Pathfinder: Wrath of the Righteous

Pathfinder: Wrath of the Righteous Dev Tracker




24 Jan


21 Jan

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It's not a long wait :)

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Originally posted by es0mn

what i really want is a balance patch for the mythic paths, dragon and devil needs some love from the devs

bugs are not a problem

Some of the rebalance is in 1.2 :)


20 Jan

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Originally posted by leathrow

loved this post, id kill to hear about any drafts for the various mythic paths!

That may be next on the list when our composers and sound designers have spare time again :)

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    Wooden_Dragon on Steam Forums - Thread - Direct
Update 1.1.0 (beta)
Because the list of changes is HUGE, we couldn't fit it here, so we put a link with the full patch notes instead.

https://docs.google.com/document/d/e/2PACX-1vQAYsbnsNKJkQOPzsCvMgexvBVLS0ZjtJUdssr2Oj6_AhLcWKtwP4bA5j8MP12aExBpWGTqsfpCrwAx/pub
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[b]Of all the elements that make up Pathfinder: Wrath of the Righteous, music holds a special place — it is something that kindles the players' interest and sparks passionate discussions. We still have plenty of exciting development stories and never-before-seen content up our sleeve, so why not share some of it? Sergey Eybog, Lead Audio Engineer at Owlcat Games, and Dmitry Silantyev, composer of the main theme (along with many other tracks) for Pathfinder: Wrath of the Righteous, are here to tell you about how the main theme was born and share a few of their unreleased drafts.[/b]

Creating the main theme for Wrath of the Righteous wasn't easy and took us a long time. We went through a number of iterations that were quite different from each other, as we strove to align our ideas with those of the development team, before finally settling on the version that you can now hear in the game.

We had a set of key criteria for the main theme: we were looking for a melo...

Read more External link →
Post
    Starrok on Steam - Thread - Direct
Of all the elements that make up Pathfinder: Wrath of the Righteous, music holds a special place — it is something that kindles the players' interest and sparks passionate discussions. We still have plenty of exciting development stories and never-before-seen content up our sleeve, so why not share some of it? Sergey Eybog, Lead Audio Engineer at Owlcat Games, and Dmitry Silantyev, composer of the main theme (along with many other tracks) for Pathfinder: Wrath of the Righteous, are here to tell you about how the main theme was born and share a few of their unreleased drafts.

Creating the main theme for Wrath of the Righteous wasn't easy and took us a long time. We went through a number of iterations that were quite different from each other, as we strove to align our ideas with those of the development team, before finally settling on the version that you can now hear in the game.

We had a set of key criteria for the main theme: we were looking for a melody tha... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

19 Jan

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Hey everyone! Hope you're having a good time.

Here at Owlcat Games we continue to work on optimization and performance improvement, and would really appreciate your feedback to identify the most annoying areas and encounters in the game where you experienced FPS drops, freezes and CPU/GPU overheating.

Please, describe your issue in the comments or if someone already described it, upvote the existing comment. THEN please report the issue in-game using ALT+B from the spot where you experience the problem, including a [PerformanceIssue] tag anywhere in the report text.

Thank you a lot for your support!

External link →

18 Jan

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Originally posted by Not2creativeHere

No PC. Game runs flawlessly everywhere else. I did validate my game files in steam (it was a fix advised online) and I am able to rest in camp without a crash, but I spend very little time there to avoid another crash, so I’m not sure if that has helped or not. Wish I could be more help in diagnosing what is going on.

Did you send any bugreports via ALT+B?

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Originally posted by Morthra

Aeon to have an actual mythic transformation - it is the only mythic path to not change at all visually at rank 9.

;)

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Originally posted by zeddyzed

I'd like all the bugs with Mythic powers not working, or other broken Mythic path stuff, fixed.

And maybe a bit of a rebalance as well.

A large chunk of that is getting addressed.

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Originally posted by CoffeeClimbRepeat

I want to f**king play it past act 2 on my Mac!

Current internal testing shows promising results for 1.2. Considering the tricky nature of the issue, I still can't give a guarantee, but there's a solid chance it will finally work.