get to your side, not asking me to trouble shoot my computer.... and then the next one ? They are asking me my id and platform information which i provided in the beginning when i submitted the trouble ticket.... PLEASE READ !!!

I believe the team are rechecking all emails they've had regarding this matter, so they may get in touch again today. Please let me know if they don't.

Comment

Sorry to hear you feel this is a community behavior trend.

I'd be keen to hear if you (and other people) feel that this is truly an intentional disconnection (for whatever odd reasoning) or either a bad host connection issue (e.g. the host having a slow connection) or a multiplayer netcode issue (MP connectivity is something we are continually looking into and we've got an improvement in the pipeline that may help reduce rubberbanding and packet loss)

Speaking personally, I think if this were a wider behavior, I would expect people to have discussed this "idea" somewhere. E.g. There would be threads or posts where people explain their theory and get other bad apples to participate (just as you're discussing this behavior here).

I haven't come across any discussions where people would be organizing to do this, but if anyone has, please do let me know as it would be helpful to help us understand this problem.

Comment

Originally posted by RuneDK385

I would suggest if you’re looking to play with people to use the outriders discord. I have found numerous parties there and the groups have been nothing short of exceptional. Even had a guy carry me in CT15s to help get me to gear level 50 last week. I’ll never use matchmaking again after seeing how awesome the people on discord are.

Great to hear you've had a good experience with it. For anyone else, here's the link discord.gg/Outriders


21 Jul

Comment

Originally posted by TKrev

Since day 1 of demo. I main my devastator which was my first toon created. I also created one of each of the other classes during the demo as well but have since deleted and made new ones of each during the full game. All are avg50 and completed all story, sidequests, and expeditions but it's my Dev I still main. I play just about every day for a few hours. I have all accolades completed except for the ones requiring class armor/their associated mods.

In regards to the progression category, solo'ing EotS was the last thing I did (and on my demo created devastator) to finish that one out, but it didn't proc the total number count of completed accolades within the category, thus keeping me stuck at 99% with nothing left to do to reach 100%. Hope that helps 🤷‍♂️ Thanks for your continued assistance and work!

Thank you for the information - this might confirm our theory that this bug can only happen to characters/accounts that were created before our first patch.

We're continuing to look into it!

Comment

Sorry that you got this response, I'm going to get in touch with the team immediately to ensure this doesn't happen as you're right. It's not good enough.

I'll make sure they follow up on your ticket.


19 Jul